The document discusses the use of virtual museums in education. It defines virtual museums as websites that contain digitized artifacts, images, videos, and other resources. Virtual museums can be used in schools and universities to provide access to objects that may not otherwise be available. A study found that using virtual museums in open education had positive effects on student learning by developing their knowledge and computer skills while providing a motivated learning environment. The study analyzed student perspectives on how different virtual museum technologies, like panoramic images and 3D environments, influenced their sense of presence and engagement with history lessons.
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قراءات في التربية باللغة الإنجليزية
1. Readings on Education in English
Abdulaziz Al-Harbi
1601661
Dr. Abdulallah
Al-sulaimani
Supervisor:Done by:
Ministry of Education
King Abdulaziz University
Graduate Education Department
of Education Technology
Virtual museum
2. Virtual
museum
Background
Examples of
technologies used
in virtual museum
Using virtual
museum application
in open education
objectives
implicationProblems
History
Definition
scalable
images
Web 3D panoramic
images
Videos
searchable
database
Flash
technologies
History
classes
Pros & cons
3. Ulusoy, K. (2010). Open Education Students’ Perspectives On Using Virtual Museums Application In Teaching
History Subjects. Turkish Online Journal of Distance Education, 11(4).
The author described what is the virtual museum and discussed the effect of using virtual museum in the open
education students altitude towards history classes
Virtual museums:
Are websites that contain
collections of digitized
artefacts and information
resources. They can contain
text, photos, movies, audio
files, maps, graphs, and
links to other sites in the
Internet.
Objectives:
It can Provide virtual restorations and
reconstructions of paintings and sites.
Bring together objects in a fictive
space.
It can be applied in the schools and
universities to show students objects
that can not be available to schools
and to add a technological way in
teaching different subjects such as
science and history.
summary
4. Ulusoy, K. (2010). Open Education Students’ Perspectives On Using Virtual Museums Application In Teaching
History Subjects. Turkish Online Journal of Distance Education, 11(4).
Using virtual museum in the open
education has a good effect on
student learning process
Develop the students’ knowledge,
improve the teaching method,
give a clear description about the objects.
Improve the students’ computer skills.
Provide a motivated learning environment.
Could contains unlimited number of objects.
Reflection
5. Sylaiou, S., Mania, K., Paliokas, I., Killintzis, V., Liarokapis, F., & Patias, P. (2013). Exploring the effect of
diverse technologies incorporated in virtual museums on visitors' perceived sense of presence. In
Intelligent Environments (Workshops) (pp. 493-506).
summary
scalable
images
Searchable
database
Web 3D
environment
Flash
technologies
VideosPanoramic
images
“ the sense of presence”
The author discussed the benefits of each
technology used in virtual museum and
analysed the Students’ opinion based on
the sense of presence theory.
6. Refelction
The aim of a Virtual Environment (VE)
is the ability to mislead one’s senses
so well that the illusion of being in the
real-world situation simulated is
created.
virtual museum which uses Web3D
technology offers a real-time navigation
in three dimensional space has evoked
a high level of perceived presence