Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/1978942.1979048acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article

Affective computational priming and creativity

Published: 07 May 2011 Publication History

Abstract

While studies have shown that affect influences creativity, few investigate how affect influences creative performance with creativity support tools. Drawing from methods commonly used in psychology research, we present affective computational priming, a new method for manipulating affect using digitally embedded stimuli. We present two studies that explore computational techniques for inducing positive, neutral, and negative affect and examine their impact on idea generation with creativity support tools. Our results suggest that positive affective computational priming positively influences the quality of ideas generated. We discuss opportunities for future HCI research and offer practical applications of affective computational priming.

References

[1]
Amabile, T. Creativity in Context. Westview Press, Boulder, CO, 1996.
[2]
Amabile, T. The social psychology of creativity: A componential conceptualization. Journal of Personality and Social Psychology, 45, 357--376 (1983).
[3]
Amabile, T. Social psychology of creativity: A consensual assessment technique. Journal of Personality and Social Psychology, 43, 5 (1982), 997--1013.
[4]
Amabile, T., Barsade, S., Mueller, J. and Staw, B. Affect and Creativity at Work. Administrative Science Quarterly, 50 (2005), 367--403.
[5]
Bao, P., Gerber, E., Gergle, D. and Hoffman, D. Momentum: getting and staying on topic during a brainstorm. In Proc. CHI 2010, ACM (2010), 1233--1236.
[6]
Cardy, R.L. and Dobbins, G.H. Affect and appraisal accuracy: Liking as an integratl dimension in evaluating performance. Journal of Applied Psychology, 71 (1986), 672--678.
[7]
Carnevale, P. and Isen, A. The influence of positive affect and visual access on the discovery of integrative solutions in bilateral negoation. Organizational Behavior and Human Decision Processes, 37 (1986), 1--13.
[8]
Carver, C. and Scheier, M. Origins and functions of positive and negative affect: a control-process view. Psychological Review, 97 (1990), 19--35.
[9]
Clore, G. Why emotions are felt. in Ekman, P. and Davidson, R. eds. The nature of emotion: fundamental questions, Oxford University Press, New York, 1994, 103--111.
[10]
Compeau, D. and Higgins, C.A. Computer Self-Efficacy: Development of a Measure and Initial Test. MIS Quarterly, 19, 2 (1995), 189--211.
[11]
1Czerwinski, M., Horvitz, E. and Wilhite, S. A diary study of task switching and interruptions. In Proc. CHI 2004, ACM (2004), 175--182.
[12]
Duncker, K. On problem solving. Psychological Monographs, 58, 5 (1945), Whole No. 270.
[13]
Erez, A. and Isen, A.M. The influence of positive affect on the components of expectancy motivation. Journal of Applied Psychology, 87, 6 (2002), 1055--1067.
[14]
Estrada, C., Isen, A. and Young, M. Positive affect improves creative problem solving and influences reported source of practice satisfaction in physicians. Motivation and Emotion, 18, 4 (1994), 285--299.
[15]
Frederickson, B. What good are positive emotions? Review of General Psychology, 2 (1998), 300--319.
[16]
George, J. and Brief, A. Feeling good-doing good: A conceptual analysis of the mood at work - organizational spontaneity. Psychological Bulletin, 112 (1992), 310--329.
[17]
George, J. and Zhou, J. Understanding when bad mood fosters creativity and good ones don't: The role of context and clarity of feelings. Journal of Applied Psychology, 87 (2002), 687--697.
[18]
Gerber, E. and Lewis, S. Priming Approach Behavior in Mobile Devices. Northwestern University, (2010), Technical Report No.: NWU-DSGN-11-02.
[19]
Guilford, J.P. The Nature of Human Intelligence. McGraw-Hill, New York, 1967.
[20]
Heer, J. and Bostock, M. Crowdsourcing graphical perception: using mechanical turk to assess visualization design. In Proc. CHI 2010, ACM (2010), 203--212.
[21]
2Hewett, T., Czerwinski, M., Terry, M., Nunamaker, J., Candy, L., Kules, B. and Sylvan, E. Creativity Support Tool Evaluation Methods and Metrics. In Creativity Support Tools: A workshop sponsored by the National Science Foundation (2005), 10--24.
[22]
2Ipeirotis, P.G., Provost, F. and Wang, J. Quality management on Amazon Mechanical Turk. In Proc. ACM SIGKDD Workshop on Human Computation, ACM (2010), 64--67.
[23]
Isen, A. Positive Affect. in Dalgleish, T. and Power, M. eds. The Handbook of Cognition and Emotion, Wiley, New York, 1999, 521--539.
[24]
Isen, A., Daubman, K. and Nowicki, G.P. Positive affect facilitates creative problem solving. Journal of Personality and Social Psychology, 52 (1987), 1122--1131.
[25]
Isen, A., Johnson, M., Mertz, E. and Robinson, G. The influence of positive affect on the unusualness of word associations. Journal of Personality and Social Psychology, 48 (1985), 1413--1426.
[26]
Isen, A., Nygren, T. and Ashby, G. The influence of positive affect on subjective utility of gains and losses: It's not worth the risk. Journal of Personality and Social Psychology, 55, 710--717 (1988).
[27]
Izard, C.E. Human Emotions. Plenum Press, New York, 1977.
[28]
Kauffman, G. and Vosburg, S. The Effects of Mood on Early and Late Idea Production. Creativity Research Journal, 14, 3 (2002), 317--330.
[29]
Kittur, A., Chi, E.H. and Suh, B. Crowdsourcing user studies with Mechanical Turk. In Proc. CHI 2008, ACM (2008), 453--456.
[30]
Lang, P., Bradley, M., Cuthbert, B. International Affective Picture System: Affective ratings of pictures and instruction manual, NIMH Center for the Study of Emotion & Attention, University of Florida, 2008.
[31]
3Lee, K., C. K. and Cassidy, T. Principles of design leadership for industrial design teams in Taiwan. Design Studies, 10, 16 (2007), 1--26.
[32]
3Mednick, M.T., Mednick, S.A. and Mednick, E.V. Incubation of creative performance and specific associative priming. Journal of Abnormal and Social Psychology, 69, 84--88 (1964).
[33]
3Morris, W. Mood: The frame of mind. Springer-Verlag, New York, 1989.
[34]
Picard, R. Affective computing. The MIT Press, 2000.
[35]
Puccio, G. and Murdock, M. Creativity Assessment: Readings and Resources. Creative Education Foundation, Buffalo, NY, 1999.
[36]
Ross, J., Irani, L., Silberman, M.S., Zaldivar, A. and Tomlinson, B. Who are the crowdworkers?: shifting demographics in mechanical turk. In Proc. Ext. Abstracts CHI 2010, ACM (2010), 2863--2872.
[37]
3Shneiderman, B. (ed.), Creativity Support Tools: A Grand Challenge for HCI Researchers, London, 2009.
[38]
3Shneiderman, B., Fischer, G., Czerwinski, M., Resnick, M., Myers, B., Candy, L., Edmonds, E., Eisenberg, M., Giaccardi, E., Hewett, T., Jennings, P., Kules, B., Nakakoji, K., Nunamaker, J., Pausch, R., Selker, T., Sylvan, E. and Terry, M. Creativity Support Tools: Report From a U.S. National Science Foundation Sponsored Workshop. International Journal of Human-Computer Interaction, 20, 2 (2006), 61--77.
[39]
3Simonton, D.K. Origins of Genius: Darwinian Perspective on Creativity. Oxford University Press, New York, 1999.
[40]
40.Slepian, M., Weisbuch, M., Rutchick, A., Newman, L. and Ambady, N. Shedding light on insight: Priming bright Ideas. Journal of Experimental Social Psychology, 46 (2010), 696--700.
[41]
4Tierney, P. and Farmer, S. Creative self-efficacy: potential antecedents: Potential antecedents and relationship to creative performance. Academy of Management Journal, 45 (2002), 1137--1148.
[42]
4Torrance, E.P. Torrance Tests of Creative Thinking. Scholastic Testing Services, 1974.
[43]
4Zajonc, R.B. Feeling and thinking: Preferences need no inferences. American Psychologist, 35, 2 (1980), 151--175.

