Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
SlideShare a Scribd company logo
1
UX & Design Thinking for BI Applications
The Subtle Psychology for Process Innovation
2
What we’ll cover in this session:
• UX Research and Design Thinking – A Holistic Process for Success
3
UX & Design Thinking
Why this is important to you:
• We’re consistently expected to do more with less
• We need to uncover creative opportunities to help
business grow
• Your customers are desperate for you to guide them
• Business isn’t getting easier – it gets tougher every day
• It’s modular, achievable, and consumable
4
UX & Design Thinking
How it enhances what you currently do:
• It gives both you and your customer identifiable artifacts
• It’s highly customizable, but retains a structure
• It gives you increased partnering leverage
• It provides a holistic view of the project/s
• It can help your stakeholder and/or users to positively
identify what they want and need
5
UX & Design Thinking
6
UX = User Experience = WHAT, WHO, WHY
• feeds the design of the UI
• users, roles, data, business, objectives, challenges/problems
• 85% research, independent of application platform
Design Thinking = A Systematic Approach within UX Process
• articulate the challenge from the UX research
• can be for multiple use cases or personas
• team approach, interactive, immersive
• uses techniques like brainstorming & brainwriting
• start wide and then focus down
• ideas to rapid prototyping
• presentations to stakeholders and users
• Gather – Analyze – Refine - Produce
UX & Design Thinking
7
UX & Design Thinking
Users don’t see your UX research
and they don’t see your
wireframes.
8
UX & Design Thinking
They see and interact with your
presentation layer – the face of
your WebFOCUS application.
9
UX & Design Thinking
10
Context
Some courses being offered around the US on UX Design and Design Thinking:
• UX Design
• Coursera
• Springboard
• DesignLab
• CareerFoundry
• UXPin
• UXMastery
• General Assembly
• Design Thinking
• Stanford
• IDEO U
• UVA
• MIT
• General Assembly
• School of Visual Arts
• Lynda.com
• Northwestern
UX & Design Thinking
11
The Goal:
Design and build an application that
makes life easier for users. The
experience should be effortless and
enjoyable.
UX & Design Thinking
12
Peter Morville’s User
Experience Honeycomb
“Information Architecture”
This is how EVERY user measures your
application/dashboard/infoapp.
Parts of this are used in EVERY interview
I do and should become an integral part
of your process.
*My interview documents are available to
you as a starting point.
UX & Design Thinking
13
• Interview with empathy
• Treat data like gold
• Be ruthlessly accurate but
allow for adjustments
• Always, always, always put the
needs of the user first
The BI & Analytics Mastermind Approach:
UX & Design Thinking
14
When we design and build BI & Analytics
applications for our users, we:
• Provide much needed structure through our technical
expertise (UX/UI, data archeology, strategy, product)
• Give them a personal productivity system
• Enable them to help the business grow
• Enable THEM to grow
UX & Design Thinking
15
UX & Design Thinking
Experience
is about
expectations.
16
UX & Design Thinking
Six Facets of UX Design
17
UX & Design Thinking
18
UX & Design Thinking
19
INNOVATION
vs
STAGNATION
UX & Design Thinking
20
UX & Design Thinking
21
UX & Design Thinking
INNOVATION STAGNATION
22
UX & Design Thinking
“Design-thinking firms stand apart in their
willingness to engage in the task of continuously
redesigning their business…to create advances
in both innovation and efficiency—the
combination that produces the most powerful
competitive edge.”
—Roger Martin, author of the Design of Business*
23
APPROACH
Gather – Analyze – Refine -Produce
24
UX & Design Thinking - Approach
“Our mandate was to create
products, but also to enable
nimble innovation.”
Dave Cronin – Executive Design Director, GE
25
• Research – get clear on problems and objectives
– UX Project Blueprint – available zip file
– UX User Research Blueprint – available zip file
• Do a Design Thinking work session (or several)
– cross-functional team if possible
– commit up to a full day
• Wireframes
– Hand sketches/whiteboard sessions
– Illustrator/Photoshop/Axure/etc
– App Studio HTML5 Canvas rapid prototyping
UX & Design Thinking - Approach
26
Why do we do UX research? Why do we
spend the time to interview many people,
dig into the data, create wireframes and
mockups? Why do we build a team and do
five hours of design thinking?
UX & Design Thinking - Approach
27
SO THAT WE DON’T WASTE
TIME AND MONEY
BUILDING THE WRONG THING.
UX & Design Thinking - Approach
28
Simple
Four Step
Process
Successful
projects
UX & Design Thinking - Approach
29
Fail Early!
