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Designing the Unexpected: Endlessly Fascinating Interaction for Interactive Installations

Published: 15 January 2015 Publication History

Abstract

We present A Delicate Agreement, an interactive art installation designed to intrigue viewers by offering them an unfolding story that is endlessly fascinating. To achieve this, we set our story in the liminal space of an elevator, and populated this elevator with a set of unique characters. Viewers watch the story unfold through peepholes in the elevator's doors, where in turn their gaze can trigger changes in the storyline. This storyline's interactive response was created via a complex adaptive system using simple rules based on Goffman's performance theory.

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  • (2024)Intersecting Liminality: Acquiring a Smartphone as a Blind or Low Vision Older AdultProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675622(1-14)Online publication date: 27-Oct-2024
  • (2024)Exploring Collaborative Movement Improvisation Towards the Design of LuminAI—a Co-Creative AI Dance PartnerProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642677(1-22)Online publication date: 11-May-2024
  • (2017)Piecing Together the PastProceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems10.1145/3064857.3079123(79-83)Online publication date: 10-Jun-2017
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    cover image ACM Conferences
    TEI '15: Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction
    January 2015
    766 pages
    ISBN:9781450333054
    DOI:10.1145/2677199
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 15 January 2015

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    Author Tags

    1. complex adaptive systems
    2. interaction design
    3. interactive art
    4. interactive installation

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    TEI '15 Paper Acceptance Rate 63 of 222 submissions, 28%;
    Overall Acceptance Rate 393 of 1,367 submissions, 29%

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    View all
    • (2024)Intersecting Liminality: Acquiring a Smartphone as a Blind or Low Vision Older AdultProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675622(1-14)Online publication date: 27-Oct-2024
    • (2024)Exploring Collaborative Movement Improvisation Towards the Design of LuminAI—a Co-Creative AI Dance PartnerProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642677(1-22)Online publication date: 11-May-2024
    • (2017)Piecing Together the PastProceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems10.1145/3064857.3079123(79-83)Online publication date: 10-Jun-2017
    • (2016)Towards a Framework for Tangible NarrativesProceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/2839462.2839471(62-69)Online publication date: 14-Feb-2016

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