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1

Universal Design for Learning
Ideas and Resources
Steven Santiago
EDUC 6714: Reaching and Engaging
All Learners Through Technology
Walden University

2

WHAT IS UNIVERSAL DESIGN FOR LEARNING?
• Universal Design for Learning (UDL) UDL is an approach
to education for designing educational environments that
help all students gain knowledge, skills, and enthusiasm
for learning
• UDL provides a blueprint for creating instructional goals,
methods, materials, and assessments that work for
everyone--not a single, one-size-fits-all solution but rather
flexible approaches that can be customized and adjusted
for individual needs.

3

Rather than making the people
change and adapt to the stair
entrances, architects simply designed
new buildings with multiple ways for
people to access the entrances.
UDL
The Inspiration
The inspiration of UDL began as a movement in
the field of architecture. Buildings did not always
have physical access for all people. Architects and
designers began to think that buildings needed to
have multiple access points in order to allow all
kinds of different people to get into the buildings.
This led to buildings being designed with
wheelchair access ramps and elevators alongside
the regular stair entrances. Universal design calls
for the design of products and environments to be
usable by all people, to the greatest extent
possible, without the need for adaptation or
specialized design.

4

To support diverse recognition networks teachers should:
• Provide information via multiple media types and formats
• Provide multiple examples of the same concept
• Highlight critical features
• Support background context
UDL
The Three Principles
Principle I: Multiple Means of
Representation
Provide multiple and flexible methods of
presentation to give students various ways of
acquiring information and knowledge.

5

To support diverse strategic networks teachers should:
• Provide flexible models of skilled performance.
• Provide scaffolded opportunities for students to practice and develop expertise.
• Offer flexible opportunities for demonstrating proficiency such as: writing,
drawing, designing, presenting, and acting.
• Provide timely, ongoing, relevant feedback to students. Immediate feedback is a
major reason that gaming is so popular.
UDL
The Three Principles
Principle II: Multiple Means of Action and Expression
Provide multiple and flexible means of expression to provide diverse students with
alternatives for demonstrating what they have learned.

6

To support diverse affective networks teachers
should:
• Offer adjustable levels of challenge; start
teaching at a level that is slightly challenging
level but one where the student can achieve
success.
• Offer choices of learning context to students.
• Offer choices of tools to students to learn a skill
or complete a task.
• Offer choices of rewards; food as a frequent or
sole reward type is discouraged.
UDL
The Three Principles
Principle III: Multiple Means of
Engagement
Provide multiple and flexible means of engagement to
tap into diverse learners' interests, challenge them
appropriately, and motivate them to learn.

7

UDL
Role of Technology
Technology provides one means of changing instruction
and engaging students in digital learning formats.
Technology allows there to be flexibility in presenting a
lesson as well as allowing flexibility for the student to
demonstrate their knowledge. To be flexible there must be
other alternatives than just textbooks and oral lectures.
Digital text/media offer the use of sound and images
which are better suited to meet the needs of diverse
learners.

8

UDL
Role of Technology
Designing lessons with
accessibility in mind helps ensure
the features meeting the needs of
the widest range of students are
being met. These lesson designs
can prevent the need for going
back and having to modify the
lesson. For example,
incorporating electronic versions
of curricular materials with
allowing parents, tutors, and other
teachers access to these
materials, lend itself for external
access when the student is not at
school.

9

UDL
Role of Technology
Providing adaptable materials and
media allows students to choose
and customize formats suited to
their learning needs. For
example, using digitized text,
students can change text to
speech, speech to text, font size,
colors, and highlighting.

10

UDL
Role of Technology
Using multiple media, such
as video and audio formats,
provides a variety of ways to
represent a concept and
allows students to access the
materials through different
modalities. For example,
computer-based simulations
that include video description
can help students with and
without disabilities to
visualize difficult concepts.

11

UDL
Role of Technology
Presenting the same information in
multiple forms help to accommodate
diverse learning styles. For example,
information can be presented orally
in a lecture, visually through pictures
or readings, kinesthetically through a
model demonstration, and using
technology-based programs that
further allow students to interact with
the concepts.

12

UDL
Impact On Student Learning
The impact UDL will have on the
students’ learning in my school will
increase all students’ confidence in
their learning potential. By providing
them with a supportive learning
environment they will be more
confortable to learn and increase their
motivation for learning. With the
access to technology and using it as
a learning tool as well as a teaching
tool, both teachers and students can
experience success in their own way.