Build the
right thing.
UX & Design Thinking - Approach
30
UX & Design Thinking - Approach
31
UX & Design Thinking - Approach
32
UX & Design Thinking - Approach
33
UX & Design Thinking - Approach
34
UX & Design Thinking - Approach
35
UX & Design Thinking - Approach
36
RESEARCH
Empathy – Primary Questions – Guided Discovery
37
UX & Design Thinking - Approach
Three Major Components
The Data
• Where is it, what is it, and how do we access it?
• How does it support our users’ needs?
The Users
• Who are they and what do they need?
The BI System
• How do I use it?
• Does it make my life easier?
38
First Step in Project Research
- with a stakeholder.
This gives you:
• Input for defined problem
statement
• Project deliverables
• Interview process direction
• Hurdles/hills/obstacles
• Goal
• monitor, insight,
optimize, monetize,
transform
UX & Design Thinking - Approach
39
UX & Design Thinking - Research
What do you need?
Are you striving to
innovate?
If “yes”, ask to have
current steps outlined.
What does success
look like?
40
UX & Design Thinking - Research
What does success look
like?
Get their idea first, then
discuss with team for
your version.
41
Second Step in Project
Research
This gives you:
• Specific user input
• Direction for data archeology
• Quantifiable sentiment
• Holes & gaps to design out
• Possible workflow bottlenecks
• True design thinking cross-
function access via the
different user roles
UX & Design Thinking - Approach
42
UX & Design Thinking - Approach
Pain points
Get their Excel files
1-10 scale for charting
What does it take you
right now to do your
job?
43
A B
UX & Design Thinking - Approach
44
A B
I have seen this.
UX & Design Thinking - Approach
45
A B
UX & Design Thinking - Approach
Design Thinking sessions can
alleviate this problem.
Personas:
Role stories that give a face to a user.
UX & Design Thinking - Research
UX & Design Thinking - Research
48
DATA ARCHEOLOGY
Indiana Jones at the Keyboard
UX & Design Thinking - Research
Data Archeology
The art and science of discovering truths hidden within
our data. Further, it is the practice of learning how to
combine disparate data-points to reveal ever greater
insights that will help us run our business and grow to a
position of leadership.
UX & Design Thinking - Research
Overview from the stakeholder interviews.
With individual users:
• Send me the Excel spreadsheets you work from
• Walk me through them --- “Why is that important to you?”
• Start to define their data journey
Basics First:
51
DESIGN THINKING
A Problem Solving Protocol
52
Design Thinking
Considers all angles of a clearly defined
problem, with an attitude of open dialogue,
always including brainwriting sessions that
diverge, shifting to focused convergence to
narrow possible solutions, then prototyping and
testing until complete.
UX & Design Thinking
53
UX & Design Thinking - Research
54
McKinsey:
“Design oriented companies have outperformed
all others over the last 10 years.”
UX & Design Thinking
55
Stanford:
• Organizational Psychology
of Design Thinking
• Design Thinking Studio
• Reshaping Engineering
Culture with Design
Thinking
UX & Design Thinking
56
IBM:
IBM Design Thinking – unveiled at
the O’Reilly Design conf in San
Francisco this year
• www.ibm.com/design/thinking
UX – Design Thinking
57
UX – Design Thinking
58
UX – Design Thinking
This should be you – working side
by side with your customer,
guiding them through this essential
discovery process.
This is the ultimate partnering
approach and will allow you to gain
deeper trust.
This is a holistic approach because it
defines the customer needs that guide
application design and development.
59
UX – Design Thinking
60
YOU:
• Define the problem to be solved
• Use the two blueprints and do
the research
• Gather a cross-functional team*
• Sales, programming,
marketing, product
• Ideate, prototype, test - repeat
UX – Design Thinking
61
Peter Drucker once said that
business has two main functions:
marketing and innovation.
UX – User Experience Design
62
Peter Drucker once said that
business has two main functions:
marketing and innovation.
UX – User Experience Design
I’m encouraging you to be innovative.
63
“The best creative thinking happens
on a company’s front lines. You just
need to encourage it.”
UX – User Experience Design
Roger Martin, Former Dean of the Rotman School of Management
64
“The best creative thinking happens
on a company’s front lines. You just
need to encourage it.”
UX – User Experience Design
Roger Martin, Former Dean of the Rotman School of Management
I’m encouraging you to be creative thinkers.
