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Pictionaire: supporting collaborative design work by integrating physical and digital artifacts

Published: 06 February 2010 Publication History
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  • Abstract

    This paper introduces an interactive tabletop system that enhances creative collaboration across physical and digital artifacts. Pictionaire offers capture, retrieval, annotation, and collection of visual material. It enables multiple designers to fluidly move imagery from the physical to the digital realm; work with found, drawn and captured imagery; organize items into functional collections; and record meeting histories. These benefits are made possible by a large interactive table augmented with high-resolution overhead image capture. Summative evaluations with 16 professionals and four student pairs validated discoverability and utility of interactions, uncovered emergent functionality, and suggested opportunities for transitioning content to and from the table.

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    References

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    Cotting, D. and Gross, M. Interactive environment-aware display bubbles. Proceedings of UIST 2006, ACM (2006), 245--254.
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    Guimbretiere, F., Stone, M., and Winograd, T. Fluid interaction with high-resolution wall-size displays. Proceedings of UIST 2001, ACM (2001), 21--30.
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    Haller, M., Brandl, P., Leithinger, D., Leitner, J., Seifried, T., and Billinghurst, M. Shared Design Space: Sketching Ideas Using Digital Pens and a Large Augmented Tabletop Setup. In Advances in Artificial Reality and Tele-Existence. 2006.
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    Hartmann, B., Morris, M.R., Benko, H., and Wilson, A.D. Augmenting Interactive Tables with Mice & Keyboards. Proceedings of UIST 2009, ACM (2009), 149--152.
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    Herring, S.R., Chang, C., Krantzler, J., and Bailey, B.P. Getting inspired!: understanding how and why examples are used in creative design practice. Proceedings of CHI 2009, ACM (2009), 87--96.
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    Klemmer, S.R., Newman, M.W., Farrell, R., Bilezikjian, M., and Landay, J.A. The designers' outpost: a tangible interface for collaborative web site design. Proceedings of UIST 2001, ACM (2001), 1--10.
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    Cited By

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    • (2024)Clarifying and differentiating discoverabilityHuman–Computer Interaction10.1080/07370024.2024.2364606(1-26)Online publication date: 13-Jun-2024
    • (2023)Measuring the Impact of Augmented Prototyping Systems in Co-Design ActivitiesMultimodal Technologies and Interaction10.3390/mti71101087:11(108)Online publication date: 18-Nov-2023
    • (2023)ThingShare: Ad-Hoc Digital Copies of Physical Objects for Sharing Things in Video MeetingsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581148(1-22)Online publication date: 19-Apr-2023
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    cover image ACM Conferences
    CSCW '10: Proceedings of the 2010 ACM conference on Computer supported cooperative work
    February 2010
    468 pages
    ISBN:9781605587950
    DOI:10.1145/1718918
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 06 February 2010

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    Author Tags

    1. design tools
    2. surface computing
    3. tangible interaction

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    CSCW '10: Computer Supported Cooperative Work
    February 6 - 10, 2010
    Georgia, Savannah, USA

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    Cited By

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    • (2023)Measuring the Impact of Augmented Prototyping Systems in Co-Design ActivitiesMultimodal Technologies and Interaction10.3390/mti71101087:11(108)Online publication date: 18-Nov-2023
    • (2023)ThingShare: Ad-Hoc Digital Copies of Physical Objects for Sharing Things in Video MeetingsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581148(1-22)Online publication date: 19-Apr-2023
    • (2023)Projected Augmented Reality for Industrial Design: Challenges and OpportunitiesTowards a Smart, Resilient and Sustainable Industry10.1007/978-3-031-38274-1_6(61-73)Online publication date: 4-Aug-2023
    • (2021)Exploring a Feedback-Oriented Design Process Through Curved FoldingProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445639(1-8)Online publication date: 6-May-2021
    • (2021)WallTokens: Surface Tangibles for Vertical DisplaysProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445404(1-13)Online publication date: 6-May-2021
    • (2021)Exploring Tablet Interfaces for Product Appearance Authoring in Spatial Augmented RealityInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2021.102719156:COnline publication date: 1-Dec-2021
    • (2021)RealityBrush: an AR authoring system that captures and utilizes kinetic properties of everyday objectsMultimedia Tools and Applications10.1007/s11042-020-09332-480:20(31135-31158)Online publication date: 1-Aug-2021
    • (2020)coisTable: An Individual-and-Spatial-Aware Tabletop System for Co-located Collaboration2019 6th International Conference on Dependable Systems and Their Applications (DSA)10.1109/DSA.2019.00019(91-99)Online publication date: Jan-2020
    • (2020)Integrating Persuasive Technology in Participatory Design Workshops: Prototypes for Participant SupportPersuasive Technology. Designing for Future Change10.1007/978-3-030-45712-9_3(30-42)Online publication date: 8-Apr-2020
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