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Valentina Nisi
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2020 – today
- 2024
- [j25]Sandra Câmara Olim, Valentina Nisi, Teresa Romão:
Augmented reality interactive experiences for multi-level chemistry understanding. Int. J. Child Comput. Interact. 42: 100681 (2024) - [j24]Marta Ferreira, Nuno Nunes, Pedro Ferreira, Henrique Pereira, Valentina Nisi:
Connecting audiences with climate change: Towards humanised and action-focused data interactions. Int. J. Hum. Comput. Stud. 192: 103341 (2024) - [j23]Eleonora Mencarini, Valentina Nisi, Christina Bremer, Chiara Leonardi, Nuno Jardim Nunes, Jen Liu, Robert Soden:
Imagining Sustainable Futures: Expanding the Discussion on Sustainable HCI. Interactions 31(2): 39-43 (2024) - [j22]Sandra Câmara Olim, Valentina Nisi, Teresa Romão:
Periodic fable discovery: an augmented reality serious game to introduce and motivate young children towards chemistry. Multim. Tools Appl. 83(17): 52593-52619 (2024) - [j21]Paulo Bala, Valentina Nisi, Nuno Jardim Nunes:
Stories as Boundary Objects: Digital Storytelling with Migrant Communities for Heritage Discourses. Proc. ACM Hum. Comput. Interact. 8(CSCW1): 1-32 (2024) - [c126]Valentina Demarchi, Valentina Nisi, Nuno Jardim Nunes:
Hackeanos: A new collaborative event format for hacking the Ocean-humanity relationship. Conference on Designing Interactive Systems (Companion Volume) 2024 - [c125]Valentina Demarchi, Valentina Nisi, Nuno Jardim Nunes:
What Should Hackathons Do?: Bringing Up the "Cyborgly" and "Political" in Interdisciplinary Hackathon Research. Conference on Designing Interactive Systems (Companion Volume) 2024 - [c124]Marta Galvão Ferreira, Nuno Jardim Nunes, Valentina Nisi:
Towards Relatable Climate Change Data: Untangling Tensions in Engaging with a Hyperobject. Conference on Designing Interactive Systems 2024 - [c123]Shuhao Ma, John Zimmerman, Sarah E. Fox, Valentina Nisi, Nuno Jardim Nunes:
"My Sense of Morality Leads to My Suffering, Battling, and Arguing": The Role of Platform Designers in (Un)Deciding Gig Worker Issues. Conference on Designing Interactive Systems 2024 - [c122]Sandra Monica Câmara Olim, Pedro Filipe Campos, Valentina Nisi:
Periodic Fable in the Wild: Bringing Chemical Elements to Life and Making Them Relatable to Preteens. IDC 2024: 973-975 - [c121]Charlie Hargood, David E. Millard, Valentina Nisi, Nuno Nunes:
The Workshop on Narrative and Hypertext 2024 (NHT24): The Ethics of Mixed Reality Narrative Hypertext. HT 2024: 393-395 - [c120]Pedro Galvão-Ferreira, Vera Fearns, Nuno Nunes, Valentina Nisi:
Posthumanist Care and Ecologies of Empathy: Investigating Design Potentials for Nature: Culture HCI. MindTrek 2024: 81-94 - 2023
- [j20]Catia Prandi, Valentina Nisi, Chiara Ceccarini, Nuno Nunes:
Augmenting Emerging Hospitality Services: A Playful Immersive Experience to Foster Interactions among Locals and Visitors. Int. J. Hum. Comput. Interact. 39(2): 363-377 (2023) - [j19]Vanessa Cesário, Valentina Nisi:
Lessons Learned on Engaging Teenage Visitors in Museums with Story-Based and Game-Based Strategies. ACM Journal on Computing and Cultural Heritage 16(2): 1-20 (2023) - [j18]Chiara Ceccarini, Valentina Nisi, Catia Prandi:
Exploring proximity-based recommendation criteria as a tool for information exchange and interactions between locals and tourists. Multim. Tools Appl. 82(4): 5229-5252 (2023) - [j17]Valentina Nisi, Catia Prandi, Shuhao Ma, Marta Ferreira, Hugo Nicolau, Augusto Esteves, Nuno Nunes:
The design of Tecnico GO!: catering for students' well-being during the COVID-19 pandemics. Multim. Tools Appl. 82(29): 46129-46151 (2023) - [j16]Valentina Nisi, Paulo Bala, Vanessa Cesário, Stuart James, Alessio Del Bue, Nuno Jardim Nunes:
"Connected to the people": Social Inclusion & Cohesion in Action through a Cultural Heritage Digital Tool. Proc. ACM Hum. Comput. Interact. 7(CSCW2): 1-37 (2023) - [c119]Shuhao Ma, Paulo Bala, Valentina Nisi, John Zimmerman, Nuno Jardim Nunes:
