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1

The Second Screen:
Extending Engagement and Leveraging
Innovation with a TV to Mobile Experience

2

“There are known knowns; there are
things we know that we know.

There are known unknowns; that is to say
there are things that, we now know we
don't know.

But there are also unknown unknowns –
there are things we do not know we don't
know”


       STRICTLY CONFIDENTIAL © Copyright 2012 Shazam Entertainment Ltd.                                       2

                                                          United States Secretary of Defense, Donald Rumsfeld, 2002

3

Assumptions
                Research
                Excitement
                Facts

STRICTLY CONFIDENTIAL © Copyright 2012 Shazam Entertainment Ltd.   3

4

4

5

Nothing offers the
reach & impact
      of TV




         5

6

SMARTPHONES & TABLETS IN
THE VIEWERS USE THEM WHILE
 OF HANDS OF CONSUMERS
 WATCHING TV




              Source: Neilsen, CTIA & eMarketer Stats, July 2012

7

Why is mobile the platform for driving
        this engagement?




  Mobile is    TV often drives       Multi-screening
                                                       Inherently
  already at   multi-screening       keeps us in the
                                                        portable
     scale       behaviour                room




                                 7

8

Who are the most active multi-
         screeners?
 Innovators           Intimates




               8

                     Source: Thinkbox, Screen Life: the view from the sofa. 2012

9

The drive to live is getting
              stronger
More triggers than ever to live viewing
Virtual shared moments (the virtual sofa)
Two tiers of interaction:
   - Within social circle
   - Beyond social realms
Principle of ‘loss avoidance’

         STRICTLY CONFIDENTIAL © Copyright 2012 Shazam Entertainment Ltd.                                                      9

                                                                            Source: Thinkbox, Screen Life: the view from the sofa. 2012

10

Multi-screening keeps us in the room

 A benefit we never predicted


 Perceived as ‘time well spent’ – reduces
 compromise


 Growing sense of togetherness



                        10

                                 Source: Thinkbox, Screen Life: the view from the sofa. 2012

11

11

12

Shazam offers scale amongst
smartphone users




                        225M, 2M = Shazam internal data
                 Top 10 downloaded app is = Apple iTunes

13

5         • 10 YEARS FOR THE 1 ST
            BILLION


BILLION
BILLION   • 10 MONTHS FOR THE
 TAGS       2 ND BILLION
 TAGS

          • 1 MONTH FOR THE
            NEXT


                                13

14

People of all ages
            are using Shazam


13%   19%     27%     19%     11%              10%             1%




<18   18-24   25-34   35-44   45-54         55-64               65

                                      *percentages reflect current Shazam users
                                                    Source: Nielsen/Flurry 2012

15

85%
       Shazam users
      Of
      use the App with a
      TV show or TV Ad




             Source: internal analysis of current Shazam users

16

75%   do so at least Monthly




       Source: internal analysis of current Shazam users

17

54%   Shazam TV
      weekly




       Source: internal analysis of current Shazam users

18

How does
Shazam for TV
work?

19

Being Human

20

Immediate engagement with TV




Shazam enables      In a few seconds, viewers are   Content can link to
its 250 Million     brought to a customized and     the mobile web or an
users to interact   highly engaging experience      integrated rich media
with TV in one                                      experience
click, Today!

21

A behaviour that already exists

Internet Explorer                               HP                                          Bing
Too Close - Alex Clare                          Promises - Nero                             Ho Hey - The Lumineers
 1+ million Shazams                                    100,000 Shazams                         91,000 Shazams




            Why not greet them with more than album art?
                         STRICTLY CONFIDENTIAL © Copyright 2012 Shazam Entertainment Ltd.

22

Internet Explorer
Too Close - Alex Clare
 1+ million Shazams

23

MM Live! Shazam

24

Updated Shazam Result
Greet them with more than album art, encourage engagement!

 Previous music   Branded Shazam
    tag result      for TV result



                                      Title now placed
                                       Title now placed
                                      under media unit
                                       under media unit


                                    Commenting enabled
                                     Commenting enabled




                                    Easy share option to
                                     Easy share option to
                                    Facebook && Twitter
                                     Facebook Twitter




                                                            24

25

Live TV Event: Super Bowl 2012




Game Result: up-to                           Halftime Show: the
                     Ads: More than 1/3 of   set list, music,
-the-minute stats,   Super Bowl ads were
game polls and                               Madonna App and
                     Shazam-enabled          free LMFAO remix
rating the ads

26

The Shazam experience for the
         Olympics on NBC
Custom experience

   Opening Ceremonies
   Daytime
   Primetime
   Closing Ceremonies

Includes sponsor AT&T. Drives into
Olympics apps, promotes autumn
shows and social activation with the
Olympics

27

Examples of Key Features

28

The Olympics on NBC: Millions
       of Interactions

29

Red Bull

30

But does it


   work?

