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abstract

Process Oriented Guided Inquiry Learning (POGIL) in Computer Science (Abstract Only)

Published: 24 February 2015 Publication History

Abstract

Process-Oriented Guided Inquiry Learning (POGIL) is a research-based instructional strategy with a proven history across STEM disciplines. In a POGIL classroom, teams of students work on activities that are specifically designed to guide them to construct their own understanding of key concepts. At the same time, students develop key process skills such as communication, teamwork, problem solving, and critical thinking. For example, an activity might start with a simple game, and questions would guide teams to identify, analyze, and compare algorithms to play the game, leading them to develop techniques and identify issues and tradeoffs. POGIL incorporates practices shown to be particularly helpful for students from underrepresented populations. In a POGIL classroom, teachers are facilitators, not lecturers. Multiple studies have shown the students in POGIL classes do better on common exams and in subsequent courses.
This BOF will enable people unfamiliar with POGIL to ask questions and learn more, and enable experienced POGIL practitioners to share experiences, concerns, ideas, and insights. As in a POGIL classroom, we will discuss topics in small teams and report out to the larger group. The CS-POGIL community has grown rapidly in the last few years. Our discuss forum has over 40 members, and http://cspogil.org has over 100 activities shared publicly or within the community. For more information, see http://cspogil.org and http://pogil.org.

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cover image ACM Conferences
SIGCSE '15: Proceedings of the 46th ACM Technical Symposium on Computer Science Education
February 2015
766 pages
ISBN:9781450329668
DOI:10.1145/2676723
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 24 February 2015

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Author Tags

  1. active learning
  2. communication
  3. inquiry learning
  4. pogil
  5. teamwork

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  • Abstract

Funding Sources

  • National Science Foundation

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SIGCSE '15
Sponsor:

Acceptance Rates

SIGCSE '15 Paper Acceptance Rate 105 of 289 submissions, 36%;
Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

Upcoming Conference

SIGCSE TS 2025
The 56th ACM Technical Symposium on Computer Science Education
February 26 - March 1, 2025
Pittsburgh , PA , USA

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