Uncovering Gig Worker-Centered Design Opportunities in Food Delivery Work. Conference on Designing Interactive Systems 2023: 688-701 - [c118]Marta Ferreira, Valentina Nisi, Nuno Nunes:
Interactions with Climate Change: a Data Humanism Design Approach. Conference on Designing Interactive Systems 2023: 1325-1338 - [c117]Valentina Nisi, Paulo Bala, Hollie Bostock, Vanessa Cesário, Nuno Jardim Nunes:
"Before gentrification, we claim for habitation": Eliciting Values and Assets through Cultural Heritage Storytelling. Conference on Designing Interactive Systems 2023: 2423-2436 - [c116]Eleonora Mencarini, Christina Bremer, Chiara Leonardi, Jen Liu, Valentina Nisi, Nuno Jardim Nunes, Robert Soden:
HCI for Climate Change: Imagining Sustainable Futures. CHI Extended Abstracts 2023: 352:1-352:6 - [c115]Paulo Bala, Pedro Sanches, Vanessa Cesário, Sarah Leão, Catarina Rodrigues, Nuno Jardim Nunes, Valentina Nisi:
Towards Critical Heritage in the wild: Analysing Discomfort through Collaborative Autoethnography. CHI 2023: 771:1-771:19 - [c114]Tiago Silva, Valentina Nisi, Nuno Jardim Nunes:
Harnessing the power of transient Non-fungible Tokens in support of preserving natural landscapes as heritage in the face of climate change. CHItaly 2023: 19:1-19:6 - [c113]Chiara Ceccarini, Marta Ferreira, Catia Prandi, Nuno Nunes, Valentina Nisi:
Unusual suspects - visualizing unusual relationships of complex social phenomena with climate change. GoodIT 2023: 494-503 - [c112]Valentina Nisi, Stuart James, Paulo Bala, Alessio Del Bue, Nuno Jardim Nunes:
Inclusive Digital Storytelling: Artificial Intelligence and Augmented Reality to Re-centre Stories from the Margins. ICIDS (1) 2023: 117-137 - [c111]Sandra Monica Câmara Olim, Valentina Nisi, Elisa Rubegni:
"Periodic Fable Discovery" Using Tangible Interactions and Augmented Reality to Promote STEM Subjects. TEI 2023: 33:1-33:15 - [i2]Andrew Perkis, Mattia Bellini, Valentina Nisi, María Cecilia Reyes, Cristina Sylla, Mijalche Santa, Anna Zaluczkowska, Shafaq Irshad, Ágnes Karolina Bakk, Fanny Barnabé, Daniel Barnard, Nadia Boukhelifa, Øyvind Sørdal Klungre, Hartmut Koenitz, Vincenzo Lombardo, Mirjam Palosaari Eladhari, Catia Prandi, Scott Rettberg, Anca Serbanescu, Sonia Sousa, Petros S. Stefaneas, Dimitar Uzunov, Mirjam Vosmeer, Marcin Wardaszko:
INDCOR white paper on the Design of Complexity IDNs. CoRR abs/2305.01925 (2023) - 2022
- [j15]Vanessa Cesário, Valentina Nisi:
Designing with teenagers: A teenage perspective on enhancing mobile museum experiences. Int. J. Child Comput. Interact. 33: 100454 (2022) - [j14]Miguel Ribeiro, Nuno Nunes, Valentina Nisi, Johannes Schöning:
Passive Wi-Fi monitoring in the wild: a long-term study across multiple location typologies. Pers. Ubiquitous Comput. 26(3): 505-519 (2022) - [c110]Sandra Monica Câmara Olim, Valentina Nisi, Elisa Rubegni:
Periodic Fable Augmenting Chemistry with Technology, Characters and Storytelling. IDC 2022: 123-136 - [c109]Ana Andrade, Mara Dionisio, Valentina Nisi:
SeaStory: An interactive narrative using collaborative features. IDC 2022: 633-636 - [c108]Sabrina Scuri, Marta Ferreira, Nuno Jardim Nunes, Valentina Nisi, Cathy Mulligan:
Hitting the Triple Bottom Line: Widening the HCI Approach to Sustainability. CHI 2022: 332:1-332:19 - [c107]Shuhao Ma, Marta Ferreira, Hugo Nicolau, Catia Prandi, Augusto Esteves, Nuno Jardim Nunes, Valentina Nisi:
Catering for Students' Well-being during COVID-19 Social Distancing: a Case Study from a University Campus. GoodIT 2022: 146-153 - [c106]Maria José Ferreira, Raul Benites Paradeda, Raquel Oliveira, Valentina Nisi, Ana Paiva:
Using Storytelling to Teach Children Biodiversity. ICIDS 2022: 3-27 - [c105]Paulo Bala, Stuart James, Alessio Del Bue, Valentina Nisi:
Writing with (Digital) Scissors: Designing a Text Editing Tool for Assisted Storytelling Using Crowd-Generated Content. ICIDS 2022: 139-158 - [c104]Cláudia Silva, Catia Prandi, Nuno Nunes, Valentina Nisi:
Addressing children and caregivers' concerns in the design of child-targeted locative systems. MUM 2022: 100-109 - 2021
- [j13]Catia Prandi, Valentina Nisi, Miguel Ribeiro, Nuno Nunes:
Sensing and making sense of tourism flows and urban data to foster sustainability awareness: a real-world experience. J. Big Data 8(1): 1-25 (2021) - [j12]Catia Prandi, Chiara Ceccarini, Valentina Nisi, Paola Salomoni:
Designing interactive infographics to stimulate environmental awareness: an exploration with a University community. Multim. Tools Appl. 80(9): 12951-12968 (2021) - [j11]Mara Dionisio, Valentina Nisi:
Leveraging Transmedia storytelling to engage tourists in the understanding of the destination's local heritage. Multim. Tools Appl. 80(26): 34813-34841 (2021) - [c103]Vanessa Cesário, Albert Acedo, Nuno Nunes, Valentina Nisi:
Promoting Social Inclusion Around Cultural Heritage Through Collaborative Digital Storytelling. ArtsIT 2021: 248-260 - [c102]Valentina Nisi, Hollie Bostock, Vanessa Cesário, Albert Acedo, Nuno Nunes:
Impalpable Narratives: How to capture intangible cultural heritage of migrant communities. C&T 2021: 109-120 - [c101]Paulo Bala, Ian Oakley, Valentina Nisi, Nuno Jardim Nunes:
Dynamic Field of View Restriction in 360° Video: Aligning Optical Flow and Visual SLAM to Mitigate VIMS. CHI 2021: 525:1-525:18 - [c100]Sandra Câmara Olim, Valentina Nisi, Teresa Romão:
Enhancing Children Spatial Skills with Augmented Reality Serious Games. CHI PLAY 2021: 94-100 - [c99]Paulo Bala, Valentina Nisi, Mara Dionisio, Nuno Jardim Nunes, Stuart James:
Square peg, round hole: A case study on using Visual Question & Answering in Games. CHI PLAY 2021: 133-139 - [c98]Catia Prandi, Chiara Ceccarini, Valentina Nisi:
Can 360° VR and customization foster personal connections between tourists and locals?: An experiment in the sharing economy and hospitality frame. GoodIT 2021: 67-72 - [c97]Gianni Tumedei, Francesco Boschi, Catia Prandi, Luís Gomes, Rui Calheno, Rui Abreu, Shuhao Ma, Valentina Nisi, Nuno Nunes, Augusto Esteves:
Promoting a Safe Return to University Campuses during the COVID-19 Pandemic: Crowdsensing Room Occupancy. GoodIT 2021: 145-150 - [c96]Marta Ferreira, Nuno Nunes, Valentina Nisi:
Interacting with Climate Change: A Survey of HCI and Design Projects and Their Use of Transmedia Storytelling. ICIDS 2021: 338-348 - [c95]Miguel Ribeiro, Nuno Nunes, Marta Ferreira, João Nogueira, Johannes Schöning, Valentina Nisi:
Addressing the Challenges of COVID-19 Social Distancing Through Passive Wi-Fi and Ubiquitous Analytics: A Real World Deployment. INTERACT (2) 2021: 3-24 - [c94]Vanessa Cesário, Valentina Nisi:
Collecting Qualitative Data During COVID-19. INTERACT (5) 2021: 377-381 - [c93]Sandra Câmara Olim, Valentina Nisi, Teresa Romão:
Towards Identifying Augmented Reality Unique Attributes to Facilitate Chemistry Learning. INTERACT (5) 2021: 513-516 - [c92]Mara Dionísio, Valentina Nisi, Jin Xin, Paulo Bala, Stuart James, Nuno Jardim Nunes:
Amnesia in the Atlantic: An AI Driven Serious Game on Marine Biodiversity. ICEC 2021: 427-432 - 2020
- [j10]Catia Prandi, Valentina Nisi, Pedro Loureiro, Nuno Nunes:
Storytelling and remote-sensing playful interventions to foster biodiversity awareness. Int. J. Arts Technol. 12(1): 39-59 (2020) - [c91]Cláudia Silva, Catia Prandi, Nuno Jardim Nunes, Valentina Nisi:
Blue whale street art as a landmark: extracting landmarks from children's cognitive maps for the design of locative systems. IDC 2020: 602-613 - [c90]Sabrina Scuri, Valentina Nisi:
Immersion in Desktop-Based Web Browsing: A Framework. AVI 2020: 24:1-24:9 - [c89]José Candido, Valentina Nisi, Catia Prandi, Nuno Nunes:
A visual immersive participatory platform to foster dialogue between locals and tourists. CCNC 2020: 1-6 - [c88]Vanessa Cesário, Daniela Petrelli, Valentina Nisi:
Teenage Visitor Experience: Classification of Behavioral Dynamics in Museums. CHI 2020: 1-13 - [c87]Mara Dionisio, Paulo Bala, Sarah Oliveira, Valentina Nisi:
Tale of T(r)ails: The Design of an AR Comic Book for an Animal Welfare Transmedia. ICIDS 2020: 281-284 - [c86]Vanessa Cesário, Sandra Câmara Olim, Valentina Nisi:
A Natural History Museum Experience: Memories of Carvalhal's Palace - Turning Point. ICIDS 2020: 339-343 - [c85]Paulo Bala, Mara Dionisio, Tânia Andrade, Valentina Nisi:
Tell a Tail 360$^{\circ }$: Immersive Storytelling on Animal Welfare. ICIDS 2020: 357-360 - [c84]Miguel Ribeiro, Valentina Nisi, Catia Prandi, Nuno Nunes:
A data visualization interactive exploration of human mobility data during the COVID-19 outbreak: a case study. ISCC 2020: 1-6 - [c83]Sandra Câmara Olim, Valentina Nisi:
Augmented Reality Towards Facilitating Abstract Concepts Learning. ICEC 2020: 188-204 - [c82]Nuno Jardim Nunes, Marko Radeta, Valentina Nisi:
Enhancing Whale Watching with Mobile Apps and Streaming Passive Acoustics. ICEC 2020: 205-222 - [c81]Paulo Bala, Mara Dionisio, Sarah Oliveira, Tânia Andrade, Valentina Nisi:
Tell a Tail: Leveraging XR for a Transmedia on Animal Welfare. ICEC 2020: 223-239 - [c80]Diogo Cabral, Deborah Castro, Jacob M. Rigby, Harry Vasanth, Mónica S. Cameirão, Sergi Bermúdez i Badia, Valentina Nisi:
To Binge or not to Binge: Viewers' Moods and Behaviors During the Consumption of Subscribed Video Streaming. ICEC 2020: 369-381 - [c79]Raul Masu, Paulo Bala, Muhammad Ahmad, Nuno N. Correia, Valentina Nisi, Nuno Nunes, Teresa Romão:
VR Open Scores: Scores as Inspiration for VR Scenarios. NIME 2020: 109-114 - [c78]Maria José Ferreira, Raquel Oliveira, Sandra Câmara Olim, Valentina Nisi, Ana Paiva:
Let's Learn Biodiversity with a Virtual "Robot"? ICSR 2020: 194-206 - [c77]Paulo Bala, Ian Oakley, Valentina Nisi, Nuno Nunes:
Staying on Track: a Comparative Study on the Use of Optical Flow in 360° Video to Mitigate VIMS. IMX 2020: 82-93 - [c76]Marko Radeta, Miguel Andrade, Rúben Freitas, Michael Sousa, Antonio Ramos, Victor Azevedo, Jorge Lopes, Ricardo Jardim, João Gouveia, Maria João Gouveia, Telmo Gonçalves, Pedro Pinto, Roberto Rodrigues, Cristiano França, João Freitas, Ana Andrade, Alexis Faria, Leonardo Abreu, Mónica Mendes, Nuno Jardim Nunes, Valentina Nisi:
INTERAQUATICA - Designing Interactive Aquatic Experiences with Geodesic Domes In-the-Wild. IMX 2020: 170-173
2010 – 2019
- 2019
- [j9]Valentina Nisi, Mara Sofia Dionisio, Paulo Bala, Tom Gross, Time's Up, Nuno Jardim Nunes:
Lucid Peninsula, a Physical Narrative Art Installation Comprising Interactive 360° Virtual Reality Components. Int. J. Creative Interfaces Comput. Graph. 10(1): 1-15 (2019) - [c75]Cláudia Silva, Catia Prandi, Marta Ferreira, Valentina Nisi, Nuno Jardim Nunes:
See the World Through the Eyes of a Child: Learning from children's cognitive maps for the design of child-targeted locative systems. Conference on Designing Interactive Systems 2019: 763-776 - [c74]Steven Houben, Ben Bengler, Daniel Gavrilov, Sarah Gallacher, Valentina Nisi, Nuno Jardim Nunes, Licia Capra, Yvonne Rogers:
Roam-IO: Engaging with People Tracking Data through an Interactive Physical Data Installation. Conference on Designing Interactive Systems 2019: 1157-1169 - [c73]Cláudia Silva, Catia Prandi, Marta Ferreira, Valentina Nisi, Nuno Jardim Nunes:
Towards Locative Systems for, and by, Children: A Cognitive Map Study of Children's Perceptions and Design Suggestions. Creativity & Cognition 2019: 382-395 - [c72]Paulo Bala, Raul Masu, Valentina Nisi, Nuno Nunes:
"When the Elephant Trumps": A Comparative Study on Spatial Audio for Orientation in 360º Videos. CHI 2019: 695 - [c71]Vanessa Cesário, António Coelho, Valentina Nisi:
