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Augmented reality tour system for immersive experience of cultural heritage

Published: 14 December 2009 Publication History

Abstract

Cultural heritage sites, such as traditional palaces, have a wide range of services to help tourists understand them easily and to provide more attractive experience. However, these services are not easy to provide intuitive information about cultural relics to tourists because they typically use guide books or audio equipments. In this paper, we propose an augmented reality system for tourists' immersive experience at cultural heritage sites. The proposed augmented reality tour system provides an opportunity for tourists to have more realistic experience by showing virtual characters, which reproduce the past life at heritage sites. Its usefulness and effectiveness are verified by applying to a tour system at Sajeongjeon and Gangnyeongjeon of Gyeongbokgung, which is the representative of the cultural heritages in Korea.

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cover image ACM Conferences
VRCAI '09: Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
December 2009
374 pages
ISBN:9781605589121
DOI:10.1145/1670252
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 December 2009

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Author Tags

  1. augmented reality
  2. cultural heritage tour system
  3. virtual tours

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Overall Acceptance Rate 51 of 107 submissions, 48%

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Cited By

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  • (2024)Augmented Reality at Zoo Exhibits: A Design Framework for Enhancing the Zoo ExperienceProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642015(1-18)Online publication date: 11-May-2024
  • (2024)Scholarly MethodHandbook of Digital 3D Reconstruction of Historical Architecture10.1007/978-3-031-43363-4_3(41-64)Online publication date: 19-Apr-2024
  • (2023)Augmented Reality and Virtual Reality in Cultural Heritage Tourism Enhancing Visitor ExperiencesExploring Culture and Heritage Through Experience Tourism10.4018/978-1-6684-9957-3.ch002(13-34)Online publication date: 24-Oct-2023
  • (2023)Viaduct and Bridge Structural Analysis and Inspection through an App for Immersive Remote LearningElectronics10.3390/electronics1205122012:5(1220)Online publication date: 3-Mar-2023
  • (2023)Semi-automatic Generation of Historical Urban 3D Models at a Larger Scale Using Structure-from-Motion, Neural Rendering and Historical MapsResearch and Education in Urban History in the Age of Digital Libraries10.1007/978-3-031-38871-2_7(107-127)Online publication date: 29-Jul-2023
  • (2022)Digital 3D Technologies for Humanities Research and Education: An OverviewApplied Sciences10.3390/app1205242612:5(2426)Online publication date: 25-Feb-2022
  • (2022)Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students’ Learning Motivation and Learning Activity SatisfactionInnovative Technologies and Learning10.1007/978-3-030-91540-7_13(111-118)Online publication date: 1-Jan-2022
  • (2021)AR in the Architecture Domain: State of the ArtApplied Sciences10.3390/app1115680011:15(6800)Online publication date: 24-Jul-2021
  • (2021)Software and Content Design of a Browser-based Mobile 4D VR Application to Explore Historical City ArchitectureProceedings of the 3rd Workshop on Structuring and Understanding of Multimedia heritAge Contents10.1145/3475720.3484442(13-22)Online publication date: 20-Oct-2021
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