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Towards guidelines for designing augmented toy environments

Published: 25 February 2008 Publication History

Abstract

Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, however, requires designers to take both the traditional, technology-less nature of the toy, and the novel interactive aspects of the newly accessible virtual environment into account. This article attempts to present a unified set of guidelines for the design and implementation of augmented toy environments, drawing upon existing literature in traditional and educational toy and game design, as well as our own experiences in building mixed reality game environments. We also offer practical advice on the use of these guidelines by reporting on our own augmented toy environment for young children, called the Augmented Knight's Castle, which encourages learning about the Middle Ages in a playful way.

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cover image ACM Conferences
DIS '08: Proceedings of the 7th ACM conference on Designing interactive systems
February 2008
487 pages
ISBN:9781605580029
DOI:10.1145/1394445
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 25 February 2008

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  1. augmented toy environments
  2. design guidelines
  3. interactive systems
  4. mixed reality
  5. pervasive computing

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February 25 - 27, 2008
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  • (2023)Effect of augmented reality technology on learning behavior and attitudes of preschool students in science activitiesEducation and Information Technologies10.1007/s10639-023-12012-z29:4(4763-4784)Online publication date: 11-Jul-2023
  • (2023)CLIL-ing Preschoolers Through Cartoons and Other Audiovisual MaterialsHandbook of CLIL in Pre-primary Education10.1007/978-3-031-04768-8_30(475-494)Online publication date: 17-May-2023
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