The document provides an introduction to Unified Modeling Language (UML). It discusses what UML is, the history and versions of UML, and why UML is used. It also describes the different types of UML diagrams that will be covered, including use case diagrams, class diagrams, activity diagrams, sequence diagrams, and state diagrams. Finally, it discusses key object-oriented concepts like abstraction, encapsulation, inheritance, polymorphism, and how they relate to UML modeling.
The document discusses UML class diagrams and their components such as classes, interfaces, attributes, operations, and relationships like generalization, dependency, composition and aggregation. It explains how to represent these components using UML notation including class boxes, association lines, notes, keywords and properties. The document also covers more advanced class diagram topics like templates, compartments and active classes.
Module3 - Object Oriented Analysis & Functional Model.pdfGerard Alba
This document provides an overview of Module 3 which covers object-oriented analysis and design (OOAD) and the functional model. It discusses how OOAD uses the Unified Modeling Language (UML) to represent different components and interactions of a software system through various diagrams. Specifically, it explains that Module 3 will focus on the functional model, which illustrates system functionality and user interactions, while Modules 4-6 will cover the dynamic and static models. The document also distinguishes between analysis, which understands system requirements, and design, which produces specifications to be implemented.
The document provides an overview of Unified Modeling Language (UML) and how it can be used for modeling software systems, including an introduction to UML, its basic building blocks such as diagrams and relationships, and descriptions of various UML diagrams including use case diagrams, class diagrams, sequence diagrams, and their purposes and notations. The document also discusses object-oriented concepts and how UML supports modeling objects, classes, interactions and behaviors through its different diagram types.
The document discusses design patterns used in object-oriented programming. It describes common design patterns like factory method, singleton, observer, and adapter patterns. It also discusses principles for assigning responsibilities to objects like high cohesion and low coupling. The document provides examples of applying these patterns and principles to design software objects and systems.
Object-Oriented Systems Analysis and Design Using UML.pptxXanGwaps
This document discusses object-oriented analysis and design using the Unified Modeling Language (UML). It describes UML as the industry standard for modeling object-oriented systems using diagrams that allow visualization of system construction. The main components of UML are things, relationships, and diagrams which are used in successive iterations to precisely define a system in UML documents. Key object-oriented concepts of objects, classes, and inheritance are also summarized.
The document provides an overview of object-oriented analysis and design. It discusses key concepts in object-oriented modeling including objects, classes, inheritance, polymorphism, associations, aggregation, generalization, and state diagrams. It also describes object-oriented development processes involving modeling concepts, methodology, and three main models - object/class models, dynamic/state models, and functional/interaction models. The document is intended as an introduction to object-oriented analysis and design principles and techniques.
Model-Driven Software Engineering in Practice - Chapter 6 - Modeling Language...Jordi Cabot
Slides for the mdse-book.com chapter 6: Modeling Languages at a Glance
Complete set of slides now available:
Chapter 1 - http://www.slideshare.net/mbrambil/modeldriven-software-engineering-in-practice-chapter-1-introduction
Chapter 2 - http://www.slideshare.net/mbrambil/modeldriven-software-engineering-in-practice-chapter-2-mdse-principles
Chapter 3 - http://www.slideshare.net/jcabot/model-driven-software-engineering-in-practice-chapter-3-mdse-use-cases
Chapter 4 - http://www.slideshare.net/jcabot/modeldriven-software-engineering-in-practice-chapter-4
Chapter 5 - https://www.slideshare.net/mbrambil/modeldriven-software-engineering-in-practice-chapter-5-integration-of-modeldriven-in-development-processes
Chapter 6 - http://www.slideshare.net/jcabot/mdse-bookslideschapter6
Chapter 7 - http://www.slideshare.net/mbrambil/model-driven-software-engineering-in-practice-book-chapter-7-developing-your-own-modeling-language
Chapter 8 - http://www.slideshare.net/jcabot/modeldriven-software-engineering-in-practice-chapter-8-modeltomodel-transformations
Chapter 9 - https://www.slideshare.net/mbrambil/model-driven-software-engineering-in-practice-book-chapter-9-model-to-text-transformations-and-code-generation
Chapter 10 - http://www.slideshare.net/jcabot/mdse-bookslideschapter10managingmodels
This book discusses how approaches based on modeling can improve the daily practice of software professionals. This is known as Model-Driven Software Engineering (MDSE) or, simply, Model-Driven Engineering (MDE).
