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Unexpected journeys with the HOBBIT: the design and evaluation of an asocial hiking app

Published: 21 June 2014 Publication History

Abstract

In the age of mobile communications and social media, users are connected to interact with other people, and often obliged to be socially active as technology drives to connect us. In this paper, we harness the technology for the opposite use: helping people to avoid company instead of encouraging interaction. We have developed the concept of an asocial hiking application (app), in which users can generate routes that avoid meeting other people. We developed the concept based on user feedback data derived from an online survey (n=157) and two focus groups, and created a tool that generates solitary hiking routes based on OpenStreetMap data and additional information from the web. In addition, to make the application react to dynamic changes in the environment, we developed a mobile application prototype that scans Wi-Fi signals to detect other hikers nearby and warn of their approach. The prototype was tested and evaluated with 8 hikers in-the-wild. In addition to the concept design and the functional prototype, we present findings on people's, especially hikers, need for solitude, and introduce user feedback from each stage of the prototype design process as well as design recommendations for an asocial navigation application.

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  • (2024)Capra: Making Use of Multiple Perspectives for Capturing, Noticing and Revisiting Hiking Experiences Over TimeProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642284(1-27)Online publication date: 11-May-2024
  • (2023)Climbing crags recommender system in Arco, Italy: a comparative studyFrontiers in Big Data10.3389/fdata.2023.12140296Online publication date: 11-Oct-2023
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    cover image ACM Conferences
    DIS '14: Proceedings of the 2014 conference on Designing interactive systems
    June 2014
    1102 pages
    ISBN:9781450329026
    DOI:10.1145/2598510
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 21 June 2014

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    Author Tags

    1. context-aware computing
    2. hiking
    3. location-based services (lbs)
    4. mobile devices
    5. solitude
    6. user studies

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    DIS '14: Designing Interactive Systems Conference 2014
    June 21 - 25, 2014
    BC, Vancouver, Canada

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    DIS '14 Paper Acceptance Rate 107 of 402 submissions, 27%;
    Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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    • (2024)Capra: Making Use of Multiple Perspectives for Capturing, Noticing and Revisiting Hiking Experiences Over TimeProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642284(1-27)Online publication date: 11-May-2024
    • (2023)Climbing crags recommender system in Arco, Italy: a comparative studyFrontiers in Big Data10.3389/fdata.2023.12140296Online publication date: 11-Oct-2023
    • (2023)Designing Between Virtuality and Reality: Improving Inclusiveness in Hybrid SpacesProceedings of the 41st ACM International Conference on Design of Communication10.1145/3615335.3623033(184-190)Online publication date: 26-Oct-2023
    • (2023)Mobile User Experience to Learn About Geology While Hiking: The Syros GeoPaths appProceedings of the 2nd International Conference of the ACM Greek SIGCHI Chapter10.1145/3609987.3609999(1-8)Online publication date: 27-Sep-2023
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    • (2023)Recommender Systems for Outdoor Adventure Tourism Sports: Hiking, Running and ClimbingHuman-Centric Intelligent Systems10.1007/s44230-023-00033-33:3(344-365)Online publication date: 18-Jul-2023
    • (2022)Outside Where? A Survey of Climates and Built Environments in Studies of HCI outdoorsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3507656(1-15)Online publication date: 29-Apr-2022
    • (2021)Context-aware heatstroke relief station placement and route optimization for large outdoor eventsInternational Journal of Health Geographics10.1186/s12942-021-00275-z20:1Online publication date: 25-May-2021
    • (2021)The Pandemic as a Catalyst for Reimagining the Foundations of Location-Based GamesProceedings of the ACM on Human-Computer Interaction10.1145/34747075:CHI PLAY(1-25)Online publication date: 6-Oct-2021
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