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Watchit: simple gestures and eyes-free interaction for wristwatches and bracelets

Published: 27 April 2013 Publication History
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  • Abstract

    We present WatchIt, a prototype device that extends interaction beyond the watch surface to the wristband, and two interaction techniques for command selection and execution. Because the small screen of wristwatch computers suffers from visual occlusion and the fat finger problem, we investigated the use of the wristband as an available interaction resource. Not only does WatchIt use a cheap, energy efficient and invisible technology, but it involves simple, basic gestures that allow good performance after little training, as suggested by the results of a pilot study. We propose a novel gesture technique and an adaptation of an existing menu technique suitable for wristband interaction. In a user study, we investigated their usage in eyes-free contexts, finding that they perform well. Finally, we present techniques where the bracelet is used in addition to the screen to provide precise continuous control over list scrolling. We also report on a preliminary survey of traditional and digital jewelry that points to the high frequency of watches and bracelets in both genders and gives a sense of the tasks people feel like performing on such devices.

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    Cited By

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    • (2024)GestureMark: Shortcut Input Technique using Smartwatch Touch Gestures for XR GlassesProceedings of the Augmented Humans International Conference 202410.1145/3652920.3652941(63-71)Online publication date: 4-Apr-2024
    • (2024)Designing Haptic Feedback for Sequential Gestural InputsProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642735(1-17)Online publication date: 11-May-2024
    • (2024)Empowering Collaborative Application Development: A Robust Framework for Ad-Hoc Distributed SystemsIEEE Access10.1109/ACCESS.2024.339537012(62296-62316)Online publication date: 2024
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      cover image ACM Conferences
      CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
      April 2013
      3550 pages
      ISBN:9781450318990
      DOI:10.1145/2470654
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 27 April 2013

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      Author Tags

      1. continuous input
      2. digital jewelry
      3. eyes-free interaction
      4. input
      5. scrolling
      6. watch
      7. watch bracelet
      8. watchband
      9. watchstrap
      10. wearable computing

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      CHI '13 Paper Acceptance Rate 392 of 1,963 submissions, 20%;
      Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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      Cited By

      View all
      • (2024)GestureMark: Shortcut Input Technique using Smartwatch Touch Gestures for XR GlassesProceedings of the Augmented Humans International Conference 202410.1145/3652920.3652941(63-71)Online publication date: 4-Apr-2024
      • (2024)Designing Haptic Feedback for Sequential Gestural InputsProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642735(1-17)Online publication date: 11-May-2024
      • (2024)Empowering Collaborative Application Development: A Robust Framework for Ad-Hoc Distributed SystemsIEEE Access10.1109/ACCESS.2024.339537012(62296-62316)Online publication date: 2024
      • (2024)Deepening the synergistic role of additive manufacturing and computational strategies in jewelleryThe International Journal of Advanced Manufacturing Technology10.1007/s00170-024-13162-1131:3-4(1531-1549)Online publication date: 10-Feb-2024
      • (2023)Comparative Evaluation of Touch-Based Input Techniques for Experience Sampling on SmartwatchesProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627768(74-86)Online publication date: 3-Dec-2023
      • (2023)UnifiedSense: Enabling Without-Device Gesture Interactions Using Over-the-shoulder Training Between Redundant Wearable SensorsProceedings of the ACM on Human-Computer Interaction10.1145/36042777:MHCI(1-25)Online publication date: 13-Sep-2023
      • (2023)Enhancing Older Adults’ Gesture Typing Experience Using the T9 Keyboard on Small Touchscreen DevicesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581105(1-14)Online publication date: 19-Apr-2023
      • (2023)Analysis of User Experience of Hand Gestures for Interaction with Wearable DevicesInternational Journal of Human–Computer Interaction10.1080/10447318.2023.2212217(1-13)Online publication date: 22-May-2023
      • (2023)Hap2Gest: An Eyes-Free Interaction Concept with Smartphones Using Gestures and Haptic FeedbackHuman-Computer Interaction – INTERACT 202310.1007/978-3-031-42280-5_31(479-500)Online publication date: 25-Aug-2023
      • (2023)Improving Hand Gesture Recognition via Infrared Tomography of the Wrist over Multiple Wearing SessionsHuman-Computer Interaction10.1007/978-3-031-35596-7_33(519-531)Online publication date: 9-Jul-2023
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