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SAP 2014: Vancouver, British Columbia, Canada
- Reynold Bailey, Scott Kuhl, Betty J. Mohler, Karan Singh:
Proceedings of the ACM Symposium on Applied Perception, SAP '14, Vancouver, British Columbia, Canada, August 8-9, 2014. ACM 2014, ISBN 978-1-4503-3009-1
Faces and emotions
- Miguel Ramos Carretero, Adam Qureshi, Christopher Peters:
Evaluating the perception of group emotion from full body movements in the context of virtual crowds. 7-14 - Jennifer Hyde, Elizabeth J. Carter, Sara B. Kiesler, Jessica K. Hodgins:
Assessing naturalness and emotional intensity: a perceptual study of animated facial motion. 15-22
Motion and haptics
- Chao Feng, Lyn Bartram, Bernhard E. Riecke:
Evaluating affective features of 3D motionscapes. 23-30 - Adrien Girard, Malika Auvray, Mehdi Ammi:
Collaborative metaphor for haptic designation in complex 3D environments. 31-37
3D display technology
- Andrew T. Duchowski, Donald H. House, Jordan Gestring, Rui I. Wang, Krzysztof Krejtz, Izabela Krejtz, Radoslaw Mantiuk, Bartosz Bazyluk:
Reducing visual discomfort of 3D stereoscopic displays with gaze-contingent depth-of-field. 39-46 - Alexandre Chapiro, Olga Diamanti, Steven Poulakos, Carol O'Sullivan, Aljoscha Smolic, Markus H. Gross:
Perceptual evaluation of cardboarding in 3D content visualization. 47-50 - Lonnie Hastings, Bernhard E. Riecke:
The influence of shading, display size and individual differences on navigation in virtual reality. 51-58
Binocular stereo & eye tracking
- Steven Poulakos, Gerhard Roethlin, Adrian Schwaninger, Aljoscha Smolic, Markus H. Gross:
Alternating attention in continuous stereoscopic depth. 59-66 - Thomas Booth, Srinivas Sridharan, Vasudev Bethamcherla, Reynold J. Bailey:
Gaze3D: framework for gaze analysis on 3D reconstructed scenes. 67-70
Realistic rendering
- Peter Vangorp, Rafal K. Mantiuk, Bartosz Bazyluk, Karol Myszkowski, Radoslaw Mantiuk, Simon J. Watt, Hans-Peter Seidel:
Depth from HDR: depth induction or increased realism? 71-78 - Mikio Shinya, Shin'ya Nishida:
Rendering fine hair-like objects with Gaussian noise. 79-82
Virtual environments
- Mary K. Young, Graham B. Gaylor, Scott M. Andrus, Bobby Bodenheimer:
A comparison of two cost-differentiated virtual reality systems for perception and action tasks. 83-90 - Bochao Li, Ruimin Zhang, Scott A. Kuhl:
Minication affects action-based distance judgments in oculus rift HMDs. 91-94 - Srivishnu Kaushik Satyavolu, Sarah H. Creem-Regehr, Jeanine K. Stefanucci, William B. Thompson:
Pointing from a third person avatar location: does dynamic feedback help? 95-98 - Timofey Y. Grechkin, Bernhard E. Riecke:
Re-evaluating benefits of body-based rotational cues for maintaining orientation in virtual environments: men benefit from real rotations, women don't. 99-102 - Elham Ebrahimi, Bliss M. Altenhoff, Leah S. Hartman, J. Adam Jones, Sabarish V. Babu, Christopher C. Pagano, Timothy A. Davis:
Effects of visual and proprioceptive information in visuo-motor calibration during a closed-loop physical reach task in immersive virtual environments. 103-110
Character perception
- Katja Zibrek, Rachel McDonnell:
Does render style affect perception of personality in virtual humans? 111-115 - Aline Normoyle, Gina Guerrero, Sophie Jörg:
Player perception of delays and jitter in character responsiveness. 117-124
Poster abstracts
- Richard A. Paris, Randolph Blake, Bobby Bodenheimer:
A pilot study on binocular rivalry and motion using virtual reality. 125 - Amog Rajenderan, Srinivas Sridharan, Reynold J. Bailey:
An affective movie rating system. 126 - Chunya Hua, Stephen R. Ellis, J. Edward Swan II:
Calibration and depth matching accuracy with a table-mounted augmented reality haploscope. 127 - Jacqueline D. Jordan, Mirjana Prpa, Daniel Feuereissen, Bernhard E. Riecke:
Comparing the effectiveness of stereo projection versus 3D TV in inducing self-motion illusions (vection). 128 - Mahdi Azmandian, Mark T. Bolas, Evan A. Suma:
Countering user deviation during redirected walking. 129 - Scott M. Andrus, Graham B. Gaylor, Bobby Bodenheimer:
Distance estimation in virtual environments using different HMDs. 130 - Elena Shemetova, Bobby Bodenheimer:
Egocentric distance estimation on a discontinuous ground surface in the virtual environment. 131 - Sowmya Somanath, Ehud Sharlin, Mario Costa Sousa:
'Explorances' or why (some) physical entities help us be more creative. 132 - Shamima Yasmin, Troy McDaniel, Sethuraman Panchanathan:
Haptic mirror for active exploration of facial expressions by individuals who are blind. 133 - Matthew Thorne, Craig S. Kaplan:
Occlusion aware digital colouring for comics. 134 - Yoren Gaffary, Jean-Claude Martin, Mehdi Ammi:
Perception of congruent facial and haptic expressions of emotions. 135 - Adrià Forés, Mark D. Fairchild, Ingeborg Tastl:
Perceptual gloss space BRDF projection, uniformity validation, and lightness distance metric. 136
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