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10.1109/VR.2010.5444815guideproceedingsArticle/Chapter ViewAbstractPublication PagesConference Proceedingsacm-pubtype
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Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality

Published: 20 March 2010 Publication History

Abstract

Most of today's mobile internet devices contain facilities to display maps of the user's surroundings with points of interest embedded into the map. Other researchers have already explored complementary, egocentric visualizations of these points of interest using mobile mixed reality. Being able to perceive the point of interest in detail within the user's current context is desirable, however, it is challenging to display off-screen or occluded points of interest. We have designed and implemented space-distorting visualizations to address these situations. While this class of visualizations has been extensively studied in information visualization, we are not aware of any attempts to apply them to augmented or mixed reality. Based on the informal user feedback that we have gathered, we have performed several iterations on our visualizations. We hope that our initial results can inspire other researchers to also investigate space-distorting visualizations for mixed and augmented reality.

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  • (2023)Spatial Chef: A Spatial Transforming VR Game with Full Body InteractionExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3583826(1-6)Online publication date: 19-Apr-2023
  • (2021)Poros: Configurable Proxies for Distant Interactions in VRProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445685(1-12)Online publication date: 6-May-2021
  • (2019)Depth Perception in Projective Augmented Reality: An Evaluation of Advanced Visualization TechniquesProceedings of the 25th ACM Symposium on Virtual Reality Software and Technology10.1145/3359996.3364245(1-11)Online publication date: 12-Nov-2019
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  1. Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality

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      Published In

      cover image Guide Proceedings
      VR '10: Proceedings of the 2010 IEEE Virtual Reality Conference
      March 2010
      1348 pages
      ISBN:9781424462377

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      IEEE Computer Society

      United States

      Publication History

      Published: 20 March 2010

      Author Tags

      1. augmented reality
      2. egocentric space-distorting visualizations
      3. information visualization
      4. mobile internet devices
      5. mobile mixed reality
      6. rapid environment exploration

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      Cited By

      View all
      • (2023)Spatial Chef: A Spatial Transforming VR Game with Full Body InteractionExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3583826(1-6)Online publication date: 19-Apr-2023
      • (2021)Poros: Configurable Proxies for Distant Interactions in VRProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445685(1-12)Online publication date: 6-May-2021
      • (2019)Depth Perception in Projective Augmented Reality: An Evaluation of Advanced Visualization TechniquesProceedings of the 25th ACM Symposium on Virtual Reality Software and Technology10.1145/3359996.3364245(1-11)Online publication date: 12-Nov-2019
      • (2018)A Visual Interaction Cue Framework from Video Game Environments for Augmented RealityProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173714(1-12)Online publication date: 21-Apr-2018
      • (2015)EnviroPulseProceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems10.1145/2702123.2702510(2073-2082)Online publication date: 18-Apr-2015
      • (2014)Lessons learnedInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2014.04.00172:10-11(704-716)Online publication date: 1-Oct-2014
      • (2011)Mobile Augmented RealityComputers and Graphics10.1016/j.cag.2011.04.00535:4(841-853)Online publication date: 1-Aug-2011
      • (2010)Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environmentsProceedings of the 17th ACM Symposium on Virtual Reality Software and Technology10.1145/1889863.1889911(211-218)Online publication date: 22-Nov-2010

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