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Hannes Högni Vilhjálmsson
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- affiliation: Reykjavik University, Iceland
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2020 – today
- 2022
- [c43]Valentin Antoni, Felix Maurer
, Odile Cesari, Christian Eichhorn, Hannes Högni Vilhjálmsson:
Augmented Virtuality Training for Special Education Teachers. ISMAR Adjunct 2022: 327-332 - [c42]Michelangelo Diamanti, Hannes Högni Vilhjálmsson:
Extending the menge crowd simulation framework: visual authoring in unity. IVA 2022: 30:1-30:3 - [p2]Hannes Högni Vilhjálmsson:
Interaction in Social Space. The Handbook on Socially Interactive Agents (2) 2022: 3-44 - 2021
- [c41]Michelangelo Diamanti, Hannes Högni Vilhjálmsson:
Social Crowd Simulation: The Challenge of Fragmentation. AIVR 2021: 145-149 - [c40]Claudio Pedica, Michelangelo Diamanti, Hannes Högni Vilhjálmsson:
Assessing the Disturbance from Overcrowding in Outdoor Nature Experiences. CHI Extended Abstracts 2021: 58:1-58:8 - 2020
- [e3]Stacy Marsella, Rachael Jack, Hannes Högni Vilhjálmsson, Pedro Sequeira, Emily S. Cross:
IVA '20: ACM International Conference on Intelligent Virtual Agents, Virtual Event, Scotland, UK, October 20-22, 2020. ACM 2020, ISBN 978-1-4503-7586-3 [contents]
2010 – 2019
- 2019
- [j11]Berglind Sveinbjörnsdóttir
, Snorri Hjörvar Jóhannsson, Júlía Oddsdóttir, Tinna Þuríður Sigurðardóttir, Gunnar Ingi Valdimarsson, Hannes Högni Vilhjálmsson
:
Virtual discrete trial training for teacher trainees. J. Multimodal User Interfaces 13(1): 31-40 (2019) - [c39]Ari Thordarson, Hannes Högni Vilhjálmsson
:
SoCueVR: Virtual Reality Game for Social Cue Detection Training. IVA 2019: 46-48 - [c38]Helga Margrét Ólafsdóttir, Edit Ómarsdóttir, Hafdís Sæland, Hannes Högni Vilhjálmsson
:
Work in Progress Report: Virtual Courtroom to Prepare Victims of Sex Crimes for Court Proceedings. IVA 2019: 170-172 - 2018
- [c37]Marta Lárusdóttir, David Thue, Hannes Högni Vilhjálmsson
:
User Evaluations of Virtually Experiencing Mount Everest. HCSE 2018: 294-307 - [c36]Claudio Pedica, Hannes Högni Vilhjálmsson
:
Study of Nine People in a Hallway: Some Simulation Challenges. IVA 2018: 185-190 - [c35]Daniel Veutgen, Marco Massetti, Joy Rossi, Leonardo Veroli, Athena Ásgeirsdóttir, Gudrun Baldursdóttir, Sigrún Gissurardóttir, Gísli Gudmundsson, Tinna Sigurðardóttir, Valdimar Laenen, Hannes Högni Vilhjálmsson
:
Interpreting Social Commitment in a Simulated Theater. IVA 2018: 289-294 - [c34]Pall J. Lindal, Kamilla Rún Jóhannsdóttir, Unnar Kristjansson, Nina Lensing, Anna Stühmeier, Annika Wohlan, Hannes Högni Vilhjálmsson
:
Comparison of Teleportation and Fixed Track Driving in VR. VS-GAMES 2018: 1-7 - 2016
- [j10]Angelo Cafaro, Brian Ravenet
, Magalie Ochs, Hannes Högni Vilhjálmsson
, Catherine Pelachaud
:
The Effects of Interpersonal Attitude of a Group of Agents on User's Presence and Proxemics Behavior. ACM Trans. Interact. Intell. Syst. 6(2): 12:1-12:33 (2016) - [j9]Angelo Cafaro, Hannes Högni Vilhjálmsson