65
Wrap up:
• Get your interview blueprints
• Keep an open mind
• Always, always, always, put the user first
• Get into a Design Thinking Bootcamp
UX – User Experience Design

More Related Content

UX & Design Thinking for BI Applications

  • 1. 1 UX & Design Thinking for BI Applications The Subtle Psychology for Process Innovation
  • 2. 2 What we’ll cover in this session: • UX Research and Design Thinking – A Holistic Process for Success
  • 3. 3 UX & Design Thinking Why this is important to you: • We’re consistently expected to do more with less • We need to uncover creative opportunities to help business grow • Your customers are desperate for you to guide them • Business isn’t getting easier – it gets tougher every day • It’s modular, achievable, and consumable
  • 4. 4 UX & Design Thinking How it enhances what you currently do: • It gives both you and your customer identifiable artifacts • It’s highly customizable, but retains a structure • It gives you increased partnering leverage • It provides a holistic view of the project/s • It can help your stakeholder and/or users to positively identify what they want and need
  • 5. 5 UX & Design Thinking
  • 6. 6 UX = User Experience = WHAT, WHO, WHY • feeds the design of the UI • users, roles, data, business, objectives, challenges/problems • 85% research, independent of application platform Design Thinking = A Systematic Approach within UX Process • articulate the challenge from the UX research • can be for multiple use cases or personas • team approach, interactive, immersive • uses techniques like brainstorming & brainwriting • start wide and then focus down • ideas to rapid prototyping • presentations to stakeholders and users • Gather – Analyze – Refine - Produce UX & Design Thinking
  • 7. 7 UX & Design Thinking Users don’t see your UX research and they don’t see your wireframes.
  • 8. 8 UX & Design Thinking They see and interact with your presentation layer – the face of your WebFOCUS application.
  • 9. 9 UX & Design Thinking
  • 10. 10 Context Some courses being offered around the US on UX Design and Design Thinking: • UX Design • Coursera • Springboard • DesignLab • CareerFoundry • UXPin • UXMastery • General Assembly • Design Thinking • Stanford • IDEO U • UVA • MIT • General Assembly • School of Visual Arts • Lynda.com • Northwestern UX & Design Thinking
  • 11. 11 The Goal: Design and build an application that makes life easier for users. The experience should be effortless and enjoyable. UX & Design Thinking
  • 12. 12 Peter Morville’s User Experience Honeycomb “Information Architecture” This is how EVERY user measures your application/dashboard/infoapp. Parts of this are used in EVERY interview I do and should become an integral part of your process. *My interview documents are available to you as a starting point. UX & Design Thinking
  • 13. 13 • Interview with empathy • Treat data like gold • Be ruthlessly accurate but allow for adjustments • Always, always, always put the needs of the user first The BI & Analytics Mastermind Approach: UX & Design Thinking
  • 14. 14 When we design and build BI & Analytics applications for our users, we: • Provide much needed structure through our technical expertise (UX/UI, data archeology, strategy, product) • Give them a personal productivity system • Enable them to help the business grow • Enable THEM to grow UX & Design Thinking
  • 15. 15 UX & Design Thinking Experience is about expectations.
  • 16. 16 UX & Design Thinking Six Facets of UX Design
  • 17. 17 UX & Design Thinking
  • 18. 18 UX & Design Thinking
  • 20. 20 UX & Design Thinking
  • 21. 21 UX & Design Thinking INNOVATION STAGNATION
  • 22. 22 UX & Design Thinking “Design-thinking firms stand apart in their willingness to engage in the task of continuously redesigning their business…to create advances in both innovation and efficiency—the combination that produces the most powerful competitive edge.” —Roger Martin, author of the Design of Business*
  • 23. 23 APPROACH Gather – Analyze – Refine -Produce
  • 24. 24 UX & Design Thinking - Approach “Our mandate was to create products, but also to enable nimble innovation.” Dave Cronin – Executive Design Director, GE
  • 25. 25 • Research – get clear on problems and objectives – UX Project Blueprint – available zip file – UX User Research Blueprint – available zip file • Do a Design Thinking work session (or several) – cross-functional team if possible – commit up to a full day • Wireframes – Hand sketches/whiteboard sessions – Illustrator/Photoshop/Axure/etc – App Studio HTML5 Canvas rapid prototyping UX & Design Thinking - Approach
  • 26. 26 Why do we do UX research? Why do we spend the time to interview many people, dig into the data, create wireframes and mockups? Why do we build a team and do five hours of design thinking? UX & Design Thinking - Approach
  • 27. 27 SO THAT WE DON’T WASTE TIME AND MONEY BUILDING THE WRONG THING. UX & Design Thinking - Approach
  • 29. 29 Fail Early! Build the right thing. UX & Design Thinking - Approach
  • 30. 30 UX & Design Thinking - Approach
  • 31. 31 UX & Design Thinking - Approach
  • 32. 32 UX & Design Thinking - Approach
  • 33. 33 UX & Design Thinking - Approach
  • 34. 34 UX & Design Thinking - Approach
  • 35. 35 UX & Design Thinking - Approach
  • 36. 36 RESEARCH Empathy – Primary Questions – Guided Discovery
  • 37. 37 UX & Design Thinking - Approach Three Major Components The Data • Where is it, what is it, and how do we access it? • How does it support our users’ needs? The Users • Who are they and what do they need? The BI System • How do I use it? • Does it make my life easier?