MDSE practices have proved to increase efficiency and effectiveness in software development. MDSE adoption in the software industry is foreseen to grow exponentially in the near future, e.g., due to the convergence of software development and business analysis.
This book is an agile and flexible tool to introduce you to the MDE and MDSE world, thus allowing you to quickly understand its basic principles and techniques and to choose the right set of MDE instruments for your needs so that you can start to benefit from MDE right away.
The first part discusses the foundations of MDSE in terms of basic concepts (i.e., models and transformations), driving principles, application scenarios and current standards, like the wellknown MDA initiative proposed by OMG (Object Management Group) as well as the practices on how to integrate MDE in existing development processes.
The second part deals with the technical aspects of MDSE, spanning from the basics on when and how to build a domain-specific modeling language, to the description of Model-to-Text and Model-to-Model transformations, and the tools that support the management of MDE projects.
The book covers introductory and technical topics, spanning definitions and orientation in the MD* world, metamodeling, domain specific languages, model transformations, reverse engineering, OMG's MDA, UML, OCL, ATL, QVT, MOF, Eclipse, EMF, GMF, TCS, xText.
http://www.mdse-book.com
The document provides information about object-oriented modeling and design concepts including classes, objects, inheritance, polymorphism, and the Unified Modeling Language (UML). It discusses how object-oriented modeling uses classes to define objects, relationships, and behaviors. It also describes the basic UML diagram types like use case diagrams, class diagrams, sequence diagrams, and state diagrams that can be used to design software systems using an object-oriented approach.
The document discusses the Unified Modeling Language (UML). It describes UML as a language for specifying, constructing, visualizing and documenting software systems and their components. The key components of UML include elements, relationships, and diagrams. Elements include classes, interfaces, use cases and others. Relationships include dependency, association, generalization and realization. Diagrams include class, sequence, state, activity and others used to model different views of a system.
This document provides an overview of object-oriented analysis and design (OOAD) and the unified process modeling approach. It discusses key OOAD concepts like use cases, class diagrams, state diagrams, sequence diagrams, and the three phases of analysis, design, and implementation. It also describes the unified process, which is an iterative methodology for developing software using these OOAD techniques and UML notation. The document aims to introduce the fundamental concepts and best practices of taking a problem domain through the object-oriented systems development lifecycle.
This document discusses software engineering concepts related to object-oriented analysis and design. It defines key terms like object, class, attributes, and methods. It describes object-oriented analysis techniques like object modeling, dynamic modeling, and functional modeling. It also discusses object-oriented design concepts like abstraction, encapsulation, inheritance, and polymorphism. The document also introduces Unified Modeling Language (UML) diagrams like use case diagrams, sequence diagrams, and design principles like modularity, refinement, and functional independence.
This document discusses object-oriented analysis and design (OOAD). It introduces the Unified Modeling Language (UML) as a standard notation for capturing objects. Analysis investigates the problem domain to identify objects, while design defines how software objects will collaborate to meet requirements. Key concepts discussed include abstraction, encapsulation, information hiding, and the class-responsibility-collaborator modeling technique. Quality management aims to reduce defects through practices applied throughout the software development process.
The document discusses object-oriented analysis and design (OOAD), providing an overview of OO concepts like objects, classes, relationships, and the OO development life cycle, and outlines 5 units that will be covered including introduction to OO, UML, OO analysis, OO design, and CASE tools.
OOAD Part A Question with answer and Part B & C questions.
