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Brownies or bags-of-stuff?: domain expertise in cooperative inquiry with children

Published: 24 June 2013 Publication History

Abstract

Researchers often utilize the method of Participatory Design to work together with users to enhance technology. In particular, Cooperative Inquiry is a method of Participatory Design with children that involves full partnership between researchers and children. One important challenge designers face in creating learning technologies is that these technologies are often situated in specific activities and contexts. While children involved in these activities may have subject expertise (e.g., science inquiry process), they may not have design expertise (e.g., design aesthetics, usability). In contrast, children with design expertise may be familiar with how to design with researchers, but may not have subject expertise. Little is known about the distinction between child design and subject experts in Cooperative Inquiry. In this paper, we examine two cases -- involving children with design expertise and those with subject expertise -- to better understand the design process for both groups of children. The data from this study suggests that similarities do exist between the two cases, but that design and subject knowledge does play a significant role in how children co-design learning technologies.

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cover image ACM Conferences
IDC '13: Proceedings of the 12th International Conference on Interaction Design and Children
June 2013
687 pages
ISBN:9781450319188
DOI:10.1145/2485760
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 24 June 2013

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Author Tags

  1. children
  2. co-design
  3. learning technologies
  4. life-relevant learning

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  • Research-article

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IDC '13
Sponsor:
  • The New School
  • ACM
  • Sesame Workshop
IDC '13: Interaction Design and Children 2013
June 24 - 27, 2013
New York, New York, USA

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Overall Acceptance Rate 172 of 578 submissions, 30%

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IDC '25
Interaction Design and Children
June 23 - 26, 2025
Reykjavik , Iceland

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Cited By

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  • (2024)Foregrounding Agency in Participatory Design with ChildrenProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659860(994-996)Online publication date: 17-Jun-2024
  • (2024)Inclusive Child Engagement in HCI: Exploring Ocean Health with SchoolchildrenProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3655750(83-92)Online publication date: 17-Jun-2024
  • (2024)Co-Designing Situated Displays for Family Co-Regulation with ADHD ChildrenProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642745(1-19)Online publication date: 11-May-2024
  • (2024)Aligned Co-Design: An Interdependent, Multi-Modal Method for People with Motor and Communication DisabilitiesInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2436038(1-19)Online publication date: 10-Dec-2024
  • (2024)Shifting roles and slow research: children’s roles in participatory co-design of critical machine learning activities and technologiesBehaviour & Information Technology10.1080/0144929X.2024.2313147(1-22)Online publication date: 7-Feb-2024
  • (2024)User experience testing and co-designing a digital game for broadening participation in computing with and for elementary school childrenInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2024.10069942:COnline publication date: 1-Dec-2024
  • (2023)Co-design Tensions Between Parents, Children, and Researchers Regarding Mobile Health Technology Design Needs and Decisions: Case StudyJMIR Formative Research10.2196/417267(e41726)Online publication date: 14-Apr-2023
  • (2023)“What's Your Name Again?”: How Race and Gender Dynamics Impact Codesign Processes and OutputACM Transactions on Computer-Human Interaction10.1145/360362430:6(1-26)Online publication date: 25-Sep-2023
  • (2023)“I'm a little less inclined to do it”: How Afterschool Programs’ Culture Impact Co-Design Processes and OutcomesProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596006(1263-1276)Online publication date: 10-Jul-2023
  • (2023)Investigating an Equity-based Participatory Approach to Technology-rich Learning in Community Recreation CentersProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581567(1-18)Online publication date: 19-Apr-2023
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