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Understanding performance of eyes-free, absolute position control on touchable mobile phones

Published: 27 August 2013 Publication History

Abstract

Many eyes-free interaction techniques have been proposed for touchscreens, but few researches have studied human's eyes-free pointing ability with mobile phones. In this paper, we investigate the single-handed thumb performance of eyes-free, absolute position control on mobile touch screens. Both 1D and 2D experiments were conducted. We explored the effects of target size and location on eyes-free touch patterns and accuracy. Our findings show that variance of touch points per target will converge as target size decreases. The centroid of touch points per target tends to be offset to the left of target center along horizontal direction, and shift toward screen center along vertical direction. Average accuracy drops from 99.6% of 2×2 layout to 85.0% of 4×4 layout, and average per target varies depending on the location of target. Our findings and design implications provide a foundation for future researches based on eyes-free, absolute position control using thumb on mobile devices.

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Cited By

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  • (2024)What Is the User Experience of Eyes-Free Touch Input with Vibrotactile Feedback Decoupled from the Touchscreen?Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650804(1-8)Online publication date: 11-May-2024
  • (2023)Investigation into Touch Performance on a QWERTY Soft Keyboard on a Smartphone: Touch Time, Accuracy, and Satisfaction in Two-Thumb Key EntryApplied Sciences10.3390/app1311682513:11(6825)Online publication date: 4-Jun-2023
  • (2023)Speech Synthesis Using Ambiguous Inputs From Wearable Keyboards2023 Asia Pacific Signal and Information Processing Association Annual Summit and Conference (APSIPA ASC)10.1109/APSIPAASC58517.2023.10317228(1172-1178)Online publication date: 31-Oct-2023
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  1. Understanding performance of eyes-free, absolute position control on touchable mobile phones

    Recommendations

    Reviews

    Debraj De

    Smartphones and tablets are becoming indispensable to many different types of people's daily lives. These touchscreen devices, however, generally require visual attention. Some work is emerging in the literature on the subject of eyes-free interaction with mobile devices. In addition to voice input, some researchers are exploring the possibility of eyes-free touch-based interaction. This paper focuses on analyzing the performance accuracy and the important factors of eyes-free single-handed thumb interactions. The experiment and analysis in this work include some relatively obvious conclusions. For example, there is a Gaussian distribution of touch point locations; the variance of touch points is higher with eyes-free interaction than with visual attention; and accuracy drops when the touch target size is smaller. But the work also includes some interesting observations. The authors note that touch point location variance is significantly smaller on the x-axis (horizontal direction) than on the y-axis (vertical direction); the centroid of touch points per target offset to the target center's left along horizontal direction and to the center of the screen along vertical direction; and touch targets on the top-left side of the screen have the worst accuracy. The work first describes in detail the different literature on human interaction accuracy on touchscreens. It also describes the motivation and research questions behind the eyes-free interaction study. The experiments are done with 1D targets and 2D targets on the screen, and the study is performed with a significant number of users and collected datasets. The collected datasets are presented and analyzed in detail, and studied for performance factors such as distribution of touch point positions per target, touch accuracy, and the offset and variance of touch points. Overall, this paper is useful. The key observations on touch accuracy can serve as a foundation for future studies and various applications of eyes-free touch controls. Online Computing Reviews Service

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    cover image ACM Conferences
    MobileHCI '13: Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
    August 2013
    662 pages
    ISBN:9781450322737
    DOI:10.1145/2493190
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 27 August 2013

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    Author Tags

    1. absolute position control
    2. eyes-free interaction
    3. pointing performance

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    MobileHCI '13 Paper Acceptance Rate 53 of 238 submissions, 22%;
    Overall Acceptance Rate 202 of 906 submissions, 22%

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    Cited By

    View all
    • (2024)What Is the User Experience of Eyes-Free Touch Input with Vibrotactile Feedback Decoupled from the Touchscreen?Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650804(1-8)Online publication date: 11-May-2024
    • (2023)Investigation into Touch Performance on a QWERTY Soft Keyboard on a Smartphone: Touch Time, Accuracy, and Satisfaction in Two-Thumb Key EntryApplied Sciences10.3390/app1311682513:11(6825)Online publication date: 4-Jun-2023
    • (2023)Speech Synthesis Using Ambiguous Inputs From Wearable Keyboards2023 Asia Pacific Signal and Information Processing Association Annual Summit and Conference (APSIPA ASC)10.1109/APSIPAASC58517.2023.10317228(1172-1178)Online publication date: 31-Oct-2023
    • (2023)Light-Occlusion Text Entry in Mixed RealityInternational Journal of Human–Computer Interaction10.1080/10447318.2023.2285646(1-16)Online publication date: 28-Nov-2023
    • (2021)Facilitating Text Entry on Smartphones with QWERTY Keyboard for Users with Parkinson’s DiseaseProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445352(1-12)Online publication date: 6-May-2021
    • (2020)The Effect of Context on Small Screen and Wearable Device Users’ Performance - A Systematic ReviewACM Computing Surveys10.1145/338637053:3(1-44)Online publication date: 28-May-2020
    • (2019)Investigating Gesture Typing for Indirect TouchProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/33512753:3(1-22)Online publication date: 9-Sep-2019
    • (2019)Back-of-Device Force Feedback Improves Touchscreen Interaction for Mobile DevicesIEEE Transactions on Haptics10.1109/TOH.2019.291151912:4(483-496)Online publication date: 1-Oct-2019
    • (2018)ThumbText: Text Entry for Wearable Devices Using a Miniature RingProceedings of the 44th Graphics Interface Conference10.20380/GI2018.04(18-25)Online publication date: 1-Jun-2018
    • (2017)BlindTypeProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/30900831:2(1-24)Online publication date: 30-Jun-2017
    • Show More Cited By

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