A blog about creating an RTS in WebGL
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Updated
Apr 29, 2017 - CSS
A blog about creating an RTS in WebGL
Update the position and rotation of the current player camera based on keyboard keys pressed up or down.
Setup a skybox mesh and add it to the scene.
Attach audio to the player 3D camera.
Setup a THREE.js PointLight and add it to the scene.
Add a description, image, and links to the game-components topic page so that developers can more easily learn about it.
To associate your repository with the game-components topic, visit your repo's landing page and select "manage topics."