13

UDL
Brain Research and Learning Differences?
Research has discovered there are three major networks
in the brain that impact learning.
 Recognition Network – The “what” of learning
 Strategic Network – The “how” of learning
 Affective Network – The “why” of learning

14

UDL
Brain Research and Learning Differences?
 How we gather
facts and
categorize what
we see, hear, and
read. Identifying
letters, words, or
an author's style
are recognition
tasks
Recognition Networks
The "what" of learning

15

UDL
Brain Research and Learning Differences?
 Planning and
performing tasks.
How we organize
and express our
ideas. Writing an
essay or solving a
math problem are
strategic tasks.
Strategic Networks
The "how" of learning

16

UDL
Brain Research and Learning Differences?
 How learners get
engaged and stay
motivated. How
they are
challenged,
excited, or
interested. These
are affective
dimensions.
Affective Networks
The "why" of learning

17

UDL
Instruction and Learning
Each student has a unique set of
experiences, abilities, and interests.
Everyone receives and processes
information differently. The three
principles of UDL are designed to
accommodate differences in these
learning networks among students.
By following these principles,
teachers can be more effective at
reaching all of the students in their
class regardless of their cultural,
ethnic, linguistic, or academic
diversity.

18

UDL
Instruction and Learning
 Principle 1: Multiple means of representation, to give
diverse learners options for acquiring information and
knowledge.
 Fosters recognition learning, or the “what” of learning.
 Providing multiple examples or methods of presentation in the
classroom, such as both the symbolic and concrete concepts of
mathematics.

19

UDL
Instruction and Learning
 Principle 2: Multiple means of action and expression, to
provide learners options for demonstrating what they know.
 Fosters strategic learning, or the “how” of learning.
 Providing multiple strategies or assessments to accomplish any
goal in the classroom, allowing students to communicate in
whatever modality is most comfortable for them.

20

UDL
Instruction and Learning
 Principle 3: Multiple means of engagement, to tap into
learners' interests, offer appropriate challenges, and
increase motivation
 Fosters affective learning, or the “why” of learning
 Providing options for learning content and rewards with adjustable
levels of challenge, using motivation to engage learners in the
topic and creating meaningful experiences for them.

21

UDL
Technology and Brain Research
The central role of technology in UDL allows teachers to access a
multitude of sources for student activities and allows student to
access materials in a variety of way that best suit their needs.

22

Recognition Networks
Recognition network can be supported by the use of technology to assist
with multiple means of representation.
Examples: PowerPoint, e-books, podcast, videos, websites
UDL
Technology and Brain Research

23

Strategic Networks
Strategic network can be supported by the use of technology to assist with
multiple means of action and expression.
Examples: Wikis, blogs, VoiceThread, digital stories, concept
maps, podcast, etc.
UDL
Technology and Brain Research

24

Affective Networks
Affective network can be supported by the use of technology to assist with
multiple means of engagement
Examples: Online collaboration, web quest, Google Docs, wiki, online survey
UDL
Technology and Brain Research

25

UDL
CAST Online Tools and Resources
This resource can be used by students and teachers to create,
share, publish, and read digital books that engage and support
diverse learners according to their individual needs, interests, and
skills.
http://bookbuilder.cast.org/

26

UDL
CAST Online Tools and Resources
The CAST Universal Design for Learning (UDL) Lesson Builder
provides educators with models and tools to create and adapt
lessons that increase access and participation in the general
education curriculum for all students.
http://lessonbuilder.cast.org/

27

UDL
CAST Online Tools and Resources
Strategy Tutor is a web-based tool designed to
support students and teachers doing reading
and research on the internet. Strategy Tutor
helps students read, research, collect and
understand information better and more
efficiently. For teachers, Strategy Tutor
provides a way to easily create web-based
lessons embedded with research-based,
highly effective learning strategy and
vocabulary supports.
http://cst.cast.org/cst/auth-login

28

Center for Applied Special Technology. (2009). UDL guidelines, version 1.0. Retrieved
from http://www.udlcenter.org/aboutudl/udlguidelines
Laureate Education, Inc. (Executive Producer). (2009). Reaching an engaging all learners
through technology: Universal Design for Learning. Baltimore, MD: Author.
National Center on Universal Design for Learning. (2011, March 15). UDL guidelines–
Version 2.0. Retrieved from http://www.udlcenter.org/aboutudl/udlguidelines
Rose, D., Gravel, J., & Domings, Y. (2010). UDL Unplugged: The Role of Technology in UDL.
Retrieved from http://www.udlcenter.org/sites/udlcenter.org/files/notech_final2.pdf
Rose, D., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for
learning. Retrieved from http://www.cast.org/teachingeverystudent/ideas/tes/
U.S. Department of Education. (2015) Tool Kit on Universal Design. Retrieved from
https://www.osepideasthatwork.org/udl/intro.asp
References