References :
1) Previous University Questions.
2) Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development by Craig Larman.
3) Google search engine for text and images.
The document introduces Unified Modeling Language (UML) as a standard modeling language used to express and design software systems. UML uses basic building blocks like model elements, relationships, and diagrams to create complex structures for modeling. Common UML diagram types include use case diagrams, class diagrams, sequence diagrams, and deployment diagrams. Class diagrams specifically model the static structure of a system by showing classes, interfaces, attributes, operations, and relationships between model elements.
The document provides an overview of object-oriented analysis and design (OOAD). It discusses key OOAD concepts like iterative development, the Unified Process, UML notation, thinking in terms of objects and their services/responsibilities. It explains the differences between object-oriented analysis, which focuses on identifying domain objects, and object-oriented design, which defines software objects and how they collaborate. The document uses a dice game example to illustrate domain modeling with objects, interaction diagrams to show message flows, and a class diagram to define class attributes and methods.
UML (Unified Modeling Language) is a standard language for modeling software systems. It provides notation for visualizing, specifying, constructing and documenting software artifacts. The key components of UML include classes, attributes, operations, relationships, and diagrams. Common UML diagrams are use case diagrams, class diagrams, sequence diagrams, and deployment diagrams. UML is widely used for object-oriented analysis and design. It helps model the problem domain, visualize the system design, and document implementation.
This unit explains cartesian coordinate system. This unit also explains different types of coordinate systems like one dimensional, two dimensional and three dimensional system
A Case of Unrecognized Peripartum Cardiomyopathy Which Was Noticed During Eme...CrimsonPublishers-SBB
Peripartum cardiomyopathy (PPCMP) is a kind of dilated cardiomyopathy seen between the last week of gestation and the postpartum 5th
month. PPCMP may be a cause of mortality for the mother and the infant. PPCMP is associated with black race, multi parity, maternal age above 30
years, multiple pregnancy, preeclampsia, eclampsia, family history, obesity, smoking, diabetes mellitus, and hypertension, but the underlying cause is
not clear [1]. In this case report, we present the diagnosis of peripartum cardiomyopathy, anesthetic management, and postoperative intensive care
period in a patient who developed pulmonary edema during emergency cesarean operation. We aimed to underline that per partum cardiomyopathy
should be remembered among the presumed diagnoses in case of acute pulmonary edema.
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In the global energy equation, the IT industry is not yet a major contributor to global warming, but it is increasingly significant. From an engineering standpoint we can achieve huge energy saving by replacing electronic signal processing with optical techniques for routing and switching, whilst longer fibre spans in the local loop offer further reductions. The mobile industry on the other hand has engineered 5G systems demanding ~10kW/tower due to signal processing and beam steering technologies. This sees some countries (i.e. China) closing cell sites at night to save money. So, what of 6G? The assumption that all surfaces can be smart signal regenerators with beam steering looks be a step too far and it may be time for a rethink!
On the extreme end of the scale we have AWS planning to colocate their latest AI data centre (at 1GW power consumption) along side two nuclear reactors because it needs 40% of their joint output. Google and Microsoft are following the AWS approach and reportedly in negotiation with nuclear plant owners. Needless to say that AI train ing sessions and usage have risen to dominate the top of the IT demand curve. At this time, there appears to be no limits to the projected energy demands of AI, but there is a further contender in this technology race, and that is the IoT. In order to satisfy the ecological demands of Industry 4.0/Society 5.0 we need to instrument and tag ‘Things’ by the Trillion, and not ~100 Billion as previously thought!
Now let’s see, Trillions of devices connected to the internet with 5G, 4G, WiFi, BlueTooth, LoRaWan et al using >100mW demands more power plants…
13th International Conference on Information Technology Convergence and Servi...ijait
13th International Conference on Information Technology Convergence and Services
(ITCSE 2024) will provide an excellent international forum for sharing knowledge and
results in theory, methodology and applications of Information Technology Convergence and
Services. The aim of the conference is to provide a platform to the researchers and
practitioners from both academia as well as industry to meet and share cutting-edge
development in the field.
