A brief introduction to Exergame Fitness and some of the products we carry. For more information visit www.exergamefitness.com
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Exergame Fitness Presentation
1. Exergame Fitness USA
“The Global Leader in Exergaming Products and Services”
www.ExergameFitness.com
847-963-8969
A proud member
“Childhood Obesity and Inactivity Now Has Serious Competition”
2. The problem of overweight children has
reached epidemic levels!
More than 30% of American
children are overweight; at least
15% are obese
Due to poor nutrition and lack of
exercise, millions more are at risk
According to the American
Academy of Pediatrics, “Overweight
is now the most common medical
condition of childhood”
The physical, psychological, and
economic consequences of this
epidemic are staggering
“We have a BIG problem today”
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3. Scary Statistics!
In 1990, among states participating in
the Behavioral Risk Factor Surveillance
System, ten states had a prevalence of
obesity less than 10% and no states had
prevalence equal to or greater than
15%.
By 1999, no state had prevalence less
than 10%, eighteen states had a
prevalence of obesity between 20-24%,
and no state had prevalence equal to or
greater than 25%.
In 2008, only one state (Colorado)
had a prevalence of obesity less than
20%. Thirty-two states had a prevalence
equal to or greater than 25%; six of
these states (Alabama, Mississippi,
Oklahoma, South Carolina, Tennessee,
and West Virginia) had a prevalence of
obesity equal to or greater than 30%.
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6. Dr. Ernie Medina
“Exergaming Evangelist”
"We believe the time is now to be proactive with one’s
healthcare – as it’s no secret that Americans are gaining
weight despite the latest in medical research and technology.
Sadly, the most sobering prediction by health professionals is that
this generation of kids is the first generation predicted to die
before their parents.
The combination of growing weight, living longer, and
decreasing workforce is being called the "perfect storm"
that is predicted to wreak havoc on our healthcare and
financial systems. Ironically, the very "enemy" that is often
blamed for being a major factor in the obesity epidemic is
now being used to help in this fight: video games.
Video games are being used to get kids and adults moving
more. This latest intervention is called “Exergaming" because it
combines exercise with playing entertaining virtual reality games Exergame Fitness
featuring the latest in video and computer technology." Advisory Board Member
www.exergamefitness.com
7. Phil Lawler
“PE4Life Director”
“30% of school kids in this country are overweight or obese. As a
PE teacher for over 35 years, I used to think video games were the
enemy…but when I started using “Exergaming” equipment with
my students (over 10 years ago), I recognized the time had come
to embrace video games and understand we could use
“Exergaming” as a great tool to motivate all the couch potato kids
to get up and exercise. It works and the kids are having fun!”
Phil’s school district in Naperville, IL, has an astonishingly low 3%
obesity rate, the lowest in the country! Exergame Fitness is
dedicated to improving the academics and the overall health of
kids in schools throughout the world by the use of Exergaming
products that are making a positive change!
Exergame Fitness
Advisory Board Member
www.exergamefitness.com
8. Dr. Stephen Yang
“SUNY Courtland Professor”
In the ExerGame Lab, we investigate the latest Exergames,
technology, and electronic games (Health eGames) for healthy
benefits. We research the use of these new gaming technologies
on children, adolescents, and adults with and without disabilities.
Researching Exergames is just one aspect of the Exergame Lab.
In fact, we also provide workshops for K-12 school, teachers,
administrators interested in learning how to incorporate "Health
eGames" and other technology (heart-rate monitors, pedometers,
accelerometers, etc..) into their curriculums.
Exergame Fitness
Advisory Board Member
www.exergamefitness.com
9. Richard Coshott
“Gamercize CEO”
“Video games are a growing part of modern day lives. With
95% of young people playing games and the average age of the
game player now over 35 this technology is not going away. The
smart thing to do is work with games for exercise instead of
against them.
Video gaming has accrued approximately 100 million years of play
in the last 5 years. Exergaming is the natural path of evolution
that has started with the Nintendo Wii. From these humble
beginnings more exercise and better games are being combined,
expanding into Xbox 360 and PlayStation 3 with our latest
exergaming technology.