More Related Content

Universal Design for Learning Ideas and Resources

  • 1. Universal Design for Learning Ideas and Resources Steven Santiago EDUC 6714: Reaching and Engaging All Learners Through Technology Walden University
  • 2. WHAT IS UNIVERSAL DESIGN FOR LEARNING? • Universal Design for Learning (UDL) UDL is an approach to education for designing educational environments that help all students gain knowledge, skills, and enthusiasm for learning • UDL provides a blueprint for creating instructional goals, methods, materials, and assessments that work for everyone--not a single, one-size-fits-all solution but rather flexible approaches that can be customized and adjusted for individual needs.
  • 3. Rather than making the people change and adapt to the stair entrances, architects simply designed new buildings with multiple ways for people to access the entrances. UDL The Inspiration The inspiration of UDL began as a movement in the field of architecture. Buildings did not always have physical access for all people. Architects and designers began to think that buildings needed to have multiple access points in order to allow all kinds of different people to get into the buildings. This led to buildings being designed with wheelchair access ramps and elevators alongside the regular stair entrances. Universal design calls for the design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design.
  • 4. To support diverse recognition networks teachers should: • Provide information via multiple media types and formats • Provide multiple examples of the same concept • Highlight critical features • Support background context UDL The Three Principles Principle I: Multiple Means of Representation Provide multiple and flexible methods of presentation to give students various ways of acquiring information and knowledge.
  • 5. To support diverse strategic networks teachers should: • Provide flexible models of skilled performance. • Provide scaffolded opportunities for students to practice and develop expertise. • Offer flexible opportunities for demonstrating proficiency such as: writing, drawing, designing, presenting, and acting. • Provide timely, ongoing, relevant feedback to students. Immediate feedback is a major reason that gaming is so popular. UDL The Three Principles Principle II: Multiple Means of Action and Expression Provide multiple and flexible means of expression to provide diverse students with alternatives for demonstrating what they have learned.
  • 6. To support diverse affective networks teachers should: • Offer adjustable levels of challenge; start teaching at a level that is slightly challenging level but one where the student can achieve success. • Offer choices of learning context to students. • Offer choices of tools to students to learn a skill or complete a task. • Offer choices of rewards; food as a frequent or sole reward type is discouraged. UDL The Three Principles Principle III: Multiple Means of Engagement Provide multiple and flexible means of engagement to tap into diverse learners' interests, challenge them appropriately, and motivate them to learn.
  • 7. UDL Role of Technology Technology provides one means of changing instruction and engaging students in digital learning formats. Technology allows there to be flexibility in presenting a lesson as well as allowing flexibility for the student to demonstrate their knowledge. To be flexible there must be other alternatives than just textbooks and oral lectures. Digital text/media offer the use of sound and images which are better suited to meet the needs of diverse learners.
  • 8. UDL Role of Technology Designing lessons with accessibility in mind helps ensure the features meeting the needs of the widest range of students are being met. These lesson designs can prevent the need for going back and having to modify the lesson. For example, incorporating electronic versions of curricular materials with allowing parents, tutors, and other teachers access to these materials, lend itself for external access when the student is not at school.
  • 9. UDL Role of Technology Providing adaptable materials and media allows students to choose and customize formats suited to their learning needs. For example, using digitized text, students can change text to speech, speech to text, font size, colors, and highlighting.
  • 10. UDL Role of Technology Using multiple media, such as video and audio formats, provides a variety of ways to represent a concept and allows students to access the materials through different modalities. For example, computer-based simulations that include video description can help students with and without disabilities to visualize difficult concepts.
  • 11. UDL Role of Technology Presenting the same information in multiple forms help to accommodate diverse learning styles. For example, information can be presented orally in a lecture, visually through pictures or readings, kinesthetically through a model demonstration, and using technology-based programs that further allow students to interact with the concepts.
  • 12. UDL Impact On Student Learning The impact UDL will have on the students’ learning in my school will increase all students’ confidence in their learning potential. By providing them with a supportive learning environment they will be more confortable to learn and increase their motivation for learning. With the access to technology and using it as a learning tool as well as a teaching tool, both teachers and students can experience success in their own way.