Cited By

View all
  • (2023)StoryChat: Designing a Narrative-Based Viewer Participation Tool for Live Streaming ChatroomsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580912(1-18)Online publication date: 19-Apr-2023
  • (2023)A Review of Affective Computing Research Based on Function-Component-Representation FrameworkIEEE Transactions on Affective Computing10.1109/TAFFC.2021.310451214:2(1655-1674)Online publication date: 1-Apr-2023
  • (2022)Adaptive and Personalized VisualizationundefinedOnline publication date: 16-Mar-2022
  • Show More Cited By

Index Terms

  1. Affective computational priming and creativity
    Index terms have been assigned to the content through auto-classification.

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    CHI '11: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    May 2011
    3530 pages
    ISBN:9781450302289
    DOI:10.1145/1978942
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 07 May 2011

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. computational primes
    2. creativity support tools
    3. design

    Qualifiers

    • Research-article

    Conference

    CHI '11
    Sponsor:

    Acceptance Rates

    CHI '11 Paper Acceptance Rate 410 of 1,532 submissions, 27%;
    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

    Upcoming Conference

    CHI 2025
    ACM CHI Conference on Human Factors in Computing Systems
    April 26 - May 1, 2025
    Yokohama , Japan

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)41
    • Downloads (Last 6 weeks)6
    Reflects downloads up to 16 Jan 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2023)StoryChat: Designing a Narrative-Based Viewer Participation Tool for Live Streaming ChatroomsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580912(1-18)Online publication date: 19-Apr-2023
    • (2023)A Review of Affective Computing Research Based on Function-Component-Representation FrameworkIEEE Transactions on Affective Computing10.1109/TAFFC.2021.310451214:2(1655-1674)Online publication date: 1-Apr-2023
    • (2022)Adaptive and Personalized VisualizationundefinedOnline publication date: 16-Mar-2022
    • (2021)Priming on Sustainable Design Idea Creation and EvaluationSustainability10.3390/su1309522713:9(5227)Online publication date: 7-May-2021
    • (2020)Crowd-powered creativity support systemsCompanion Proceedings of the 12th ACM SIGCHI Symposium on Engineering Interactive Computing Systems10.1145/3393672.3398646(1-4)Online publication date: 23-Jun-2020
    • (2020)Creativity on Paid Crowdsourcing PlatformsProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376677(1-14)Online publication date: 21-Apr-2020
    • (2020)The Impact of Displaying Diversity Information on the Formation of Self-assembling TeamsProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376654(1-15)Online publication date: 21-Apr-2020
    • (2020)The Design Brief as a Creativity Catalyst in Design Education: Priming through Problem StatementInternational Journal of Art & Design Education10.1111/jade.1233940:1(126-145)Online publication date: 30-Dec-2020
    • (2020)Categorizing Online Harassment Interventions2020 IEEE International Symposium on Technology and Society (ISTAS)10.1109/ISTAS50296.2020.9462206(255-265)Online publication date: 12-Nov-2020
    • (2020)Exploring crossmodal perceptual enhancement and integration in a sequence-reproducing task with cognitive primingJournal on Multimodal User Interfaces10.1007/s12193-020-00326-y15:1(45-59)Online publication date: 13-Jul-2020
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media