2. Agenda
UML Modeling 2022 2
Part 1
• What is UML & Why is it
necessary?
• How to use UML diagrams to
design software system?
• Types of UML Diagrams
• Understanding Object-Orientation
3. Acknowledgements
Material for the Lectures are derived from a
variety of sources, including:
• Joseph, Schmuller. "Sams Teach Yourself
UML in 24 Hours."
• Object-Oriented and Classical Software
Engineering, Sixth Edition, WCB/McGraw-Hill,
2005 Stephen R. Schach
• UML resource page http://www.uml.org/
Presentation title 20XX 3
4. Introduction
Presentation title
What is UML?
• UML stands for “Unified Modeling
Language”
• One of the most interesting and
practical tools in the field of system
development
• Simplifies the complex process of
software design
2022 4
Business Process
Places Order
Item
Ships the Item
A picture is worth a thousand words!
via
Fulfill Order
Customer
Sales
Representative
5. Continued…
Presentation title 2022 5
What is UML?
• It is an industry-standard graphical language for specifying,
visualizing, producing, and documenting software system
artifacts.
• The UML use graphical notations to express Object-Oriented
analysis and design of the project.
• Enable system builders to create blueprints of the system that
are easy to understand and provide a mechanism to
communicate and share these visions with others
6. Why UML?
Presentation title 2022 6
• Use graphical notation: more clearly than natural language
(imprecise) and code (too detailed).
• Help acquire an overall view of a system.
• UML is not dependent on any one language or technology.
7. History
Presentation title
UML or Unified Modeling Language
comes from Rumbaugh, Booch, and
Jacobson (the three amigos) who
combined efforts to standardize on one
modeling language
20XX 7
Booch, Jacobson, Rumbaugh
8. Versions of UML
UML Modeling 2022 8
1997
Developed in the
mid-1990’s and
standardized in
1997 (UML 1.1)
June 2015
The current
version of
the Unified Modeling
Language
is UML 2.5, released
in June 2015.
1997: UML 1.0, 1.1
1996: UML 0.9 & 0.91
1995: Unified Method 0.8
Other methods
Booch ‘91
Booch ‘93 OMT - 2
OMT - 1
Year Version
2003: UML 2.0
2001: UML 1.4
1999: UML 1.3
9. HOW TO USE UML DIAGRAMS TO
DESIGN SOFTWARE SYSTEM?
2022 UML MODELING 9
• The purpose of diagrams is to present
multiple views of the system, called Model.
• One of the most important things to keep in
mind is that UML model describes what a
system is supposed to do and doesn’t tell how
to implement the system.
13. Understanding Object-Orientation
The object-oriented (OO) paradigm is a development strategy
based on the concept that systems should be built from a
collection of reusable components called objects
Object- An object is an instance of a class (category).
• It has a structure. That is, it has attributes (Properties) and
behavior.
• An object’s behavior consist of operations it carries out.
• These attributes and operations taken together are called
Features.
Presentation title 20XX 13
14. Understanding Object-Orientation
In the world of object orientation, a class serves a
purpose.
A class is a template for making objects, sort of like
a cookie cutter, that you use to stamp out cookies.
Presentation title 20XX 14
18. Example
Let’s take an example of Washing
machine. Washing machine class has the
attributes brandName, modelName,
serialNumber and capacity, along with
operations acceptClothes(),
acceptDetergant(), turnOn(), and turnoff().
Presentation title 20XX 18
The washingMachine class is a template for creating new instances
of washing machines.
20. Abstraction
• Abstraction is the concept of object-oriented programming that means to filter out
an object attributes and operations until just the ones you need are left.
• Different types of problem require different amounts of information, even if these
problems are in the same general area.
• Example
UML Modeling 2022 20
22. Inheritance
• Inheritance is the procedure in which one class
inherits the attributes and methods of another
class.
