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mlyk consulting.




                   Michael Kirsch
                   mkirsch@mlyk.com

                   www.mlyk.com
mlyk consulting.




1. Development Platforms
mlyk consulting.




1. Development Platforms

2. Distribution
    (App Stores / Marketplaces)
mlyk consulting.




1. Development Platforms

2. Distribution
    (App Stores / Marketplaces)

3. Monetization
mlyk consulting.




Platform = Stage

                   How to choose a
                   mobile development Platform?
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            Platforms
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1M        40M           200M   50M   30M   1B
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                    1M           40M   200M   50M   30M   1B

Java ME 1B


Flash Lite 500M


Web 1B
mlyk consulting.




                    1M           40M   200M   50M   30M   1B

Java ME 1B


Flash Lite 500M


Web 1B
mlyk consulting.




                    1M           40M   200M   50M   30M   1B

Java ME 1B


Flash Lite 500M


Web 1B
mlyk consulting.




                    1M           40M   200M   50M   30M   1B

Java ME 1B


Flash Lite 500M


Web 1B
mlyk consulting.




                    1M           40M   200M   50M   30M   1B

Java ME 1B


Flash Lite 500M


Web 1B
mlyk consulting.




                    1M           40M   200M   50M   30M   1B

Java ME 1B


Flash Lite 500M


Web 1B
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              iPhone changed
              the game
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       Why iPhone matters
       Sold units



S60      200M
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          Why iPhone matters
          Sold units



S60         200M


iPhone       40M
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          Why iPhone matters
                                % flat-rate
          Sold units            data plan


S60         200M            x    0.15


iPhone       40M
mlyk consulting.




          Why iPhone matters
                                % flat-rate       Potential
          Sold units            data plan         Customer


S60         200M            x    0.15         =    30M


iPhone       40M
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          Why iPhone matters
                                % flat-rate       Potential
          Sold units            data plan         Customer


S60         200M            x    0.15         =    30M


iPhone       40M            x    1.00
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          Why iPhone matters
                                % flat-rate       Potential
          Sold units            data plan         Customer


S60         200M            x    0.15         =    30M


iPhone       40M            x    1.00         =    40M
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          Why iPhone matters
                                % flat-rate       % knows          Educated
          Sold units            data plan         about Apps       Customer


            200M            x    0.15         x     0.10       =    3M
S60


iPhone       40M            x    1.00         x     0.60       =    24M
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          Does Java matters?
                                % flat-rate       % knows          Educated
          Sold units            data plan         about Apps       Customer


            200M            x    0.15         x     0.10       =    3M
S60


iPhone       40M            x    1.00         x     0.60       =    24M


Java ME      1B             x     0.01        x     0.10       =    1M
mlyk consulting.
mlyk consulting.
mlyk consulting.
mlyk consulting.




                   The initial User
                   experience of
                   your app
                   on a E65
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mlyk consulting.
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                   Purchase Decision!
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mlyk consulting.
mlyk consulting.
mlyk consulting.
mlyk consulting.
mlyk consulting.


OK – and where is the game i just downloaded?
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mlyk consulting.



          Nokia OVI Store
          supports
          50M devices
          at the moment
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mlyk consulting.
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mlyk consulting.




Purchase Decision!
Select your payment methode.
mlyk consulting.
mlyk consulting.
mlyk consulting.




                   The initial User
                   experience of
                   your app
                   on an iPhone
mlyk consulting.
mlyk consulting.
mlyk consulting.
mlyk consulting.
mlyk consulting.
mlyk consulting.




                   Purchase Decision!
mlyk consulting.
mlyk consulting.
mlyk consulting.
mlyk consulting.
mlyk consulting.




 App Stores / Marketplaces
solves 2 problems
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                   A distribution
                   solution
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                   A payment
                   solution
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for both user and publisher
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1.0 billion apps installed
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1.0 billion apps installed

40 million devices
mlyk consulting.




1.0 billion apps installed
 /
40 million devices
=
25 apps in every device
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50k apps published
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                   Gravitytank
                   surveyed
                   804 smartphone users,
                   301 of whom own
                   app-enabled phones
                   (either
                   Apple’s iPhone
                   or
                   HTC’s G1)
mlyk consulting.



48% download a program once a week

48% using Apps at least 30 min per day

32% to play less with game consols and
    more with the mobile

31% say they less read newspaper

28% they watch less TV or use the mp3
player
mlyk consulting.



                   App Store
                   does not
                   solve
                   marketing
                   for you
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How to choose a platform?
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How to choose a platform?
   Do what you know
   - learn the platform
mlyk consulting.




How to choose a platform?
   Do what you know
   - learn the platform

   Think distribution and monetization first
   - technological possibilities second
mlyk consulting.




How to choose a platform?
   Do what you know
   - learn the platform

   Think distribution and monetization first
   - technological possibilities second

    Choose mobile web
    - if possible
mlyk consulting.




How to choose a platform?
   Do what you know
   - learn the platform

   Think distribution and monetization first
   - technological possibilities second

    Choose mobile web
    - if possible

    Do for current hot top devices
    - not for everybody, not for the past or the future
mlyk consulting.



                   The platform
                   is
                   a stage
                   that defines
                   an audience
                   you
                   reach
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App Stores / Marketplaces
              Distribution
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           Overview
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     Monetization
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               Monetization
Prices range between $0,79 to $999

AppStore provides 70% payout sold over iTunes

Android market 70% payout paid by Google checkout

OVI 70% payout if paid by Credit Card, if pay via the mobile
phone bill it is 30% payout
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               Monetization
In-App advertising
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               Monetization
In-App advertising
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               Monetization
In-App advertising

In-App Purchases (virtual goods, subscriptions)

Branded App

LITE version App then charge for more features and functionality
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            Q&A
mlyk consulting.




Thank you very much
for your attention!



                      Michael Kirsch
                      mkirsch@mlyk.com

                      www.mlyk.com

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