This document contains exam questions for a 3D animation course. It is divided into three sections for theory, practical, and additional practical questions.
The theory section includes multiple choice and short answer questions about topics like orthographic projection, NURBS curves, deformers, and HDRI. The practical sections involve modeling, texturing, lighting and rendering 3D scenes as well as animating objects like a coin rolling in a bowl and page flipping of a book. Students must save their Maya files and render outputs to their assigned folder.
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Third sem sample paper of 3 d animation – i bsca009
1. *BSCA009* BSCA 009
III Semester B.Sc. Animation Examination, May 2010
3D ANIMATION – I
Theory
Time : 1 Hour Total Marks : 20
Note : Wherever required, use pencil sketches.
SECTION I – A
Answer any three of the following questions in brief : (3×2=6)
1. What is Orthographic projection ?
2. Name the two kinds of NURBS curves and differentiate them.
3. Name any 4 nonlinear deformers.
4. Define HDRI.
SECTION I – B
Answer any three of the following questions : (3×3=9)
1. Differentiate between Grouping and Parenting.
2. Discuss importance of Rigging for animation.
3. Write short notes on the following :
a) Reflection b) Refraction
4. Explain Graph editor. Mention its functions.
SECTION I – C
Answer any one of the following questions in detail : (1×5=5)
1. Explain the various Modeling tools available in Maya.
2. What is deformer ? Explain its usage in Modeling and Animation.
P.T.O.
2. BSCA 009 *BSCA009*
Practical
Time : 3 Hours Total Marks : 15
Note : 1) Save the Maya files in the folder named against your roll
number.
2) Save any additional image files to the same location.
3) Output of the animation should be a play blast.
SECTION II – A
Answer any one of the following : 15
1. Model and animate a coin rolling inside a big spherical water bowl and setting
down.
2. Model the given references interior scene and render the scene to 800 × 600
resolution with at least two camera angles.
Time : 3 Hours Total Marks : 15
SECTION II – B
Answer any one of the following : 10
1. Model and texture a copper table spoon and fork, render the scene to 800 × 600
resolution.
2. Perform page flip animation to the given reference 3d book model.
SECTION II – C
Answer any one of the following : 5
1. Texture the given old door with details and render the scene to 800 × 600
resolution.
2. Texture the given 3d trolley model, render the scene to 800 × 600 resolution.
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