I have personally seen Exergames adopted across the globe by
teachers, fitness professionals and individuals as a way to make
exercise fun and sustainable. What’s more I have seen it working
in helping people be more active, loose weight and improve Exergame Fitness
fitness. Exergaming is a huge element in the future wellbeing of Advisory Board Member
CEO Gamercize
the population.”
www.exergamefitness.com
10. Did you know…
“Video games have long been blamed for
childhood obesity”?
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11. We have the solution!!
Studies have demonstrated that our raging
childhood obesity problem is being driven by
a dramatic increase of inactivity…
Well, we have a simple solution that will
eliminate this problem effectively, and get
kids fully engaged and active in seconds with
little or no effort at all...
It’s called “Exergaming”.
Oh yea, and schools…your student community
will benefit from dramatic increases in
academics, fitness scores, and behavior! How
does that sound?
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12. Exergaming Rooms
“Kids, Teens and Adults can now achieve a healthier and active
lifestyle that is both fun and rewarding by using Exergaming
products at your facility.”
www.exergamefitness.com
13. EXERGAME EDUCATION WORKSHOPS
“Get educated on Exergaming”
Located in the Chicago Bulls / White Sox Training Academy
Monthly group meetings and one-on-one Exergame
education workshops are held throughout the year
for clients such as professional sports teams, schools,
YMCA’s, JCC’s, park districts, hospitals, health clubs,
and more.
These workshops are crucial in aiding our clients with
product education, grant and funding assistance,
2D and 3D room design, and medically based
programming.
Our workshops are always free of charge and a great
resource for learning all about Exergaming and how it
can enhance your chance for success.
“Let our experienced Exergaming team do all the work for you”
www.exergamefitness.com
14. TURNKEY EXERGAMING SOLUTIONS FOR YOIUR FACILITY
“Concept to Completion”
- No Hassle Quotes
- No Mandatory Fees
- Low Financing Available
- Customized Room Décor
- Exergaming Network Access
- Medical Based Programming
- 110% Lowest Price Guarantee
- Exergame Education Workshops
- 2D, 3D & Fly-Thru Concept Designs
- Preventative Product Maintenance
- Custom Marketing & Branding Materials
- Best Selection of Tested Exergaming Products
“Let our experienced Exergaming consultants do the work for you”
www.exergamefitness.com
15. Ok, I’m interested! Where do I start?
YOUR FIRST IMPORTANT STEP:
Choosing the right Exergaming products for your facility is “absolutely crucial” to your
success! There are just too many products on the market that will suck your investment
away in costly repairs which will quickly render your facility useless. Downtime for our
clients is unacceptable!
We have 3 testing and research facilities located in America that make sure all of the
products we carry can handle every environment we insert them into. “If we don’t carry
it, you don’t want it!” Your investment with us is crucial to our success, so we protect it.
Our service technicians work closely with every top manufacture in the industry making
sure our customers are “priority #1” when a problem does arise. We don’t just sell the
products we carry, install them, service them, design programming curriculums and
back them with “our quality guarantee”….
Let’s take a look at the products already! >
www.exergamefitness.com
16. The BrainBike – Active Academics
The BrainBike is a fully-functional exercise bike with a multi-media PC
that combines exercise with learning.
The BrainBike is Powered
by Gamercize Technology
With 22 brain-stimulating exercises developed by medical specialists, the
NeuroActive program is the only brain-fitness program that uses an advanced
artificial intelligence and a series of word problems and visual exercises to
train the entire brain and sharpen 16 cognitive functions.
www.exergamefitness.com
17. iDANCE Wireless Dance System
iDANCE is a multi-player dance and step system that’s fun and challenging
for up to 32 players that users must step to the beat on the platform,
matching the arrows presented to them on the screen.
The iDANCE system provides cognitive, social and physical benefits, which can
lead to improved academic skills. It is simple to learn, exciting to play and
offers users a wide range of skill levels.
www.exergamefitness.com
18. Lightspace Play Floor
Lightspace Play is made up of individual interactive tiles that can detect
the location and force of participants, making each game unique to the
player’s skill level.
