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Pedagogical Strategies for
Worthwhile Learning in Online
      Environments
              Ramesh Sharma
CO12 4th Annual Connecting Online Free Conference
              February 3-5 – 2012
                 Hashtag #CO12
     http://www.wiziq.com/events/co12.htm
Worthwhile Learning
• Socrates: different kinds of knowledge
  (important and trivial)

• Two very different sorts of knowledge
  – ordinary knowledge
  – definitional knowledge
Meaningful Learning
• Ausubel (1963)
  – Learner’s previous experiences present in his
    cognitive structure and the learning content are
    compatible with that cognitive structure




  Ausubel, D. P. (1963). The Psychology of Meaningful Verbal Learning. New York: Grune and Stratton
Chief features
•   Active
•   Authentic
•   Constructive
•   Cooperative
Active
• Learner should possess a motive to learn and
  actively engage in worthwhile learning
Authentic
• When the learning tasks can be displayed in a
  real environment or in a situational learning
  environment to help learners to better
  understand them
Constructive
• To make learners truly understand what they
  have learned and reflect what they have
  observed in the process of learning
Cooperative
• Cooperation with peers to obtain suggestions
  and knowledge
Online higher education market in
                    2015
• Hazel Associates (2005):by 2015 the online
  higher education market would exceed $69
  billion and found it to be the fastest growing
  sub-sector in global education market.




Hazel Associates. (2005). Global e-learning opportunity for U.S. higher education. Retrieved from
   http://www.hezel.com/globalreport/
Lack of Pedagogical Considerations
• Weigel (2000): Online courses lacked any
  pedagogical considerations, rather being “
  little more than an exercise of posting on the
  Internet an enhances syllabus that includes
  lecture content, reading assignments and
  practice tests along with using discussion
  groups and e-mails to respond to students
  questions”
Weigel, V. (2000). E-learning and the tradeoff between richness and the reach in higher education.
   Change, 33(5), 10-15.
Effectiveness of web: a disappointment
• Carr-Chellman and Duchastel (2000)
   – It is also evident that many online courses lack basic
     design consideration and that the web is simply being used
     as a medium for delivery of instructions created within
     another framework. Such transposition from one medium
     to another may have some value in reaching certain
     outreach goals, but it also run serious risks of diluting the
     original instruction and possibly rendering it ineffective
     (p.229).

     Carr-Chellman, A., & Duchastel, P. (2000). The ideal online course. British Journal of Educational
     Technology, 31(3), 229-241.
Usage pattern of online education
           practices


   Integrated     Mixed / Blended   Independent

  Supplement to   Complement to     Alternate to
   face-to-face    face-to-face     face-to-face
     teaching        teaching         teaching
Engaging for worthwhile learning
• In whatever way the online education
  practices are used, trends showed a need for
  a paradigm shift from teacher to student
  centered learning; from simply passing on
  knowledge to constructions of knowledge and
  collaboration (Salmon, 2000; Bates, 2001;
  Laurillard, 2002).
    Bates, T. (2001). National strategies for e-learning in post-secondary education and training. Paris,
    France: UNESCO, IIEP
    Laurillard, D. (2002). Rethinking university teaching: A conversational framework for the effective use
    of learning technologies. London, UK: Routledge
    Salmon, G. (2000). E-moderating: The key to teaching and learning online. London, UK: Kogan Page.
Strategies for engaging learners
•   constructivism (Hung, 2001)
•   web-constructivism (Basiel, 1999)
•   learning by doing (Schank, 1997)
•   problem-based learning (Barrows, 1994)