  • 13. UDL Brain Research and Learning Differences? Research has discovered there are three major networks in the brain that impact learning.  Recognition Network – The “what” of learning  Strategic Network – The “how” of learning  Affective Network – The “why” of learning
  • 14. UDL Brain Research and Learning Differences?  How we gather facts and categorize what we see, hear, and read. Identifying letters, words, or an author's style are recognition tasks Recognition Networks The "what" of learning
  • 15. UDL Brain Research and Learning Differences?  Planning and performing tasks. How we organize and express our ideas. Writing an essay or solving a math problem are strategic tasks. Strategic Networks The "how" of learning
  • 16. UDL Brain Research and Learning Differences?  How learners get engaged and stay motivated. How they are challenged, excited, or interested. These are affective dimensions. Affective Networks The "why" of learning
  • 17. UDL Instruction and Learning Each student has a unique set of experiences, abilities, and interests. Everyone receives and processes information differently. The three principles of UDL are designed to accommodate differences in these learning networks among students. By following these principles, teachers can be more effective at reaching all of the students in their class regardless of their cultural, ethnic, linguistic, or academic diversity.
  • 18. UDL Instruction and Learning  Principle 1: Multiple means of representation, to give diverse learners options for acquiring information and knowledge.  Fosters recognition learning, or the “what” of learning.  Providing multiple examples or methods of presentation in the classroom, such as both the symbolic and concrete concepts of mathematics.
  • 19. UDL Instruction and Learning  Principle 2: Multiple means of action and expression, to provide learners options for demonstrating what they know.  Fosters strategic learning, or the “how” of learning.  Providing multiple strategies or assessments to accomplish any goal in the classroom, allowing students to communicate in whatever modality is most comfortable for them.
  • 20. UDL Instruction and Learning  Principle 3: Multiple means of engagement, to tap into learners' interests, offer appropriate challenges, and increase motivation  Fosters affective learning, or the “why” of learning  Providing options for learning content and rewards with adjustable levels of challenge, using motivation to engage learners in the topic and creating meaningful experiences for them.
  • 21. UDL Technology and Brain Research The central role of technology in UDL allows teachers to access a multitude of sources for student activities and allows student to access materials in a variety of way that best suit their needs.
  • 22. Recognition Networks Recognition network can be supported by the use of technology to assist with multiple means of representation. Examples: PowerPoint, e-books, podcast, videos, websites UDL Technology and Brain Research
  • 23. Strategic Networks Strategic network can be supported by the use of technology to assist with multiple means of action and expression. Examples: Wikis, blogs, VoiceThread, digital stories, concept maps, podcast, etc. UDL Technology and Brain Research
  • 24. Affective Networks Affective network can be supported by the use of technology to assist with multiple means of engagement Examples: Online collaboration, web quest, Google Docs, wiki, online survey UDL Technology and Brain Research
  • 25. UDL CAST Online Tools and Resources This resource can be used by students and teachers to create, share, publish, and read digital books that engage and support diverse learners according to their individual needs, interests, and skills. http://bookbuilder.cast.org/
  • 26. UDL CAST Online Tools and Resources The CAST Universal Design for Learning (UDL) Lesson Builder provides educators with models and tools to create and adapt lessons that increase access and participation in the general education curriculum for all students. http://lessonbuilder.cast.org/
  • 27. UDL CAST Online Tools and Resources Strategy Tutor is a web-based tool designed to support students and teachers doing reading and research on the internet. Strategy Tutor helps students read, research, collect and understand information better and more efficiently. For teachers, Strategy Tutor provides a way to easily create web-based lessons embedded with research-based, highly effective learning strategy and vocabulary supports. http://cst.cast.org/cst/auth-login
  • 28. Center for Applied Special Technology. (2009). UDL guidelines, version 1.0. Retrieved from http://www.udlcenter.org/aboutudl/udlguidelines Laureate Education, Inc. (Executive Producer). (2009). Reaching an engaging all learners through technology: Universal Design for Learning. Baltimore, MD: Author. National Center on Universal Design for Learning. (2011, March 15). UDL guidelines– Version 2.0. Retrieved from http://www.udlcenter.org/aboutudl/udlguidelines Rose, D., Gravel, J., & Domings, Y. (2010). UDL Unplugged: The Role of Technology in UDL. Retrieved from http://www.udlcenter.org/sites/udlcenter.org/files/notech_final2.pdf Rose, D., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning. Retrieved from http://www.cast.org/teachingeverystudent/ideas/tes/ U.S. Department of Education. (2015) Tool Kit on Universal Design. Retrieved from https://www.osepideasthatwork.org/udl/intro.asp References