LIGHTSPACE encourages physical activity, confidence, social-interaction,
cooperation and skill-building, all in a non-threatening fun environment.
www.exergamefitness.com
19. Gamericze
The best way to engage all children in extra physical activity is by letting
them do something they love to do. Gamercize makes fitness fun, simple
and rewarding! In order to play these games… you have to be moving!
Gamercize generates a consistent cardio workout along with providing kids
with improved eye-hand coordination, balance and stability, teamwork
attributes and better developed social skills.
www.exergamefitness.com
20. Makoto Sports Arena
The Makoto consists of three indestructible vertical towers, each equipped
with 10 lights. Listen for the sound, look for the light, and knock it out!
Your reaction time and score are measured electronically so you can
compete with yourself or others. The settings are easily adjusted for
varying abilities and programs.
Makoto increases neurological connections, mental and visual sharpness,
cognitive ability, physical ability, reaction time and overall better coordination
and performance.
www.exergamefitness.com
21. Expresso Interactive Bikes
The Expresso is a PC based “interactive“ workout bike that brings the
adventure of outdoor riding indoors. Captivated graphics, realistic scenery
and in-ride games on over 30 virtual courses, users will quickly forget they
are exercising.
Personalized training software includes; workout data, performance
analyzation, and community challenges that encourage users to continuously
push themselves farther.
www.exergamefitness.com
22. Lightspace Play Wall
Lightspace Play Floor is the wall version of the floor unit. Set up fun and
exciting group relay races while players compete in this fantastic cardio-
visual workout. Perfect for any gymnasium or group fitness area.
LIGHTSPACE encourages physical activity, confidence, social-interaction,
cooperation and skill-building, all in a non-threatening fun environment.
www.exergamefitness.com
23. Trazer 2
The Trazer2 is a PC-based system that launches you into an interactive
world where reaction time, acceleration, speed, power, and balance drive
onscreen activities. Snap on the Beacon belt and you’ll experience
unconstrained free movement similar to real life activities.
The Trazer2 is a compelling fitness and game experience that tracks, measures
and motivates with real-time feedback—unlike anything available from
conventional equipment today.
www.exergamefitness.com
24. Freedom Climber
The Freedom Climber is a “revolutionary” circular rotating
climbing wall that provides all the strength and conditioning benefits of
climbing in a safe, fun, and dynamic environment
The Freedom Climber provides all the benefits of rock climbing: enhancing
core muscle development and improving hand-eye coordination,
flexibility, balance and stamina.
www.exergamefitness.com
25. GameCycle
The GameCycle lets kids, adults and seniors "play their way" to better
fitness. Speed is controlled by turning the arm cranks, and steering is
controlled by tilting the cranks left and right. Adjustable resistance, hand
grips, and height settings lets you customize your workout!
Endurance/Cardiovascular Fitness, Strength Training, Improved Range of
Motion, Increased Core Stability. Addressing Strength Asymmetries, Bilateral
Integration, Visual-Motor Integration &Coordination and Balance
www.exergamefitness.com
26. tWall – Touch Wall
The tWALL consists of multi-colored LED panels that react to “touch.” Your
task is simple...deactivate the light as soon as it appears. The tWALL can be
used by multiple players of any age, skill level or ability;
Provides focus training for ADD/ADHD and special needs. This proven
technology sharpens reaction time, improves eye-hand coordination, and
promotes neurological development.
www.exergamefitness.com
27. Target Trainer
The Target Trainer is a 4’ x 8’ panel consisting of 9 LED interactive targets
that can be played individually, in pairs or in groups. The system can also
be connected wirelessly to allow larger groups of people to train at the
same time.
Creative programming can be implemented to help improve coordination,
balance and equilibrium, as well as build strength and stamina.
www.exergamefitness.com
28. Exergame Fitness USA
“The Global Leader in Exergaming Products and Services”
Phone: 847-963-8969
Fax: 847-963-8966
E-Mail: sales@exergamefitness.com
Web: www.exergamefitness.com
A proud member