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Assessing the Comprehensiveness of the Co-operative Performance Metric: A Mixed-Method Analysis Using Portal 2

Published: 26 June 2022 Publication History

Abstract

The Co-operative Performance Metric (CPM) is the only existing tool for evaluating co-located game play experiences but has not yet been extensively studied. To observe how effectively the CPM captured co-located and co-operative player behaviour, this study investigates the comprehensiveness of the CPM by comparing a CPM analysis of co-located gameplay with a much more time-consuming video ethnographic analysis. Five pairs of participants played the puzzle game Portal 2 for one hour, while their interactions were video recorded and analysed. Results indicate that the CPM successfully captures many co-operative behaviours relating to player experience, with some exceptions. The most important missing components were the social effects; 1) prior experience playing the game, and 2) whether players were friends. Thus, with some small modifications, the CPM can function as a quick but comprehensive assessment of co-operative player behaviour, social effects, and game genre.

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cover image Guide Proceedings
HCI in Games: 4th International Conference, HCI-Games 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings
Jun 2022
674 pages
ISBN:978-3-031-05636-9
DOI:10.1007/978-3-031-05637-6
  • Editor:
  • Xiaowen Fang

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 26 June 2022

Author Tags

  1. Co-located gameplay
  2. Co-operative gameplay
  3. Evaluating co-operative game design
  4. Mechanics
  5. Dynamics and aesthetics
  6. Video ethnography

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