  • 38. 38 First Step in Project Research - with a stakeholder. This gives you: • Input for defined problem statement • Project deliverables • Interview process direction • Hurdles/hills/obstacles • Goal • monitor, insight, optimize, monetize, transform UX & Design Thinking - Approach
  • 39. 39 UX & Design Thinking - Research What do you need? Are you striving to innovate? If “yes”, ask to have current steps outlined. What does success look like?
  • 40. 40 UX & Design Thinking - Research What does success look like? Get their idea first, then discuss with team for your version.
  • 41. 41 Second Step in Project Research This gives you: • Specific user input • Direction for data archeology • Quantifiable sentiment • Holes & gaps to design out • Possible workflow bottlenecks • True design thinking cross- function access via the different user roles UX & Design Thinking - Approach
  • 42. 42 UX & Design Thinking - Approach Pain points Get their Excel files 1-10 scale for charting What does it take you right now to do your job?
  • 43. 43 A B UX & Design Thinking - Approach
  • 44. 44 A B I have seen this. UX & Design Thinking - Approach
  • 45. 45 A B UX & Design Thinking - Approach Design Thinking sessions can alleviate this problem.
  • 46. Personas: Role stories that give a face to a user. UX & Design Thinking - Research
  • 47. UX & Design Thinking - Research
  • 49. UX & Design Thinking - Research Data Archeology The art and science of discovering truths hidden within our data. Further, it is the practice of learning how to combine disparate data-points to reveal ever greater insights that will help us run our business and grow to a position of leadership.
  • 50. UX & Design Thinking - Research Overview from the stakeholder interviews. With individual users: • Send me the Excel spreadsheets you work from • Walk me through them --- “Why is that important to you?” • Start to define their data journey Basics First:
  • 51. 51 DESIGN THINKING A Problem Solving Protocol
  • 52. 52 Design Thinking Considers all angles of a clearly defined problem, with an attitude of open dialogue, always including brainwriting sessions that diverge, shifting to focused convergence to narrow possible solutions, then prototyping and testing until complete. UX & Design Thinking
  • 53. 53 UX & Design Thinking - Research
  • 54. 54 McKinsey: “Design oriented companies have outperformed all others over the last 10 years.” UX & Design Thinking
  • 55. 55 Stanford: • Organizational Psychology of Design Thinking • Design Thinking Studio • Reshaping Engineering Culture with Design Thinking UX & Design Thinking
  • 56. 56 IBM: IBM Design Thinking – unveiled at the O’Reilly Design conf in San Francisco this year • www.ibm.com/design/thinking UX – Design Thinking
  • 57. 57 UX – Design Thinking
  • 58. 58 UX – Design Thinking This should be you – working side by side with your customer, guiding them through this essential discovery process. This is the ultimate partnering approach and will allow you to gain deeper trust. This is a holistic approach because it defines the customer needs that guide application design and development.
  • 59. 59 UX – Design Thinking
  • 60. 60 YOU: • Define the problem to be solved • Use the two blueprints and do the research • Gather a cross-functional team* • Sales, programming, marketing, product • Ideate, prototype, test - repeat UX – Design Thinking
  • 61. 61 Peter Drucker once said that business has two main functions: marketing and innovation. UX – User Experience Design
  • 62. 62 Peter Drucker once said that business has two main functions: marketing and innovation. UX – User Experience Design I’m encouraging you to be innovative.
  • 63. 63 “The best creative thinking happens on a company’s front lines. You just need to encourage it.” UX – User Experience Design Roger Martin, Former Dean of the Rotman School of Management
  • 64. 64 “The best creative thinking happens on a company’s front lines. You just need to encourage it.” UX – User Experience Design Roger Martin, Former Dean of the Rotman School of Management I’m encouraging you to be creative thinkers.
  • 65. 65 Wrap up: • Get your interview blueprints • Keep an open mind • Always, always, always, put the user first • Get into a Design Thinking Bootcamp UX – User Experience Design