Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/237170.237229acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
Article
Free access

Efficient generation of motion transitions using spacetime constraints

Published: 01 August 1996 Publication History
First page of PDF

References

[1]
BALAFOUTIS, C. A., AND PATEL, R. V. Dynamic Analysis of Robot Manipulators: A Cartesian Tensor Approach. Kluwer Academic Publishers, 1991.
[2]
BRUDERLIN, A., AND WILLIAMS, L. Motion signal processing. In Computer Graphics (Aug. 1995), pp. 97-104. Proceedings of SIGGRAPH 95.
[3]
BURDETT, R. G., SKRINAR, G. S., ANDSIMON, S.R. Comparison of mechanical work and metabolic energy consumption during normal gait. Journal of Orhopaedic Research 1, 1 (1983), 63-72.
[4]
COHEN, M. F. Interactive spacetime control for animation. In Computer Graphics (July 1992), pp. 293-302. Proceedings of SIGGRAPH 92.
[5]
GILL, P. E., MURRAY, W., AND WRIGHT, M. H. Practical Optimization. Academic Press, 1981.
[6]
HOLLERBACH, J. M. A recursive lagrangian formulation of manipulator dynamics and a comparative study of dynamics formulation complexity. IEEE Transactions on Systems, Man, and Cybernetics SMC-IO, 11 (Nov. 1980).
[7]
LIU, Z., AND COHEN, M. F. An efficient symbolic interface to constraint based animation systems. In Proceedings of the 5th EuroGraphics Workshop on Animation and Simulation (Sept. 1994).
[8]
LIU, Z., GORTLER, S. J., AND COHEN, M. F. Hierarchical spacetime control. In Computer Graphics (July 1994), pp. 35- 42. Proceedings of SIGGRAPH 94.
[9]
UNUMA, M., ANJYO, K., AND TEKEUCHI, R. Fourier principles for emotion-based human figure animation. In Computer Graphics (Aug. 1995), pp. 91-96. Proceedings of SIG- GRAPH 95.
[10]
WITKIN, A., AND KASS, M. Spacetime constraints. In Computer Graphics (Aug. 1988), pp. 159-168. Proceedings of SIGGRAPH 88.
[11]
WITKIN, A., AND POPOVfC, Z. Motion warping. In Computer Graphics (Aug. 1995), pp. 105-108. Proceedings of SIGGRAPH 95.
[12]
ZHAO, J., AND BADLER, N. I. Inverse kinematics positioning using non-linear programming for highly articulated figures. ACM Transactions on Graphics 13, 4 (Oct. 1994), 313- 336.

Cited By

View all
  • (2024)comparative analysis of transitions generated using the Unity game development platformJournal of Computer Sciences Institute10.35784/jcsi.544230(47-52)Online publication date: 20-Mar-2024
  • (2023)Motion GraphsSeminal Graphics Papers: Pushing the Boundaries, Volume 210.1145/3596711.3596788(723-732)Online publication date: 1-Aug-2023
  • (2023)An Interactive Framework for Visually Realistic 3D Motion Synthesis using Evolutionarily-trained Spiking Neural NetworksProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/35855096:1(1-19)Online publication date: 16-May-2023
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
SIGGRAPH '96: Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
August 1996
528 pages
ISBN:0897917464
DOI:10.1145/237170
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 August 1996

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. computer animation
  2. cyclification
  3. human figure animation
  4. inverse kinematics
  5. motion capture
  6. motion control

Qualifiers

  • Article

Conference

SIGGRAPH96
Sponsor:

Acceptance Rates

SIGGRAPH '96 Paper Acceptance Rate 52 of 247 submissions, 21%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)150
  • Downloads (Last 6 weeks)21
Reflects downloads up to 02 Sep 2024

Other Metrics

Citations

Cited By

View all
  • (2024)comparative analysis of transitions generated using the Unity game development platformJournal of Computer Sciences Institute10.35784/jcsi.544230(47-52)Online publication date: 20-Mar-2024
  • (2023)Motion GraphsSeminal Graphics Papers: Pushing the Boundaries, Volume 210.1145/3596711.3596788(723-732)Online publication date: 1-Aug-2023
  • (2023)An Interactive Framework for Visually Realistic 3D Motion Synthesis using Evolutionarily-trained Spiking Neural NetworksProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/35855096:1(1-19)Online publication date: 16-May-2023
  • (2023)Continuous Intermediate Token Learning with Implicit Motion Manifold for Keyframe Based Motion Interpolation2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR52729.2023.01335(13894-13903)Online publication date: Jun-2023
  • (2022)Motion In-Betweening via Two-Stage TransformersACM Transactions on Graphics10.1145/3550454.355545441:6(1-16)Online publication date: 30-Nov-2022
  • (2022)GANimatorACM Transactions on Graphics10.1145/3528223.353015741:4(1-12)Online publication date: 22-Jul-2022
  • (2022)OptiTrap: Optimal Trap Trajectories for Acoustic Levitation DisplaysACM Transactions on Graphics10.1145/351774641:5(1-14)Online publication date: 26-Oct-2022
  • (2022)A Dual-Masked Auto-Encoder for Robust Motion Capture with Spatial-Temporal Skeletal Token CompletionProceedings of the 30th ACM International Conference on Multimedia10.1145/3503161.3547796(5123-5131)Online publication date: 10-Oct-2022
  • (2022)Authoring Virtual Crowds: A SurveyComputer Graphics Forum10.1111/cgf.1450641:2(677-701)Online publication date: 24-May-2022
  • (2022)TEACH: Temporal Action Composition for 3D Humans2022 International Conference on 3D Vision (3DV)10.1109/3DV57658.2022.00053(414-423)Online publication date: Sep-2022
  • Show More Cited By

View Options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Get Access

Login options

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media