ORM London is a customer experience agency that helps businesses improve their digital customer experiences through research, strategy, design and build services. The document provides an introduction to customer research, explaining that research involves studying real people to understand who they are, what they need and how they use products. It discusses why research is important by debunking common myths, explaining when different research methods should be used, and giving tips on how to get started with customer research.
Understanding your users - how to get meaningful insights
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The Plain English Guide To Customer Research
1. ORM London
We provide services that help businesses improve the digital experiences of their customers
The plain English guide to
CUSTOMER
R E S E A R C H
An introduction
Harmesh Chauhan
ORM. Elm
Head of User Court, 156-170 Bermondsey Street, London SE1 3TQ, United Kingdom
Telephone Experience 9540 / www.ormlondon.com
+44 (0) 20 7939 at ORM London
2. The what, why and how of customer research
1 WHAT is research?
2 WHY research?
3 WHEN to do WHAT
4 HOW do I start?
5 Things to remember
6 Want to learn more?
2
4. Definition of (User) Research
Industry definition:
“Comprises of methods for gaining insight into user needs and
behaviours from real end users”
Plain English definition:
Studying real people to understand who they are, what they
need and how they use something
4
5. 1. What is research?
It’s about building
empathy
To humanise our customers
as people not ‘users’
5
6. 1. What is research?
It’s about understanding the
WHO
WHAT
WHEN
WHERE
WHY
? of customers
(Not just the ‘How’)
6
11. 2. Why research?
Some common myths…
1 We are the Users
2 We already know what the Users want
3 We can’t afford it
4 There is no ROI
5 We don’t have the time
11
15. 2. Why research?
Myth #2: We already know what the customers want
Without research
your understanding of your
customers is based on
assumptions alone
The reality:
15
17. 2. Why research?
Myth #3: We can’t afford it
The reality:
Can you afford not to?
Source: R.S. Pressman – ‘Software engineering, a practitioners approach’ McGraw-Hill
17
19. 2. Why research?
Myth #4: There is no ROI
The reality:
1 in 3 digital projects fail to meet
customer expectation
Source: http://www.galorath.com/wp/software-project-failure-costs-billions-better-estimation-planning-can-help.php
19
20. 2. Why research?
Myth #4: There is no ROI
The reality:
Investing in research helps
mitigate risk of project failure
and increase probability of
success and ROI
20
22. 2. Why research?
Myth #5: We don’t have the time
The reality:
Fitting in even a small amount of
research could save you weeks
of time in the long run
22
24. 3. When to do what?
Where does research fit in?
1. STRATEGY
2. DESIGN
3. BUILD
4. LAUNCH
24
25. 3. When to do what?
Research should happen at the start and
continuously inform decision making*
1. STRATEGY
2. DESIGN
3. BUILD
4. LAUNCH
CONTINUOS RESEARCH
*In an ideal world
25
26. 3. When to do what?
Before you start designing is ok too…
1. STRATEGY
RESEARCH
2. DESIGN
3. BUILD
4. LAUNCH
RESEARCH
26
27. 3. When to do what?
You MUST do before you launch
1. STRATEGY
2. DESIGN
3. BUILD
4. LAUNCH
RESEARCH
27
28. 3. When to do what?
WHAT is the right
research method?
28
29. 3. When to do what?
Co-design
A/B
testing
Analytics
Interviews
Usability
testing
Surveys
Diary
studies
Card
sorting
Contextual
inquiry
Focus
Groups
Eye
tracking
RESEARCH DATA
Lots of research methods
29
30. 3. When to do what?
REMEMBER:
Analytics alone is
not enough
30
31. 3. When to do what?
Quantitative Vs. Qualitative data
A/B
testing
Analytics
Quantitative
Eye
tracking
Surveys
Card
sorting
Contextual
inquiry
Usability
testing
Diary
studies
Focus
Groups
Interviews
Qualitative
31
32. 3. When to do what?
Where research methods could fit in
BEFORE THE
PROJECT
• Interviews
• Focus groups
• Diary studies
DURING
DESIGN
• Card sorting
• Co-design
• Usability testing
DURING
BUILD
• Usability testing
WHEN LIVE
•
•
•
•
•
Surveys
Analytics
A/B testing
Eye tracking
Usability testing
RESEARCH
32
34. 4. How do I start ?
Identify what are you trying to understand?
1. What are the problems that you are trying to solve?
2. What do you already know?
3. What are the knowledge gaps that you need to fill?
4. What might be the best way to fill in those gaps?
5. Bring in an expert to help or go DIY
35. 4. How do I start ?
Not much time or money?
35
36. 4. How do I start ?
Go Guerilla!
A quick and low cost research approach
36
37. 4. How do I start ?
Guerilla Vs. formal approach
Guerilla approach:
Formal approach:
•
User research on the cheap
•
Much greater depth of results
•
No formal laboratory
•
Greater statistical validity
•
No lengthy setup
•
Less overall risk to project success
•
Still involves real people
•
Can be costly
•
Less depth of results
•
Can take time
•
Less statistical validity
37
38. 4. How do I start ?
Guerilla approach
You can test
with 5 users
1. Devise a plan
2. Recruit people via Social Media
3. Find people at coffee shops or in
their natural habitat
4. Listen and observe
5. Record the session
6. Analyse your findings
40. 5. Things to remember
Things to remember
1. Start small - some research is better than none
2. Without research we have only assumptions
3. Clearly define what you are trying to understand
4. Remember the 5 W’s of customer understanding (who, what, when, where, why)
5. Find opportunities for research and encourage others to do so
6. Understanding customers is YOUR responsibility not someone else’s
40
42. 6. Want to learn more?
Get in touch
Harmesh Chauhan
Head of User Experience at ORM London
Email: harmesh.chauhan@ormlondon.com
Linkedin: http://www.linkedin.com/in/harmesh
Twitter: @ormlondon @designshapes
42
43. 6. Want to learn more?
Some reading to help you get started
Rocket Surgery Made Easy:
The Do-It-Yourself Guide to Finding
and Fixing Usability Problems
Steve Krug
The Design of Everyday Things
Don Norman
Handbook of Usability Testing:
How to Plan, Design, and Conduct
Effective Tests
Jeffrey Rubin
Undercover User Experience Design
Cennydd Bowles
43
45. Who we are
We are ORM
We provide services that help businesses improve the
digital experiences of their customers
Research
Strategy
Design
ORM. Elm Court, 156-170 Bermondsey Street, London SE1 3TQ, United Kingdom
Telephone +44 (0) 20 7939 9540 / www.ormlondon.com
Build
46. Our clients
For over a decade we have helped our clients use digital to transform the way they do business
46
47. Thank you
ORM London
web: www.ormlondon.com
email: hello@ormlondon.com
We provide services that help businesses improve the
digital experiences of their customers
ORM. Elm Court, 156-170 Bermondsey Street, London SE1 3TQ, United Kingdom
Telephone +44 (0) 20 7939 9540 / www.ormlondon.com