31

Partnered with 10 US networks
      and ITV in the UK




              31

32

Worked with scores of shows
 across 100’s of episodes




             32

33

Shazam integration drives
                                  engagement and ratings
                 • Shazam engagement
                 • 500% (to 1800%) increase in show’s website content

             35,000



             30,000



             25,000
Page Views




             20,000



             15,000



             10,000



              5,000



                 0
                                                     k4




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                                                                                                                                     W
                                                                        Being Human    Caprica   Haven
                      TV Show with a Shazam Call to Action                     Comparison show 1                 Comparison show 2

34

Shazam integration drives
        engagement and ratings
Engaging with show content increases likelihood of
watching the next episode

Since content fuels conversations…

Delivering additional content (sometimes exclusive)
gives viewers more to talk about:

“Offline” around the office and dinner table
Now increasingly “online” via social media

35

Multi-Screening is a great advertising
             opportunity
 Respondents like/use apps – used to instant
 response
 Apps for programmes, less so for ads
 Rewards for instant action
 Logical extension of behaviour
 Broadcasters perfectly place to utilise relationship


          STRICTLY CONFIDENTIAL © Copyright 2012 Shazam Entertainment Ltd.                                                     35

                                                                             Source: Thinkbox, Screen Life: the view from the sofa. 2012

36

Example TV Series:
  Shazam Tags vs. Tweets vs. Likes
More people used Shazam for this TV
series than tweets and likes combined

Unlike social media, the show
producers curate a positive, engaging
experience

With a 5-second on-screen message,
Shazam engagement can match social
media activity


                                   36

37

Can this
     work
for advertising
     too?

38

130+ campaigns &
counting…

39

Second Screen Can…
provide more info.
extend the journey
enable purchase




        39

40

Men in Black 3




            40

41

Men in Black 3 – Shazam
       Experience

42

Microsoft - IE9




       42

43

Microsoft IE9 – Shazam
      Experience

44

what happens
     when
your commercial is
     over?
                     44

45

empower
consumers to
engage
beyond a 30-
second spot…

More Related Content

MM Live! Shazam

  • 1. The Second Screen: Extending Engagement and Leveraging Innovation with a TV to Mobile Experience
  • 2. “There are known knowns; there are things we know that we know. There are known unknowns; that is to say there are things that, we now know we don't know. But there are also unknown unknowns – there are things we do not know we don't know” STRICTLY CONFIDENTIAL © Copyright 2012 Shazam Entertainment Ltd. 2 United States Secretary of Defense, Donald Rumsfeld, 2002
  • 3. Assumptions Research Excitement Facts STRICTLY CONFIDENTIAL © Copyright 2012 Shazam Entertainment Ltd. 3
  • 4. 4
  • 5. Nothing offers the reach & impact of TV 5
  • 6. SMARTPHONES & TABLETS IN THE VIEWERS USE THEM WHILE OF HANDS OF CONSUMERS WATCHING TV Source: Neilsen, CTIA & eMarketer Stats, July 2012
  • 7. Why is mobile the platform for driving this engagement? Mobile is TV often drives Multi-screening Inherently already at multi-screening keeps us in the portable scale behaviour room 7
  • 8. Who are the most active multi- screeners? Innovators Intimates 8 Source: Thinkbox, Screen Life: the view from the sofa. 2012
  • 9. The drive to live is getting stronger More triggers than ever to live viewing Virtual shared moments (the virtual sofa) Two tiers of interaction: - Within social circle - Beyond social realms Principle of ‘loss avoidance’ STRICTLY CONFIDENTIAL © Copyright 2012 Shazam Entertainment Ltd. 9 Source: Thinkbox, Screen Life: the view from the sofa. 2012
  • 10. Multi-screening keeps us in the room A benefit we never predicted Perceived as ‘time well spent’ – reduces compromise Growing sense of togetherness 10 Source: Thinkbox, Screen Life: the view from the sofa. 2012
  • 11. 11
  • 12. Shazam offers scale amongst smartphone users 225M, 2M = Shazam internal data Top 10 downloaded app is = Apple iTunes
  • 13. 5 • 10 YEARS FOR THE 1 ST BILLION BILLION BILLION • 10 MONTHS FOR THE TAGS 2 ND BILLION TAGS • 1 MONTH FOR THE NEXT 13
  • 14. People of all ages are using Shazam 13% 19% 27% 19% 11% 10% 1% <18 18-24 25-34 35-44 45-54 55-64 65 *percentages reflect current Shazam users Source: Nielsen/Flurry 2012
  • 15. 85% Shazam users Of use the App with a TV show or TV Ad Source: internal analysis of current Shazam users
  • 16. 75% do so at least Monthly Source: internal analysis of current Shazam users
  • 17. 54% Shazam TV weekly Source: internal analysis of current Shazam users
  • 20. Immediate engagement with TV Shazam enables In a few seconds, viewers are Content can link to its 250 Million brought to a customized and the mobile web or an users to interact highly engaging experience integrated rich media with TV in one experience click, Today!
  • 21. A behaviour that already exists Internet Explorer HP Bing Too Close - Alex Clare Promises - Nero Ho Hey - The Lumineers 1+ million Shazams 100,000 Shazams 91,000 Shazams Why not greet them with more than album art? STRICTLY CONFIDENTIAL © Copyright 2012 Shazam Entertainment Ltd.
  • 22. Internet Explorer Too Close - Alex Clare 1+ million Shazams
  • 24. Updated Shazam Result Greet them with more than album art, encourage engagement! Previous music Branded Shazam tag result for TV result Title now placed Title now placed under media unit under media unit Commenting enabled Commenting enabled Easy share option to Easy share option to Facebook && Twitter Facebook Twitter 24
  • 25. Live TV Event: Super Bowl 2012 Game Result: up-to Halftime Show: the Ads: More than 1/3 of set list, music, -the-minute stats, Super Bowl ads were game polls and Madonna App and Shazam-enabled free LMFAO remix rating the ads
  • 26. The Shazam experience for the Olympics on NBC Custom experience Opening Ceremonies Daytime Primetime Closing Ceremonies Includes sponsor AT&T. Drives into Olympics apps, promotes autumn shows and social activation with the Olympics
  • 27. Examples of Key Features
  • 28. The Olympics on NBC: Millions of Interactions
  • 30. But does it work?
  • 31. Partnered with 10 US networks and ITV in the UK 31
  • 32. Worked with scores of shows across 100’s of episodes 32
  • 33. Shazam integration drives engagement and ratings • Shazam engagement • 500% (to 1800%) increase in show’s website content 35,000 30,000 25,000 Page Views 20,000 15,000 10,000 5,000 0 k4 k9 k1 k2 k3 k5 k6 k7 k8 0 1 2 3 4 k1 k1 k1 k1 k1 ee ee ee ee ee ee ee ee ee ee ee ee ee ee W W W W W W W W W W W W W W Being Human Caprica Haven TV Show with a Shazam Call to Action Comparison show 1 Comparison show 2
  • 34. Shazam integration drives engagement and ratings Engaging with show content increases likelihood of watching the next episode Since content fuels conversations… Delivering additional content (sometimes exclusive) gives viewers more to talk about: “Offline” around the office and dinner table Now increasingly “online” via social media
  • 35. Multi-Screening is a great advertising opportunity Respondents like/use apps – used to instant response Apps for programmes, less so for ads Rewards for instant action Logical extension of behaviour Broadcasters perfectly place to utilise relationship STRICTLY CONFIDENTIAL © Copyright 2012 Shazam Entertainment Ltd. 35 Source: Thinkbox, Screen Life: the view from the sofa. 2012
  • 36. Example TV Series: Shazam Tags vs. Tweets vs. Likes More people used Shazam for this TV series than tweets and likes combined Unlike social media, the show producers curate a positive, engaging experience With a 5-second on-screen message, Shazam engagement can match social media activity 36
  • 37. Can this work for advertising too?
  • 39. Second Screen Can… provide more info. extend the journey enable purchase 39
  • 40. Men in Black 3 40
  • 41. Men in Black 3 – Shazam Experience
  • 43. Microsoft IE9 – Shazam Experience
  • 44. what happens when your commercial is over? 44