, Timothy W. Bickmore:
First Impressions in Human-Agent Virtual Encounters. ACM Trans. Comput. Hum. Interact. 23(4): 24:1-24:40 (2016) - [c33]Friðrik Aðalsteinn Friðriksson, Halldór Snaer Kristjánsson, Daníel Arnar Sigurðsson, David Thue, Hannes Högni Vilhjálmsson:
Become your Avatar: Fast Skeletal Reconstruction from Sparse Data for Fully-tracked VR. ICAT-EGVE (Posters and Demos) 2016: 19-20 - [c32]Hafdís Erla Helgadóttir, Svanhvít Jónsdóttir, Andri Már Sigurdsson, Stephan Schiffel, Hannes Högni Vilhjálmsson
:
Virtual General Game Playing Agent. IVA 2016: 464-469 - 2014
- [c31]Angelo Cafaro, Hannes Högni Vilhjálmsson
, Timothy W. Bickmore, Dirk Heylen, Catherine Pelachaud
:
Representing Communicative Functions in SAIBA with a Unified Function Markup Language. IVA 2014: 81-94 - [c30]Carmine Oliva, Hannes Högni Vilhjálmsson
:
Prediction in social path following. MIG 2014: 103-108 - 2013
- [j8]Hannes Högni Vilhjálmsson
, Stefan Kopp
, Stacy Marsella:
Editorial for special issue on intelligent virtual agents. Auton. Agents Multi Agent Syst. 27(2): 197-199 (2013) - [c29]Angelo Cafaro, Hannes Högni Vilhjálmsson, Timothy W. Bickmore, Dirk Heylen, Daniel Schulman:
First impressions in user-agent encounters: the impact of an agent's nonverbal behavior on users' relational decisions. AAMAS 2013: 1201-1202 - 2012
- [c28]Rich Hilleman, Marek P. Michalowski, Zoran Popovic, Hannes Högni Vilhjálmsson:
Invited Talks. AIIDE 2012 - [c27]Angelo Cafaro, Hannes Högni Vilhjálmsson, Timothy W. Bickmore, Dirk Heylen, Kamilla Rún Jóhannsdóttir, Gunnar Steinn Valgarðsson:
First Impressions: Users' Judgments of Virtual Agents' Personality and Interpersonal Attitude in First Encounters. IVA 2012: 67-80 - [c26]Claudio Pedica, Hannes Högni Vilhjálmsson
:
Lifelike interactive characters with behavior trees for social territorial intelligence. SIGGRAPH Posters 2012: 32 - [c25]Jón Guðnason, Oddur Kjartansson, Jökull Jóhannsson, Elín Carstensdóttir, Hannes Högni Vilhjálmsson, Hrafn Loftsson, Sigrún Helgadóttir, Kristín Jóhannsdóttir, Eiríkur Rögnvaldsson:
Almannarómur: an open icelandic speech corpus. SLTU 2012: 80-83 - 2011
- [c24]Elín Carstensdóttir, Kristín Guðmundsdóttir, Gunnar Valgardsson, Hannes Högni Vilhjálmsson
:
Where to Sit? The Study and Implementation of Seat Selection in Public Places. IVA 2011: 48-54 - [c23]Palli Runar Thrainsson, Arnkell Logi Petursson
, Hannes Högni Vilhjálmsson
:
Dynamic Planning for Agents in Games Using Social Norms and Emotions. IVA 2011: 473-474 - [e2]Hannes Högni Vilhjálmsson, Stefan Kopp, Stacy Marsella, Kristinn R. Thórisson:
Intelligent Virtual Agents - 11th International Conference, IVA 2011, Reykjavik, Iceland, September 15-17, 2011. Proceedings. Lecture Notes in Computer Science 6895, Springer 2011, ISBN 978-3-642-23973-1 [contents] - 2010
- [j7]Zsófia Ruttkay, Michael Kipp
, Anton Nijholt
, Hannes Högni Vilhjálmsson
:
From the Editors of the Special Issue. Appl. Artif. Intell. 24(6): 489-493 (2010) - [j6]Claudio Pedica, Hannes Högni Vilhjálmsson
:
Spontaneous Avatar Behavior for Human Territoriality. Appl. Artif. Intell. 24(6): 575-593 (2010) - [c22]Maria Koutsombogera
, Sigrún María Ammendrup, Hannes Högni Vilhjálmsson
, Harris Papageorgiou:
Nonverbal Expressions of Turn Management in TV Interviews: A Cross-Cultural Study between Greek and Icelandic. COST 2102 Training School 2010: 207-213 - [c21]Claudio Pedica, Hannes Högni Vilhjálmsson
, Marta Lárusdóttir:
Avatars in Conversation: The Importance of Simulating Territorial Behavior. IVA 2010: 336-342
2000 – 2009
- 2009
- [c20]Angelo Cafaro, Raffaele Gaito, Hannes Högni Vilhjálmsson
:
Animating Idle Gaze in Public Places. IVA 2009: 250-256 - [c19]Claudio Pedica, Hannes Högni Vilhjálmsson
:
Spontaneous Avatar Behavior for Human Territoriality. IVA 2009: 344-357 - [e1]Zsófia Ruttkay, Michael Kipp, Anton Nijholt
, Hannes Högni Vilhjálmsson:
Intelligent Virtual Agents, 9th International Conference, IVA 2009, Amsterdam, The Netherlands, September 14-16, 2009, Proceedings. Lecture Notes in Computer Science 5773, Springer 2009, ISBN 978-3-642-04379-6 [contents] - 2008
- [c18]Hannes Högni Vilhjálmsson
:
Representing Communicative Function and Behavior in Multimodal Communication. COST 2102 School (Vietri) 2008: 47-59 - [c17]Claudio Pedica, Hannes Högni Vilhjálmsson
:
Social Perception and Steering for Online Avatars. IVA 2008: 104-116 - [c16]Dirk Heylen, Stefan Kopp, Stacy Marsella, Catherine Pelachaud, Hannes Högni Vilhjálmsson
:
The Next Step towards a Function Markup Language. IVA 2008: 270-280 - 2007
- [c15]Hannes Högni Vilhjálmsson, Chirag Merchant, Prasan Samtani:
Social Puppets: Towards Modular Social Animation for Agents and Avatars. HCI (15) 2007: 192-201 - [c14]Hannes Högni Vilhjálmsson, Nathan Cantelmo, Justine Cassell, Nicolas Ech Chafai, Michael Kipp
, Stefan Kopp, Maurizio Mancini, Stacy Marsella, Andrew N. Marshall, Catherine Pelachaud, Zsófia Ruttkay, Kristinn R. Thórisson, Herwin van Welbergen, Rick J. van der Werf:
The Behavior Markup Language: Recent Developments and Challenges. IVA 2007: 99-111 - 2006
- [j5]Kristinn R. Thórisson, Hannes Högni Vilhjálmsson, Catherine Pelachaud, Stefan Kopp, Norman I. Badler, W. Lewis Johnson, Stacy Marsella, Brigitte Krenn:
Representations for Multimodal Generation: A Workshop Report. AI Mag. 27(1): 108 (2006) - [c13]André Valente, W. Lewis Johnson, Hannes Högni Vilhjálmsson:
The Tactical Language and Culture Training System: A Demonstration. AAAI 2006: 1955-1957 - [c12]Stefan Kopp, Brigitte Krenn, Stacy Marsella, Andrew N. Marshall, Catherine Pelachaud, Hannes Pirker, Kristinn R. Thórisson, Hannes Högni Vilhjálmsson:
Towards a Common Framework for Multimodal Generation: The Behavior Markup Language. IVA 2006: 205-217 - 2005
- [j4]Diego Mollá Aliod, Eduardo Alonso, Srinivas Bangalore, Joseph E. Beck, Bir Bhanu, Jim Blythe, Mark S. Boddy, Amedeo Cesta, Marko Grobelnik, Dilek Hakkani-Tür, Sanda M. Harabagiu, Alain Léger, Deborah L. McGuinness, Stacy Marsella, Natasa Milic-Frayling, Dunja Mladenic, Daniel Oblinger, Paul E. Rybski, Pavel Shvaiko, Stephen F. Smith, Biplav Srivastava, Sheila Tejada, Hannes Högni Vilhjálmsson, Kristinn R. Thórisson, Gökhan Tür, José Luis Vicedo González, Holger Wache:
The Workshops at the Twentieth National Conference on Artificial Intelligence. AI Mag. 26(4): 102-108 (2005) - [c11]W. Lewis Johnson, Hannes Högni Vilhjálmsson, Stacy Marsella:
Serious Games for Language Learning: How Much Game, How Much AI? AIED 2005: 306-313 - [c10]Carole R. Beal, Erin Shaw, Yuan-Chun Chiu, Hyokyeong Lee, Hannes Högni Vilhjálmsson, Lei Qu:
Enhancing ITS instruction with integrated assessments of learner mood, motivation and gender. AIED 2005: 750-752 - [c9]Hannes Högni Vilhjálmsson:
Augmenting Online Conversation through Automated Discourse Tagging. HICSS 2005 - 2004
- [c8]W. Lewis Johnson, Carole R. Beal, Anna Fowles-Winkler, Ursula Lauper
, Stacy Marsella, Shrikanth S. Narayanan, Dimitra Papachristou, Hannes Högni Vilhjálmsson:
Tactical Language Training System: An Interim Report. Intelligent Tutoring Systems 2004: 336-345 - [c7]Hannes Högni Vilhjálmsson:
Animating Conversation in Online Games. ICEC 2004: 139-150 - [p1]Justine Cassell, Hannes Högni Vilhjálmsson, Timothy W. Bickmore:
BEAT: the Behavior Expression Animation Toolkit. Life-like characters 2004: 163-186 - 2002
- [j3]Carol O'Sullivan
, Justine Cassell, Hannes Högni Vilhjálmsson
, John Dingliana
, Simon Dobbyn, B. McNamee, Christopher Peters, Thanh Giang:
Levels of Detail for Crowds and Groups. Comput. Graph. Forum 21(4): 733-741 (2002) - 2001
- [j2]Justine Cassell, Timothy W. Bickmore, Lee Campbell, Hannes Högni Vilhjálmsson
, Hao Yan:
More than just a pretty face: conversational protocols and the affordances of embodiment. Knowl. Based Syst. 14(1-2): 55-64 (2001) - [c6]Justine Cassell, Hannes Högni Vilhjálmsson
, Timothy W. Bickmore:
BEAT: the Behavior Expression Animation Toolkit. SIGGRAPH 2001: 477-486 - 2000
- [c5]Justine Cassell, Mike Ananny, Anindita Basu
, Timothy W. Bickmore, P. Chong, D. Mellis, Kimiko Ryokai, Jennifer Smith, Hannes Högni Vilhjálmsson, Hao Yan:
Shared reality: physical collaboration with a virtual peer. CHI Extended Abstracts 2000: 259-260 - [c4]Justine Cassell, Timothy W. Bickmore, Hannes Högni Vilhjálmsson, Hao Yan:
More than just a pretty face: affordances of embodiment. IUI 2000: 52-59
1990 – 1999
- 1999
- [j1]Justine Cassell, Hannes Högni Vilhjálmsson
:
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous. Auton. Agents Multi Agent Syst. 2(1): 45-64 (1999) - [c3]Justine Cassell, Timothy W. Bickmore, Mark Billinghurst
, Lee Campbell, K. Chang, Hannes Högni Vilhjálmsson, Hao Yan:
Embodiment in Conversational Interfaces: Rea. CHI 1999: 520-527 - [c2]Justine Cassell, Timothy W. Bickmore, Lee Campbell, K. Chang, Hannes Högni Vilhjálmsson, Hao Yan:
Requirements for an Architecture for Embodied Conversational Characters. Computer Animation and Simulation 1999: 109-120 - 1998
- [c1]Hannes Högni Vilhjálmsson, Justine Cassell:
BodyChat: Autonomous Commumicative Behaviors in Avators. Agents 1998: 269-276
Coauthor Index
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