"This Is Nice but That Is Childish": Teenagers Evaluate Museum-Based Digital Experiences Developed by Cultural Heritage Professionals. CHI PLAY (Companion) 2019: 159-169 - [c70]Valentina Nisi, Mara Dionísio, Cláudia Silva, Nuno Jardim Nunes:
A participatory platform supporting awareness and empathy building between tourists and locals: the Há-Vita case study. CHItaly 2019: 16:1-16:10 - [c69]Pedro Loureiro, Catia Prandi, Valentina Nisi, Nuno Nunes:
On exploiting acoustic sensing and citizen science in a game for biodiversity monitoring and awareness. INFOCOM Workshops 2019: 572-577 - [c68]Vanessa Cesário, Rui Trindade, Sandra Câmara Olim, Valentina Nisi:
Memories of Carvalhal's Palace: Haunted Encounters, a Museum Experience to Engage Teenagers. INTERACT (4) 2019: 554-557 - [c67]Vanessa Cesário, António Coelho, Valentina Nisi:
Word Association: Engagement of Teenagers in a Co-design Process. INTERACT (4) 2019: 693-697 - [c66]Mara Dionisio, Cláudia Silva, Valentina Nisi:
Fostering Interaction Between Locals and Visitors by Designing a Community-Based Tourism Platform on a Touristic Island. INTERACT (2) 2019: 768-787 - [c65]Valentina Nisi, Vanessa Cesário, Nuno Nunes:
Augmented Reality Museum's Gaming for Digital Natives: Haunted Encounters in the Carvalhal's Palace. ICEC-JCSG 2019: 28-41 - [i1]Ashley Colley, Jacob Thebault-Spieker, Allen Yilun Lin, Donald Degraen, Benjamin Fischman, Jonna Häkkilä, Kate Kuehl, Valentina Nisi, Nuno Jardim Nunes, Nina Wenig, Dirk Wenig, Brent J. Hecht, Johannes Schöning:
The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement. CoRR abs/1903.12041 (2019) - 2018
- [j8]Valentina Nisi, Mara Dionisio, Mary Barreto, Nuno Nunes:
A Mixed Reality neighborhood tour: Understanding visitor experience and perceptions. Entertain. Comput. 27: 89-100 (2018) - [j7]Filipe Quintal, Mary Barreto, Clinton Jorge, Valentina Nisi, Nuno Nunes:
Watt-I-See: Design and Evaluation of an Interactive Installation Using Eco-feedforward Strategies. Interact. Comput. 30(1): 31-45 (2018) - [j6]Mónica Mendes, Pedro Ângelo, Nuno Correia, Valentina Nisi:
Appropriating Video Surveillance for Art and Environmental Awareness: Experiences from ARTiVIS. Sci. Eng. Ethics 24(3): 947-970 (2018) - [c64]Marko Radeta, Nuno Jardim Nunes, Dinarte Vasconcelos, Valentina Nisi:
POSEIDON - Passive-acoustic Ocean Sensor for Entertainment and Interactive Data-gathering in Opportunistic Nautical-activities. Conference on Designing Interactive Systems 2018: 999-1011 - [c63]Vanessa Cesário, António Coelho, Valentina Nisi:
Co-designing Gaming Experiences for Museums with Teenagers. ArtsIT/DLI 2018: 38-47 - [c62]Pedro Loureiro, Catia Prandi, Nuno Nunes, Valentina Nisi:
Citizen Science and Game with a Purpose to Foster Biodiversity Awareness and Bioacoustic Data Validation. ArtsIT/DLI 2018: 245-255 - [c61]Paulo Bala, Raul Masu, Valentina Nisi, Nuno Nunes:
Cue Control: Interactive Sound Spatialization for 360° Videos. ICIDS 2018: 333-337 - [c60]Mara Dionisio, Valentina Nisi, Nuno Correia:
Leveraging on Transmedia Entertainment Education to Augment Tourists' Awareness Towards Social Issues. ICIDS 2018: 646-651 - [c59]Paulo Bala, Dina Dionisio, Valentina Nisi, Nuno Nunes:
Visually Induced Motion Sickness in 360° Videos: Comparing and Combining Visual Optimization Techniques. ISMAR Adjunct 2018: 244-249 - [c58]Catia Prandi, Valentina Nisi, R. J. Villaflor, Stephanie Liao, Bria Best, Victor Gavina, Nuno Nunes:
On designing a way-finding system to assist users with respiratory ailments and track symptoms. MobileHCI Adjunct 2018: 47-54 - 2017
- [j5]Valentina Nisi, Enrico Costanza, Mara Dionisio:
Placing Location-Based Narratives in Context Through a Narrator and Visual Markers. Interact. Comput. 29(3): 287-305 (2017) - [j4]Catia Prandi, Marco Roccetti, Paola Salomoni, Valentina Nisi, Nuno Jardim Nunes:
Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design. Multim. Tools Appl. 76(4): 4951-4979 (2017) - [c57]Mara Dionísio, Paulo Bala, Valentina Nisi, Ian Oakley, Nuno Nunes:
Step by Step: Evaluating Navigation Styles in Mixed Reality Entertainment Experience. ACE 2017: 32-45 - [c56]Cláudia Silva, Valentina Nisi, Joseph D. Straubhaar:
Share yourself first: exploring strategies for the creation of locative content for and by low-literacy communities: Full paper. C&T 2017: 236-245 - [c55]Ashley Colley, Jacob Thebault-Spieker, Allen Yilun Lin, Donald Degraen, Benjamin Fischman, Jonna Häkkilä, Kate Kuehl, Valentina Nisi, Nuno Jardim Nunes, Nina Wenig, Dirk Wenig, Brent J. Hecht, Johannes Schöning:
The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement. CHI 2017: 1179-1192 - [c54]Vanessa Cesário, Marko Radeta, Sónia Matos, Valentina Nisi:
The Ocean Game: Assessing Children's Engagement and Learning in a Museum Setting Using a Treasure-Hunt Game. CHI PLAY (Companion) 2017: 99-109 - [c53]Catia Prandi, Valentina Nisi, Nuno Jardim Nunes:
Bus Stops as Interactive Touchpoints: Improving Engagement and Use of Public Transport. CHItaly 2017: 20:1-20:6 - [c52]Vanessa Cesário, António Coelho, Valentina Nisi:
Audio Guides and Human Tour Guides: Measuring Children's Engagement & Learning at a Museum Setting. DCPD@CHItaly 2017: 133-137 - [c51]Nuno Jardim Nunes, Miguel Ribeiro, Catia Prandi, Valentina Nisi:
Beanstalk: a community based passive wi-fi tracking system for analysing tourism dynamics. EICS 2017: 93-98 - [c50]Marko Radeta, Vanessa Cesário, Sónia Matos, Valentina Nisi:
Gaming Versus Storytelling: Understanding Children's Interactive Experiences in a Museum Setting. ICIDS 2017: 163-178 - [c49]Paulo Bala, Valentina Nisi, Nuno Nunes:
Evaluating User Experience in 360º Storytelling Through Analytics. ICIDS 2017: 270-273 - [c48]Vanessa Cesário, António Coelho, Valentina Nisi:
Enhancing Museums' Experiences Through Games and Stories for Young Audiences. ICIDS 2017: 351-354 - [c47]Mara Dionisio, Valentina Nisi, Nuno Correia:
Leveraging on Transmedia Entertainment-Education to Offer Tourists a Meaningful Experience. ICIDS 2017: 359-362 - [c46]Maria José Ferreira, Valentina Nisi, Francisco S. Melo, Ana Paiva:
Learning and Teaching Biodiversity Through a Storyteller Robot. ICIDS 2017: 367-371 - [c45]Catia Prandi, Nuno Nunes, Miguel Ribeiro, Valentina Nisi:
Enhancing sustainable mobility awareness by exploiting multi-sourced data: The case study of the Madeira islands. SustainIT 2017: 62-66 - [c44]Cláudia Silva, Ana Bettencourt, Mara Dionisio, Deborah Castro, Dina Dionisio, Duarte Teixeira, Valentina Nisi:
Há-Vita: A transmedia platform about Madeira's nature and culture. SustainIT 2017: 118-119 - [c43]Vanessa Cesário, Sónia Matos, Marko Radeta, Valentina Nisi:
Designing Interactive Technologies for Interpretive Exhibitions: Enabling Teen Participation Through User-Driven Innovation. INTERACT (1) 2017: 232-241 - [c42]Vanessa Cesário, Marko Radeta, António Coelho, Valentina Nisi:
Shifting from the Children to the Teens' Usability: Adapting a Gamified Experience of a Museum Tour. INTERACT (4) 2017: 464-468 - [c41]Mara Dionisio, Paulo Bala, Valentina Nisi, Nuno Nunes:
Fragments of laura: incorporating mobile virtual reality in location aware mobile storytelling experiences. MUM 2017: 165-176 - [c40]Paulo Bala, Mara Dionisio, Rui Trindade, Sandra Câmara Olim, Valentina Nisi, Nuno Nunes:
Evaluating the influence of location and medium applied to mobile VR storytelling. MUM 2017: 371-378 - [e1]Nuno Nunes, Ian Oakley, Valentina Nisi:
Interactive Storytelling - 10th International Conference on Interactive Digital Storytelling, ICIDS 2017, Funchal, Madeira, Portugal, November 14-17, 2017, Proceedings. Lecture Notes in Computer Science 10690, Springer 2017, ISBN 978-3-319-71026-6 [contents] - 2016
- [j3]Valentina Nisi, Clinton Jorge, Nuno Jardim Nunes, Julian Hanna:
Madeira Story Generator: Prospecting serendipitous storytelling in public spaces. Entertain. Comput. 16: 15-27 (2016) - [c39]Vanessa Cesário, Joel Rodrigues, Helen Li, Iris Wu, Valentina Nisi:
Crescendo: Routine Learning App for Children with Autism Spectrum Disorders. IDC 2016: 571-576 - [c38]Vanessa Cesário, Paulo Freitas, Diana Pimentel, Valentina Nisi:
Children's Books: Paper VS Digital, What Do They Prefer? IDC 2016: 625-630 - [c37]Filipe Quintal, Clinton Jorge, Valentina Nisi, Nuno Jardim Nunes:
What-I-See: A Tangible Visualization of Energy. AVI 2016: 120-127 - [c36]Nuno Jardim Nunes, Valentina Nisi, Kara Rennert:
beEco: Co-designing a Game with Children to Promote Environmental Awareness - A Case Study. CHI Extended Abstracts 2016: 718-727 - [c35]Catia Prandi, Paola Salomoni, Marco Roccetti, Valentina Nisi, Nuno Jardim Nunes:
Walking with Geo-Zombie: A pervasive game to engage people in urban crowdsourcing. ICNC 2016: 1-5 - [c34]Paulo Bala, Mara Dionisio, Valentina Nisi, Nuno Jardim Nunes:
IVRUX: A Tool for Analyzing Immersive Narratives in Virtual Reality. ICIDS 2016: 3-11 - [c33]Mara Dionisio, Valentina Nisi, Nuno Jardim Nunes, Paulo Bala:
Transmedia Storytelling for Exposing Natural Capital and Promoting Ecotourism. ICIDS 2016: 351-362 - [c32]Vanessa Cesário, Valentina Nisi, António Coelho:
ClueKing: Allowing Parents to Customize an Informal Learning Environment for Children. SGAMES 2016: 23-30 - 2015
- [j2]Catia Prandi, Valentina Nisi, Paola Salomoni, Nuno Jardim Nunes, Marco Roccetti:
Mapping urban accessibility: gamifying the citizens' experience. EAI Endorsed Trans. Ambient Syst. 2(8): e2 (2015) - [c31]Mara Dionisio, Paulo Bala, Rui Trindade, Valentina Nisi, Julian Hanna, Time's Up:
Lucid Peninsula: DreamScope - An Interactive Physical Installation. Creativity & Cognition 2015: 377-378 - [c30]Catia Prandi, Valentina Nisi, Paola Salomoni, Nuno Jardim Nunes:
From gamification to pervasive game in mapping urban accessibility. CHItaly 2015: 126-129 - [c29]Paola Salomoni, Catia Prandi, Marco Roccetti, Valentina Nisi, Nuno Jardim Nunes:
Crowdsourcing Urban Accessibility: : Some Preliminary Experiences with Results. CHItaly 2015: 130-133 - [c28]Gustavo Marfia, F. Muzzarelli, Giovanni Matteucci, Valentina Nisi, Nuno Jardim Nunes:
Rethinking User Generated Location Rating: Where Does the Lion Get its Share? CHItaly 2015: 182-185 - [c27]Mara Dionisio, Mary Barreto, Valentina Nisi, Nuno Jardim Nunes, Julian Hanna, Bianca Herlo, Jennifer Schubert:
Evaluation of Yasmine's Adventures: Exploring the Socio-Cultural Potential of Location Aware Multimedia Stories. ICIDS 2015: 251-258 - [c26]Filipe Quintal, Nuno Jardim Nunes, Valentina Nisi:
Exploring the dimensions of eco-feedback in the wild. SustainIT 2015: 1-3 - [c25]Filipe Quintal, Lucas Pereira, Nuno Jardim Nunes, Valentina Nisi:
What-a-Watt: exploring electricity production literacy through a long term eco-feedback study. SustainIT 2015: 1-6 - [c24]Clinton Jorge, Valentina Nisi, Julian Hanna, Nuno Jardim Nunes, Miguel Caldeira, Amanda Marinho:
MStoryG: Exploring Serendipitous Storytelling Within High Anxiety Public Spaces. INTERACT (4) 2015: 335-353 - [c23]Valentina Nisi, Mara Dionisio, Julian Hanna, Luis Ferreira, Nuno Jardim Nunes:
Yasmine's Adventures: An Interactive Urban Experience Exploring the Sociocultural Potential of Digital Entertainment. ICEC 2015: 343-356 - [c22]Mara Dionisio, Paulo Bala, Rui Trindade, Valentina Nisi, Nuno Jardim Nunes, Time's Up:
DreamScope Catcher: A Touch Sensitive Interface to Catch Dreams. ITS 2015: 417-420 - 2014
- [c21]Susan Buenafe, Luis Guzman, Namrata Kannan, Kristine Mendoza, Nuno Jardim Nunes, Valentina Nisi, Pedro F. Campos, Frederica Gonçalves, Miguel Campos, Paulo Freitas:
Yarn: a product for unraveling stories. NordiCHI 2014: 1089-1094 - [c20]Mónica Mendes, Pedro Ângelo, Nuno Correia, Valentina Nisi, Nuno Jardim Nunes, Donovan Costa:
Hug a tree in Africa. PDC (2) 2014: 161-163 - 2013
