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Actuation and tangible user interfaces: the Vaucanson duck, robots, and shape displays

Published: 15 February 2007 Publication History
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  • Abstract

    In the last decade, the vision of future interfaces has shifted from virtual reality to augmented and tangible user interfaces (UI) where virtual and physical (or "bits and atoms") co-exist in harmony. Recently, a growing number of designers and researchers have been taking the next logical step: creating interfaces where physical, tangible elements are not merely dynamically coupled to the digital attributes and information, but are themselves dynamic, self-reconfigurable devices that can change their physical properties depending on the state of the interfaces, the user, or the environment.A combination of the actuation, self-configuration, and tangibility can expand and enhance the design of tangible interfaces. In this paper, we present an overview of the use of actuation in user interfaces and discuss the rationality of building actuated interfaces. We then discuss actuated interfaces in detail based on our experience designing Lumen shape displays. Work on actuated interfaces is still in its infancy, projects are few and far between, so we consider this paper an invitation to discussion and hope it can help stimulate further research in this area.

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    cover image ACM Other conferences
    TEI '07: Proceedings of the 1st international conference on Tangible and embedded interaction
    February 2007
    296 pages
    ISBN:9781595936196
    DOI:10.1145/1226969
    • Conference Chairs:
    • Brygg Ullmer,
    • Albrecht Schmidt
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

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    Published: 15 February 2007

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    Author Tags

    1. collaboration
    2. haptics
    3. interaction
    4. shape displays

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    TEI07
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    • CCT
    TEI07: Tangible and Embedded Interaction 2007
    February 15 - 17, 2007
    Louisiana, Baton Rouge

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    Overall Acceptance Rate 393 of 1,367 submissions, 29%

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    • (2024)MorphMatrix: A Toolkit Facilitating Shape-Changing Interface DesignProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633383(1-12)Online publication date: 11-Feb-2024
    • (2024)MagneSwift: Low-Cost, Interactive Shape Display Leveraging Magnetic MaterialsProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642058(1-11)Online publication date: 11-May-2024
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    • (2023)Can we Effectively Combine Tangibles and Ultrasound Mid-Air Haptics? A Study of Acoustically Transparent Tangible SurfacesIEEE Transactions on Haptics10.1109/TOH.2023.326709616:4(477-483)Online publication date: Oct-2023
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