      Barrows, H. S. (1994). Problem-based learning applied to medical education. School of Medicine,
      Springfield, IL: Southern Illinois University.
      Basiel, A. (1999). Applied formative evaluation in the Web-based environment. MPhil. Thesis in
      Computing Science, Middlesex University, London.
      Hung, D. (2001). Design principles for web-based learning: Implications for Vygotskian thought.
      Educational Technology, 41(3), 33-41.
      Schank, R. (1997). Virtual learning: A revolutionary approach to building a highly skilled workforce.
      New York, NY: McGraw-Hill.
Strategies for engaging learners
• case-based learning (Chen et al, 2006)
• learning by designing (Naidu, Anderson, and
  Riddle, 2000)
• role-play-based learning (Ip, and Linser, 1999)
• an eclectic approach in instructional design for
  web-based learning (Mishra, 2002).
  Chen, C. C., Rong-An, S., & Harris, A. (2006). The efficacy of case method teaching in an online asynchronous learning environment.
  International Journal of Distance Education Technologies, 4(2), 72-86.
  Ip, A., & Linser, R. (1999). Web-based simulation generator: Empowering teaching and learning media in political science. Retrieved from
  http://www.roleplaysim.org/papers/rpsg.htm
  Mishra, S. (2002). A design framework for online learning environments. British Journal of Educational Technology, 33(4), 493-496.
  Naidu, S., Anderson, J., & Riddle, M. (2000). The virtual print exhibition: A case of learning by designing. In R. Sims, M. O'Reilly & Sawkins,
  S. (Eds.), Learning to choose: Choosing to learn (short papers and works in progress) (pp. 109-114). Lismore, Australia: Southern Cross
  University Press.
ERIC Model
• Sharma and Mishra (2007) suggested
  Experience-Reflect-Interact-Construct (ERIC)
  model for learner engagement in digital
  environments.
                                 CONSTRUCT                      EXPERIENCE



                                 EXPERIENCE                       REFLECT



Sharma, R. C. & Mishra, S. (2007). Cases on global e-learning practices: Successes and pitfalls. Hershey, PA: Idea
Group Publishing.
Kawachi’s Multimedia Learning Model




   Kawachi, P. (2005). Empirical validation of a multimedia construct for learning. In S. Mishra, & R.
   Sharma (Eds.), Interactive multimedia in education and training, (pp. 158-183). Hershey, PA: IDEA Group
Final comments
• Not all institutions are online, yet it is true that
  perhaps all now use some form or other of
  electronic technology known as e-learning
• e-learning has not demonstrated improved
  learning ?
• Teachers do not know how to employ e-learning
  efficiently
• reduce the psychological transactional distance
  between the individual student and the content
  to be learnt
Thank You!