Editor's Notes

  1. A known known – I do not know everything A known unknown – what the consumer will do next Unknown unknown - ?
  2. With that great quote in mind be aware I will make some assumptions – all from known knowns I want to share with you elements of research – from Thinkbox in the UK to Deloittes new in depth view of Technology and TV Having now run a number of campaigns across Europe and Australia – I am excited about the potential. The potential for Shazam to connect Intel with consumers in the most personal of ways – on ones handset. I am also sharing some facts, to help frame your thoughts and ways in which Shazam can deliver cut through in the chaotic digital world.
  3. Innovators In the past if I really wanted to say something about X-Factor you couldn’t express your opinion, social networks make you feel like they want your opinion, it gives you a sense of involvement, and a sense of voice On my computer I was also viewing applications on my phone such as Facebook and temple run and watching TV. After that I started to type up some work whilst watching TV. I am watching programmes on television that I have recorded while playing Facebook games on my laptop and also keeping an eye on football scores through the sky sports app on my phone On internet looking up news and sports news and also checking Facebook and twitter on my computer I’m also viewing my emails on my mobile phone whilst watching question of sport as well as an episode of south park Intimates I mainly do it for the sociable thing (I.e. Dual screen), like if I’m watching the X factor or The Voice, I’m saying this person is good or this person should go, it’s for the social confirmation thing. I tweeted about the grabbing on my big fat gypsy wedding I am currently watching Hollyoaks while doing some work on the laptop but at the same time texting my friend about it Had a half day off work so put on Facebook that I was watching homes under the hammer
  4. TALKING POINTS: … our users make up and power Shazam’s scale, here is a look at our demographics.
  5. Set up survey while slide is animating in
  6. Set up survey while slide is animating in
  7. Set up survey while slide is animating in
  8. TALKING POINTS: So many fortune 20 brands have trusted us to incorporate them into the Super Bowl strategy… which is a major milestone for us. We are way beyond “beta” and our metrics have earned us trust and credibility in the marketplace.