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10.1109/DIGITEL.2007.4guideproceedingsArticle/Chapter ViewAbstractPublication PagesConference Proceedingsacm-pubtype
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A Brief Survey of Distributed Computational Toys

Published: 26 March 2007 Publication History

Abstract

Distributed Computational Toys are physical artifacts that function based on the coordination of more than one computing device. Often, these toys take the form of a microcontroller network embedded in a children's construction kit. We present a survey of Distributed Computational Toys. Although most of the toys we surveyed were built in the last five years and exist only as research projects, they build on the rich history of Constructivism, Constructionism and Kinesthetic Learning. Projects are tagged according to their structure, status, and intended functionality: Construction Kits, Physical Programming, and Cellular Automata.

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  • (2021)Synergistic Social Technology: Designing Systems with ‘Needs’ that Encourage and Support Social InteractionProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462021(1419-1432)Online publication date: 28-Jun-2021
  • (2020)Flippo the Robo-Shoe-Fly: A Foot Dwelling Social Wearable CompanionExtended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3334480.3382928(1-10)Online publication date: 25-Apr-2020
  • (2015)Computationally Enhanced Toolkits for ChildrenFoundations and Trends in Human-Computer Interaction10.1561/11000000579:1(1-68)Online publication date: 1-Dec-2015
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cover image Guide Proceedings
DIGITEL '07: Proceedings of the The First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
March 2007
218 pages
ISBN:0769528015

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IEEE Computer Society

United States

Publication History

Published: 26 March 2007

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Cited By

View all
  • (2021)Synergistic Social Technology: Designing Systems with ‘Needs’ that Encourage and Support Social InteractionProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462021(1419-1432)Online publication date: 28-Jun-2021
  • (2020)Flippo the Robo-Shoe-Fly: A Foot Dwelling Social Wearable CompanionExtended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3334480.3382928(1-10)Online publication date: 25-Apr-2020
  • (2015)Computationally Enhanced Toolkits for ChildrenFoundations and Trends in Human-Computer Interaction10.1561/11000000579:1(1-68)Online publication date: 1-Dec-2015
  • (2013)Gears of our childhoodProceedings of the 12th International Conference on Interaction Design and Children10.1145/2485760.2485786(173-182)Online publication date: 24-Jun-2013
  • (2012)The i-CubeProceedings of the Designing Interactive Systems Conference10.1145/2317956.2318016(398-407)Online publication date: 11-Jun-2012
  • (2011)PlushbotProceedings of the fifth international conference on Tangible, embedded, and embodied interaction10.1145/1935701.1935753(257-260)Online publication date: 22-Jan-2011
  • (2009)Children's programming, reconsideredProceedings of the 8th International Conference on Interaction Design and Children10.1145/1551788.1551790(1-8)Online publication date: 3-Jun-2009
  • (2008)Physical shortcuts for media remote controlsProceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment10.5555/1363200.1363212(1-8)Online publication date: 8-Jan-2008

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