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Multisensory Experiences for Art Appreciation

Published: 30 August 2021 Publication History

Abstract

This study aims at understanding multisensory interactions, from visual or bimodal to all senses, to design user experiences for art appreciation. Museum experiences are not just an encounter between an eager visiting public who soaks up the knowledge articulated by the curatorial team. It is a multilayered journey that is proprioceptive, sensory, intellectual, aesthetic, and social, leading to learning and reflection [1]. The target users for this study are people who are not well versed with the context of a visual artwork and are unable to interpret it. Based on secondary readings, it is essential to determine what sensory experiences we can design for and how we can meaningfully stimulate such experiences, when interacting with technology, while understanding the limitations that come into play when users need to monitor more than one sense at a time [2]. The research conducted for this study involved evaluation of simple everyday life activities for multisensorial interactions, through both qualitative and quantitative data collection. The observations from these activities and secondary readings of the subject, have further been tested in the context of visual art experiences, through auditory and visual art prototypes. The key finding of the study is that any multisensory experiences should be designed by isolating the secondary sense modalities. The experience through unconscious senses should be induced involuntarily, by associating a narrative with the entire experience. Based on these findings, a set of principles for designing multisensory experiences have been formed. These principles can further be tested in different contexts for designing intuitive immersive experiences.

References

[1]
Levant, N., Leone, A.P.: The Multisensory Museum: Cross-disciplinary Perspectives on Touch, Sound, Smell, Memory. Plymouth: Rowman & Littlefield. (Obrist, Gatti, Maggioni, Vi, & Velasco, 2017) (2014)
[2]
Obrist, M., et al.: Touch taste, & smell user interfaces: the future of multisensory HCI, pp. 3285–3292 (2016)
[3]
Obrist, M., Gatti, E., Maggioni, E., Vi, C.T., Velasco, C.: Multisensory experience in HCI. IEE Multimed. 9–12 (2017)
[4]
Pai DK Dario P and Chatila R Multisensory interaction: real and virtual Robotics Research. The Eleventh International Symposium 2005 Heidelberg Springer 489-498
[5]
Sony Design: Hidden Senses Concept/Stories/Sony Design (2019). https://www.sony.com/en/SonyInfo/design/stories/hidden_senses/. Accessed 15 Apr 2021
[6]
Kate Torgovnick. The 5 senses showdown: Designer Jinsop Lee grades 6 great experiences | TED Blog. [online] @tedtalks, May 2013. https://blog.ted.com/the-5-senses-showdown-how-to-grade-your-experiences/. Accessed 15 Apr 2021
[7]
Obrist, M.: Multi-sensory media experiences, pp. 221–221 (2015).
[8]
Motionographer: No Particular Order: Thoughts on Non-Linear Storytelling (2015). https://motionographer.com/2015/10/19/no-particular-order-thoughts-on-non-linear-storytelling/. Accessed 15 Apr 2021
[9]
Harvey ML et al. The influence of museum exhibit design on immersion and psychological flow Environ. Behav. 1998 30 5 601-627
[10]
Shakeel, T.: Amrita Sher Gil and her commentaries (2001). http://ir.amu.ac.in/3390/1/T%205867.pdf. Accessed 10 Mar 2021

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  • (2023)From Inclusive Theatre to inclusive technologies: Lessons learnt from co-designing Touch Tours with an Inclusive Theatre groupProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596094(1367-1382)Online publication date: 10-Jul-2023

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        cover image Guide Proceedings
        Human-Computer Interaction – INTERACT 2021: 18th IFIP TC 13 International Conference, Bari, Italy, August 30 – September 3, 2021, Proceedings, Part III
        Aug 2021
        697 pages
        ISBN:978-3-030-85612-0
        DOI:10.1007/978-3-030-85613-7
        • Editors:
        • Carmelo Ardito,
        • Rosa Lanzilotti,
        • Alessio Malizia,
        • Helen Petrie,
        • Antonio Piccinno,
        • Giuseppe Desolda,
        • Kori Inkpen

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        Springer-Verlag

        Berlin, Heidelberg

        Publication History

        Published: 30 August 2021

        Author Tags

        1. Multisensory interfaces
        2. Sensory isolation
        3. Immersive art experiences

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        • (2023)From Inclusive Theatre to inclusive technologies: Lessons learnt from co-designing Touch Tours with an Inclusive Theatre groupProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596094(1367-1382)Online publication date: 10-Jul-2023

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