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Reconstructing 3D human models with a Kinect

Published: 01 January 2016 Publication History
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  • Abstract

    Three-dimensional human model reconstruction has wide applications due to the rapid development of computer vision. The appearance of cheap depth camera, such as Kinect, opens up new horizons for home-oriented 3D human reconstructions. However, the resolution of Kinect is relatively low, making it difficult to build accurate human models. In this paper, we improve the accuracy of human model reconstruction from two aspects. First, we improve the depth data quality by registering the depth images captured from multi-views with a single Kinect. The part-wise registration method and implicit-surface-based de-noising method are proposed. Second, we utilize a statistical human model to iteratively augment and complete the human body information by fitting the statistical human model to the registered depth image. Experimental results and several applications demonstrate the applicability and quality of our system, which can be potentially used in virtual try-on systems. Copyright © 2015 John Wiley & Sons, Ltd.

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    Cited By

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    • (2021)A Comfort Feedback Method for Remote FittingExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411763.3451729(1-6)Online publication date: 8-May-2021
    • (2020)Multiple Kinect based system to monitor and analyze key performance indicators of physical trainingHuman-centric Computing and Information Sciences10.1186/s13673-020-00256-410:1Online publication date: 14-Dec-2020
    • (2018)The Design of a Deformable Robotic Mannequin2018 IEEE International Conference on Robotics and Biomimetics (ROBIO)10.1109/ROBIO.2018.8665194(630-635)Online publication date: 12-Dec-2018
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      cover image Computer Animation and Virtual Worlds
      Computer Animation and Virtual Worlds  Volume 27, Issue 1
      January 2016
      85 pages

      Publisher

      John Wiley and Sons Ltd.

      United Kingdom

      Publication History

      Published: 01 January 2016

      Author Tags

      1. 3D human modeling
      2. Kinect
      3. de-noise
      4. human statistical model
      5. registration

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      View all
      • (2021)A Comfort Feedback Method for Remote FittingExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411763.3451729(1-6)Online publication date: 8-May-2021
      • (2020)Multiple Kinect based system to monitor and analyze key performance indicators of physical trainingHuman-centric Computing and Information Sciences10.1186/s13673-020-00256-410:1Online publication date: 14-Dec-2020
      • (2018)The Design of a Deformable Robotic Mannequin2018 IEEE International Conference on Robotics and Biomimetics (ROBIO)10.1109/ROBIO.2018.8665194(630-635)Online publication date: 12-Dec-2018
      • (2018)Optimizing human model reconstruction from RGB-D images based on skin detectionVirtual Reality10.1007/s10055-016-0291-y20:3(159-172)Online publication date: 27-Dec-2018
      • (2018)Federated Filter Algorithm with Positioning Technique Based on 3D SensorCircuits, Systems, and Signal Processing10.1007/s00034-017-0686-337:6(2613-2628)Online publication date: 1-Jun-2018

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