• The class whose properties and methods are
inherited is known as the Parent class.
• And the class that inherits the properties from
the parent class is the Child class.
• Appliance, for example is subclass of
houseHoldItems Class. Furniture is another
subclass of this Class. As shown in diagram.
UML Modeling 2022 22
24. Polymorphism
• In Polymorphism, An object basically can take multiple forms in different
instances.
• For example, you can open a door, you can open a window, or you can
open a newspaper, bank account, or a conversation. In each case, you are
performing a different operation. This is called polymorphism.
UML Modeling 2022 24
25. Encapsulation
• Encapsulation is an Object-Oriented Programming concept that binds
together the data and functions that manipulate the data, and that keeps both
safe from outside interference and misuse. Data encapsulation led to the
important OOP concept of data hiding.
• Encapsulation tells us that we should know just an interface of class to be
able to use it. We don't have to know anything about internals of class to be
able to use it.
UML Modeling 2022 25
26. • It “shows” only essential attributes and “hides” unnecessary information.
The main purpose of encapsulation is hiding the unnecessary details from
the users.
• For example, when we are driving a car, we are only concerned about
driving the car like start/stop the car, accelerate/ break, etc. We are not
concerned about how the actual start/stop mechanism or accelerate/brake
process works internally. We are just not interested in those details.
Presentation title 20XX 26
28. Message Sending & Association
• In a system, Objects work together. They do this by
sending messages to each other.
• One object sends a message- a request to perform
operation to another object, and receiving object perform
the operation.
• For example, when you turn on TV, the remote-object
sends message to the tv-object to turn itself on.
• And in object-oriented terms, you are in association with
your TV.
• A class can associate with more than one other class. For
example, a person can ride in a car, or a person can also
ride in a bus.
UML Modeling 2022 28
Figure: Association
29. Aggregation
• An aggregate object is one which contains other objects.
• For example, an Airplane class would contain Engine, Wing, Tail, Crew objects.
Sometimes the class aggregation corresponds to physical containment in the
model (like the airplane). But sometimes it is more abstract (e.g., Club and
Members).
UML Modeling 2022 29
Figure: Association
32. Working with Object Orientation
The structure, or building blocks, of object-oriented programming include the following:
• Classes are user-defined data types that act as the blueprint for individual objects, attributes
and methods.
• Objects are instances of a class created with specifically defined data. Objects can
correspond to real-world objects or an abstract entity.
• Methods are functions that are defined inside a class that describe the behaviors of an object.
• Attributes are defined in the class template and represent the state of an object. Objects will
have data stored in the attributes field.
UML Modeling 2022 32
33. Class Diagram- Structural
Class diagrams are used when developing an object-oriented system model
to show the classes in a system and the associations between these classes.
An object class can be thought of as a general definition of one kind of system
object.
An association is a link between classes that indicates that there is some
relationship between these classes.
When you are developing models during the early stages of the software
engineering process, objects represent something in the real world, such as a
patient, a prescription, doctor, etc.
Presentation title 20XX 33
34. Visualizing a Class
• Class name
• Attributes
• Operations
• Responsibilities
• Constraints
• Notes
• objects
Presentation title 20XX 34
42. Stereotypes
• Enable you to create new UML elements by basing them on existing
elements.
• Represent it as a name enclosed in two pairs of angle brackets called
gullimets.
• example
Presentation title 20XX 42
43. Notes to UML elements
• Add extra information
Presentation title 20XX 43
Object orientation goes beyond just modeling attributes and behavior.
It considers other aspects as well.
The other important parts are
Filter out object properties and operation until the ones you need are left
If develop computer program (serial num not imp)
If s/w to track transaction in a laundry then skip all just serial num
Help client talk in own terms
No need to make artificial words
Coworker, friend
An object that made up of combination of number of different types of objects
As an implementation is developed, you usually need to define additional implementation objects that are used to provide the required system functionality.