4. What
Instead of incorporating a wide array of gradients and shadows, shifting to a ‘flat
design’ creates a lighter aesthetic in the app. This means using negative space —
instead of gradients, shadows, etc.— can create a simpler interface, focusing
only on having core information and removing design elements that are not
productive as itself and to the user flow.
Why
Lighter design removes distraction to help guide the user’s eye to meaningful
content on the screen, enabling easier navigation while also providing a sleek,
modern aesthetic to the brand itself.
6. What
Reducing the number of fonts on a screen can reveal the power of typography.
Instead of using different typeface and leveraging different characteristics —e.g.
italics, bold, semi-bold— and different font sizes can better differentiate discrete
areas of content.
Why
Embracing a singular typeface across an entire app drives consistency not only
for branding, but also across channels —e.g. app, mobile site, website— thus
optimising the mobile elements across the omnichannel experience. Also, users
prefer the simplicity of having one typeface to scroll through in identifying
relevant content.
8. What
While previously lines and dividers were used to clearly delineate specific
sections or categories within a screen, adding these elements can result in
dense, crowded interfaces. Straying away from lines, interfaces which leverage
clustered blocks of content separated by spaces have the advantage of freeing
up that space and establishing a clean look.
Why
The removal of explicit lines and dividers provides a modern look that focuses
on functionality; for example, images and/or fonts can be bigger, providing
visual clarity and improved ease of use. Leveraging space instead of drawing
lines helps to define different sections in a non-obtrusive manner.
10. What
As users’ preferences shift toward a simpler interface, usage of big fonts and
striking colors get more common to make a certain data the center of focus.
Highlighted data can vary according to target customers.
Why
Leveraging increased font size and/or a pop of color draws the users’ attention
to a particular area of the screen — without an obtrusive, heavy-handed push or
command to do so. As a result, users can access information more quickly,
providing an easier navigation and information-gathering experience.
12. What
Micro-interactions are small visual enhancements (for example — an animation, a
sound etc.) that occur around a use case. These scenarios may include
completing a transaction, favoriting an item, or prompting a pop-up message.
These interactions are subtle, but they differentiate the product by pointing to
the attention the right element.
Why
These micro-interactions can be leveraged as a signal to prompt the user while
accomplishing a task — e.g. adjusting a setting— creating a small piece of content
like a pop-up message. Apps which have well-done micro-interactions
considered easier, more fun, and more engaging by their users.
14. What
The usage of simpler color schemes became a trend after the introduction of flat
design in 2013, which embraces clarity and simplicity. As a result, designers and
users alike prefer the usage of smaller number of colors, aiming for a clean look.
Why
Usage of color is essential in creating a certain mood, guiding the user’s area of
focus, and communicating a brand. By using fewer colors, the brand identity can
be reflected more clearly. In addition, users may prefer this aesthetic as it
removes the distraction that too many colors can cause, and it better highlights
key features, improving navigation through the app’s flow.
16. What
Previously, interfaces were centered around the principle of skeumorphism, a
design principle that takes cues from original structures or objects (for example,
digital calendar resembling a paper desk calendar, 3D ‘depth’ on app icons, the
shutter click sound of a mobile phone). Now that flat design has shifted away
from this principle, it opens up the opportunity to create depth in new ways.
Primarily, using layers helps create this feeling of depth and dimension, creating
a more ‘tangible’ experience.
Why
An implication of flat design was the risk of being ‘too flat’ — with so much
subtlety, how can the user navigate and engage, given their conditioning to a 3D
physical (and previously digital) world? Layers provide the ability to show one
item is on top of another by taking full advantage of the z-axis. Layering and
increasing depth helps identify the relationship between different items, and
draws attention to certain items.
18. What
Ghost buttons are transparent buttons, having no color fill. Their borders are
very thin-lined, and the shape itself is basic — such as a rectangular or squared,
with right angle or softened edges. Text in these buttons are simple and
minimal.
Why
These subtle buttons can grab the user’s attention while still seeming clean,
trendy, and unobtrusive. It also allows for there to be a hierarchy of buttons on
the screen —if there are different buttons on the screen— if there are different
buttons in the same page, they may be designed and placed with prioritisation
(e.g. ghost buttons for optional or intermediate steps). In some cases for
material design, subtle shadows are used to help users perceive that hierarchy.
20. What
With integration of gyroscopes and motion sensors, consumer devices are able
to detect movement. With this, interaction between user and the device moves
beyond the click and extends real life gestures to the screen.
Why
Users are intuitive about gestures. When asked how to delete an item, users tried
to move the item out of the screen regardless of age, sex and gender. Enhances
user experience with less taps and more scrolling, applications become more
interactive by positioning the screen more than just a touch target.
22. What
Through software innovation, designers now have the ability to take advantage
of controlling movement with their style sheets. Motion-based design elements
can be seen in a variety of forms, including transitions, animations and even on
texture to mimic 3D depth. The use of motions within the design helps users to
engage with and internalise content, differentiating that element or data/object
from others to highlight its importance.
Why
Motions can draw user’s attention to a specific area — or help to distract from it.
By showing a visual response, it can increase engagement, delighting the user
with a ‘wow’ factor.
24. What
Instead of navigating through multiple pages to complete a single transaction, a
single screen can include those intermediate steps and reduce the time and
effort spent in app. For example, a form can automatically open or highlight the
subsequent input area when the user completes the previous field.
Why
Mobile users prefer to complete their transactions in an app easily and quickly
while they are on-the-go. Designing the experience of the applications
according to this insight minimizes the effort for the user and can increase the
rate of conversion and/or frequency of app opens.
26. What
Design standards is the process of setting the visual language at the beginning
of the project by determining standards such as colors, icons and global
padding.
Why
Setting the standards of the design helps to create consistency within the
application and between different platforms. It minimizes possible errors while
bringing the project into life and makes it easier to make modifications in the
future.
28. What
A prototype is a preliminary or early working version of a product. The usage of
prototypes can provide valuable insights into the functionality of design,
highlighting potential changes needed in order to enhance the user experience
without costing a major loss in designer time and effort.
Why
By creating these low-cost ‘experiments’, prototyping can clarify the key
components of the project, including the feature scope and requirements. It
leaves essential time and resources to learn from the experiment and iterate on
the product in an insight-driven process.