Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
SlideShare a Scribd company logo
Gamification Case by
SEMrush:
an effective way to improve customers
retention
Anna Lebedeva
Head of Media at SEMrush
@digitalanya
a.lebedeva@semrush.com
2
❖ Zero investment with incredible ROI
Why this campaign?
❖ Simple but viral idea
❖ Education + Traffic generation
3
4
What was the business
case?
Gamification case by SEMrush
FROM SEO SUITE TO
ALL-IN-ONE
MARKETING TOOLKIT
7
Rapid development
● we doubled the number of tools within 2016
● 107 updates were released in 2017
● new features were added to existing tools weekly
● 3 new tools have been released each quarter
8
Sounds impressive but…
We faced marketing challenge
9
Users couldn’t follow the
fast development pace
1
“ Retention is the number one
strategy for profitability and
growth.
11
Retention is less expensive
than acquisition (5-25x)
❖ It decreases churn
1 % difference in churn - can have 12 % impact on company
valuations in 5 years
❖ Existing customers is where big speding happens
60-70% chance to sell to existing customers
5-20% chance to sell to new customers
12
When they’re just not
getting enough value
from it - they churn
13
“ An educated customer is a
capable customer. A capable
customer will churn less likely,
eventually staying longer with
you.
14
“ The time is the biggest obstacle.
The faster user learns how to use
your product to the full capacity,
the faster they can experience its
full value.
15
Customer education in SAAS
16
Customer
Success
Content
Marketing
Customer
success
17
USER
ONBOARDING
WITH TUTORIALS
emails
knowledge
base
live
support
one-one
demo
Content
marketing
18
social
blog
case
studies
white
papers
webinar
19
Communications
channels are cluttered
2
❖ Especially on over saturated markets
YOU SHOULD FIND
CREATIVE WAYS TO
STAND OUT
21
Any
campaign
should be
22
Creative
Easy
Engaging
Gamification
was a perfect
solution
23
Creative
Easy
EngagingGAMES
Increase current users’ awareness about
various tools of SEMrush
The campaign
goals
24
Find the Easter
eggs &
discover new
SEMrush tools
25
26
GAME TOUR
https://www.youtube.com/watch?time_continue=93&v=q34hgfIk6
V8
28
We encourage user to Tweet when
they found the egg
Massive tweeting by users
29
9,300
participated in the campaign (in 2 weeks)
15,000
actions in SEMrush
30
8,575,612
Impressions of tweets with #semrushegghunt
31
2,330,802
unique users who were shown at least one tweet with the
campaign hashtag
Campaign Virality
32
Worth
spreading
Provoke
the desire
to spread
33
97%
actions came from existing users
16%
users had over 1000 followers
34
Loads of clients reported discovering
new tools
+3 toolsthe players started using on monthly basis
35
What we learnt?
❖ Successful campaigns don’t mean complicated
campaigns
❖ Oftenly the best things are done inhouse
❖ Social media is where magic happens - connect
with your clients in the most informal way possible
36
37
THINK CREATIVELY
BE ANALYTICAL
THINK OUTSIDE THE BOX
“ First you need to build an army of
loyal and passionate users. The
brand will come naturally.
38
39
Good luck!
Any questions?
You can find me a.lebedeva@semrush.com

More Related Content

Gamification case by SEMrush