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Interactive Image-based Modeling of Macrostructured Textures

Published: 01 January 1999 Publication History

Abstract

We describe a new hybrid approach, based on morphology and image analysis principles for efficient "macrostructured" texture generation. In this article, we apply the notions of distance measurement, proximity, and skeletons to provide efficient interactive control of distributions, orientations, sizes, etc. of macrostructures. Their shapes, as well as their local surface structures, are extracted from two orthogonal views of model pictures. Our method improves texture generation by merging two generally separated domains, namely texture analysis and geometric modeling.

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Cited By

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  • (2022)Procedural texturing of solid wood with knotsACM Transactions on Graphics10.1145/3528223.353008141:4(1-10)Online publication date: 22-Jul-2022
  • (2008)Evaluation of methods for approximating shapes used to synthesize 3D solid texturesACM Transactions on Applied Perception10.1145/1278760.12787654:4(1-27)Online publication date: 11-Feb-2008
  • (2007)Interactive editing and modeling of bidirectional texture functionsACM Transactions on Graphics10.1145/1276377.127644326:3(53-es)Online publication date: 29-Jul-2007
  • Show More Cited By

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Published In

cover image IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications  Volume 19, Issue 1
January 1999
90 pages

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IEEE Computer Society Press

Washington, DC, United States

Publication History

Published: 01 January 1999

Author Tags

  1. Macrostructured texture modeling
  2. bombing textures
  3. bump mapping
  4. cellular textures
  5. influence zone
  6. oriented particles
  7. realism
  8. rendering
  9. shape analysis
  10. skeleton

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Cited By

View all
  • (2022)Procedural texturing of solid wood with knotsACM Transactions on Graphics10.1145/3528223.353008141:4(1-10)Online publication date: 22-Jul-2022
  • (2008)Evaluation of methods for approximating shapes used to synthesize 3D solid texturesACM Transactions on Applied Perception10.1145/1278760.12787654:4(1-27)Online publication date: 11-Feb-2008
  • (2007)Interactive editing and modeling of bidirectional texture functionsACM Transactions on Graphics10.1145/1276377.127644326:3(53-es)Online publication date: 29-Jul-2007
  • (2007)Interactive editing and modeling of bidirectional texture functionsACM SIGGRAPH 2007 papers10.1145/1275808.1276443(53-es)Online publication date: 5-Aug-2007
  • (2007)Aura 3D TexturesIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2007.3113:2(379-389)Online publication date: 1-Mar-2007
  • (2006)A new algorithm for solid texture synthesisProceedings of the Second international conference on Advances in Visual Computing - Volume Part II10.1007/11919629_78(780-789)Online publication date: 6-Nov-2006
  • (2004)Stereological techniques for solid texturesACM SIGGRAPH 2004 Papers10.1145/1186562.1015724(329-335)Online publication date: 8-Aug-2004
  • (2004)Stereological techniques for solid texturesACM Transactions on Graphics10.1145/1015706.101572423:3(329-335)Online publication date: 1-Aug-2004
  • (2003)An approach for texture SDI visualizationProceedings of the 4th international conference conference on Computer systems and technologies: e-Learning10.1145/973620.973641(124-129)Online publication date: 19-Jun-2003
  • (2002)Self-similarity based texture editingACM Transactions on Graphics10.1145/566654.56663221:3(653-656)Online publication date: 1-Jul-2002
  • Show More Cited By

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