- [c19]Mara Dionisio, Duarte Teixeira, Poan Shen, Mario Dinis, Monchu Chen, Nuno Jardim Nunes, Valentina Nisi, José Paiva:
Eat&Travel: A New Immersive Dining Experience for Restaurants. Advances in Computer Entertainment 2013: 532-535 - [c18]Olga Lyra, Evangelos Karapanos, Rúben Gouveia, Valentina Nisi, Nuno Jardim Nunes:
Engaging children in longitudinal behavioral studies through playful technologies. IDC 2013: 396-399 - [c17]Clinton Jorge, Valentina Nisi, Nuno Jardim Nunes, Giovanni Innella, Miguel Caldeira, Duarte L. Sousa:
Ambiguity in design: an airport split-flap display storytelling installation. CHI Extended Abstracts 2013: 541-546 - [c16]Valentina Nisi, Nuno Jardim Nunes, Filipe Quintal, Mary Barreto:
SINAIS from Fanal: design and evaluation of an art-inspired eco-feedback system. CHItaly 2013: 3:1-3:10 - [c15]Olga Lyra, Evangelos Karapanos, Rúben Gouveia, Mary Barreto, Valentina Nisi, Nuno Jardim Nunes, John Zimmerman, Jodi Forlizzi:
Towards persuasive sociometric technologies for inclusive educational settings. CHItaly 2013: 10:1-10:9 - [c14]Clinton Jorge, Julian Hanna, Valentina Nisi, Nuno Jardim Nunes, Miguel Caldeira, Giovanni Innella:
Fostering ambiguity: decontextualizing and repurposing a familiar public display. CHItaly 2013: 23:1-23:10 - [c13]Mayur Karnik, Ian Oakley, Jayant Venkatanathan, Tasos Spiliotopoulos, Valentina Nisi:
Uses & gratifications of a facebook media sharing group. CSCW 2013: 821-826 - [c12]Clinton Jorge, Julian Hanna, Valentina Nisi, Nuno Jardim Nunes, Miguel Caldeira, Giovanni Innella, Amanda Marinho:
Storytelling and the Use of Social Media in Digital Art Installations. ICIDS 2013: 233-244 - [c11]Mayur Karnik, Ian Oakley, Valentina Nisi:
Performing Online and Offline: How DJs Use Social Networks. INTERACT (2) 2013: 63-80 - [c10]Filipe Quintal, Mary Barreto, Nuno Jardim Nunes, Valentina Nisi, Lucas Pereira:
WattsBurning on My Mailbox: A Tangible Art Inspired Eco-feedback Visualization for Sharing Energy Consumption. INTERACT (4) 2013: 133-140 - [c9]Filipe Quintal, Lucas Pereira, Nuno Jardim Nunes, Valentina Nisi, Mary Barreto:
WATTSBurning: Design and Evaluation of an Innovative Eco-Feedback System. INTERACT (1) 2013: 453-470 - 2012
- [j1]Evangelos Karapanos, Mary Barreto, Valentina Nisi, Evangelos Niforatos:
Does locality make a difference? Assessing the effectiveness of location-aware narratives. Interact. Comput. 24(4): 273-279 (2012) - [c8]Filipe Quintal, Valentina Nisi, Nuno Jardim Nunes, Mary Barreto, Lucas Pereira:
HomeTree - An Art Inspired Mobile Eco-feedback Visualization. Advances in Computer Entertainment 2012: 545-548 - [c7]Mónica Mendes, Pedro Ângelo, Valentina Nisi, Nuno Correia:
Digital art, HCI and environmental awareness evaluating play with fire. NordiCHI 2012: 408-417 - 2011
- [c6]Mónica Mendes, Pedro Ângelo, Valentina Nisi, Nuno Correia:
Play with fire. Advances in Computer Entertainment Technology 2011: 89 - [c5]Valentina Nisi, Diego Nicoletti, Raffaella Nisi, Nuno Jardim Nunes:
Beyond Eco-feedback: using art and emotional attachment to express energy consumption. Creativity & Cognition 2011: 381-382 - [c4]Mara Dionisio, Valentina Nisi, Jos P. van Leeuwen:
iLand: a tangible location aware narrative experience. TEI 2011: 407-408 - 2010
- [c3]Mara Dionisio, Valentina Nisi, Jos P. van Leeuwen:
The iLand of Madeira Location Aware Multimedia Stories. ICIDS 2010: 147-152
2000 – 2009
- 2009
- [c2]Roberto Sousa, Valentina Nisi, Ian Oakley:
Glaze: A Visualization Framework for Mobile Devices. INTERACT (1) 2009: 870-873 - 2008
- [b1]Valentina Nisi:
Location aware multimedia narratives. Trinity College Dublin, Ireland, 2008 - 2004
- [c1]Valentina Nisi, Alison Wood, Glorianna Davenport, Ian Oakley:
Hopstory: An Interactive, Location-Based Narrative Distributed in Space and Time. TIDSE 2004: 132-141
Coauthor Index
aka: Nuno Jardim Nunes
aka: Sandra Monica Câmara Olim
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