This document provides an overview of user experience (UX) design. It defines UX design as designing experiences between people and objects/computer systems. The document lists common UX design activities like problem solving, visual design, user research, and usability testing. It notes that UX design is important because no one gets a product's user experience right on the first try. Effective UX design requires understanding people, their behaviors, needs and emotions. Examples of good and bad design are shown to illustrate design principles. The presentation concludes by asking attendees to sketch designs for a school lunch ordering app or library book browsing app.
2. What is UX Design?
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Designing experiences for people.
Usually between a person and an object or
computer system.
3. What is UX Design?
Problem Solving
Graphic/Visual Design
Information Architecture
Asking questions
Designing for everyone (accessibility)
User research
UI Development
Content strategy/content creation
Usability
Marketing
Sales
Sketching 3
4. Where is UX Design?
Web sites
Phone apps
Tablet apps
Stores
Buildings
Remote controls
Car dashboards
DVR menus
…everywhere!
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5. Why is UX Design important?
If your goal is for people to have a
good experience with your product,
service, website, app then that
experience needs design, research,
and testing. NO ONE gets it right
the first time (not even Apple)
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6. What do I need to learn and be
passionate about to be a UX Designer?
People
People
People
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More specifically:
Cognitive Psychology
Behavior
Peoples’ desires and needs
Peoples’ situations and emotions
How to research
How to ask the right questions
How and why people use certain things (phones, laptops,
tablets, ATM machines, car dashboards, TV menus, microwave
displays, etc
25. People have experiences
every day with many things.
Our job as UX Designers is to
make sure they are positive
experiences.
25 Mike Gallers – UX Designer – Regions Bank
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What next? DESIGN!
Your team will choose one of the
following problems to solve.
Then design an app (either
phone, tablet, or web) that
meets the requirements the
school stated.
27. Problem 1:
The school wants to allow kids to have more time to
eat without increasing overall lunchtime.
Request:
The school wants a way for kids to order lunch ahead
of time so that it can be waiting at their seat for them.
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______________________________
Problem 2:
Kids don’t always have time to browse in the library
and sometimes don’t even have much more than a
few minutes to visit the media center.
Request:
The school needs a way to allow kids to search and
check out books so they are ready to just swing by
and pick up.
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Design assignment:
Sketch ideas for your app or
website. Use as many pages as
you need for the views you think
are important.
Think about the tasks you, the
student will need to take to
accomplished the goals stated in
the requirements.