More Related Content

Pedagogical Strategies for Worthwhile Learning in Online Environments

  • 1. Pedagogical Strategies for Worthwhile Learning in Online Environments Ramesh Sharma CO12 4th Annual Connecting Online Free Conference February 3-5 – 2012 Hashtag #CO12 http://www.wiziq.com/events/co12.htm
  • 2. Worthwhile Learning • Socrates: different kinds of knowledge (important and trivial) • Two very different sorts of knowledge – ordinary knowledge – definitional knowledge
  • 3. Meaningful Learning • Ausubel (1963) – Learner’s previous experiences present in his cognitive structure and the learning content are compatible with that cognitive structure Ausubel, D. P. (1963). The Psychology of Meaningful Verbal Learning. New York: Grune and Stratton
  • 4. Chief features • Active • Authentic • Constructive • Cooperative
  • 5. Active • Learner should possess a motive to learn and actively engage in worthwhile learning
  • 6. Authentic • When the learning tasks can be displayed in a real environment or in a situational learning environment to help learners to better understand them
  • 7. Constructive • To make learners truly understand what they have learned and reflect what they have observed in the process of learning
  • 8. Cooperative • Cooperation with peers to obtain suggestions and knowledge
  • 9. Online higher education market in 2015 • Hazel Associates (2005):by 2015 the online higher education market would exceed $69 billion and found it to be the fastest growing sub-sector in global education market. Hazel Associates. (2005). Global e-learning opportunity for U.S. higher education. Retrieved from http://www.hezel.com/globalreport/
  • 10. Lack of Pedagogical Considerations • Weigel (2000): Online courses lacked any pedagogical considerations, rather being “ little more than an exercise of posting on the Internet an enhances syllabus that includes lecture content, reading assignments and practice tests along with using discussion groups and e-mails to respond to students questions” Weigel, V. (2000). E-learning and the tradeoff between richness and the reach in higher education. Change, 33(5), 10-15.
  • 11. Effectiveness of web: a disappointment • Carr-Chellman and Duchastel (2000) – It is also evident that many online courses lack basic design consideration and that the web is simply being used as a medium for delivery of instructions created within another framework. Such transposition from one medium to another may have some value in reaching certain outreach goals, but it also run serious risks of diluting the original instruction and possibly rendering it ineffective (p.229). Carr-Chellman, A., & Duchastel, P. (2000). The ideal online course. British Journal of Educational Technology, 31(3), 229-241.
  • 12. Usage pattern of online education practices Integrated Mixed / Blended Independent Supplement to Complement to Alternate to face-to-face face-to-face face-to-face teaching teaching teaching
  • 13. Engaging for worthwhile learning • In whatever way the online education practices are used, trends showed a need for a paradigm shift from teacher to student centered learning; from simply passing on knowledge to constructions of knowledge and collaboration (Salmon, 2000; Bates, 2001; Laurillard, 2002). Bates, T. (2001). National strategies for e-learning in post-secondary education and training. Paris, France: UNESCO, IIEP Laurillard, D. (2002). Rethinking university teaching: A conversational framework for the effective use of learning technologies. London, UK: Routledge Salmon, G. (2000). E-moderating: The key to teaching and learning online. London, UK: Kogan Page.
  • 14. Strategies for engaging learners • constructivism (Hung, 2001) • web-constructivism (Basiel, 1999) • learning by doing (Schank, 1997) • problem-based learning (Barrows, 1994) Barrows, H. S. (1994). Problem-based learning applied to medical education. School of Medicine, Springfield, IL: Southern Illinois University. Basiel, A. (1999). Applied formative evaluation in the Web-based environment. MPhil. Thesis in Computing Science, Middlesex University, London. Hung, D. (2001). Design principles for web-based learning: Implications for Vygotskian thought. Educational Technology, 41(3), 33-41. Schank, R. (1997). Virtual learning: A revolutionary approach to building a highly skilled workforce. New York, NY: McGraw-Hill.
  • 15. Strategies for engaging learners • case-based learning (Chen et al, 2006) • learning by designing (Naidu, Anderson, and Riddle, 2000) • role-play-based learning (Ip, and Linser, 1999) • an eclectic approach in instructional design for web-based learning (Mishra, 2002). Chen, C. C., Rong-An, S., & Harris, A. (2006). The efficacy of case method teaching in an online asynchronous learning environment. International Journal of Distance Education Technologies, 4(2), 72-86. Ip, A., & Linser, R. (1999). Web-based simulation generator: Empowering teaching and learning media in political science. Retrieved from http://www.roleplaysim.org/papers/rpsg.htm Mishra, S. (2002). A design framework for online learning environments. British Journal of Educational Technology, 33(4), 493-496. Naidu, S., Anderson, J., & Riddle, M. (2000). The virtual print exhibition: A case of learning by designing. In R. Sims, M. O'Reilly & Sawkins, S. (Eds.), Learning to choose: Choosing to learn (short papers and works in progress) (pp. 109-114). Lismore, Australia: Southern Cross University Press.
  • 16. ERIC Model • Sharma and Mishra (2007) suggested Experience-Reflect-Interact-Construct (ERIC) model for learner engagement in digital environments. CONSTRUCT EXPERIENCE EXPERIENCE REFLECT Sharma, R. C. & Mishra, S. (2007). Cases on global e-learning practices: Successes and pitfalls. Hershey, PA: Idea Group Publishing.
  • 17. Kawachi’s Multimedia Learning Model Kawachi, P. (2005). Empirical validation of a multimedia construct for learning. In S. Mishra, & R. Sharma (Eds.), Interactive multimedia in education and training, (pp. 158-183). Hershey, PA: IDEA Group
  • 18. Final comments • Not all institutions are online, yet it is true that perhaps all now use some form or other of electronic technology known as e-learning • e-learning has not demonstrated improved learning ? • Teachers do not know how to employ e-learning efficiently • reduce the psychological transactional distance between the individual student and the content to be learnt