Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/2858036.2858525acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article

Framework for Electroencephalography-based Evaluation of User Experience

Published: 07 May 2016 Publication History

Abstract

Measuring brain activity with electroencephalography (EEG) is mature enough to assess mental states. Combined with existing methods, such tool can be used to strengthen the understanding of user experience. We contribute a set of methods to estimate continuously the user's mental workload, attention and recognition of interaction errors during different interaction tasks. We validate these measures on a controlled virtual environment and show how they can be used to compare different interaction techniques or devices, by comparing here a keyboard and a touch-based interface. Thanks to such a framework, EEG becomes a promising method to improve the overall usability of complex computer systems.

Supplementary Material

MP4 File (p2283-frey.mp4)

References

[1]
Chris Berka and DJ Levendowski. 2007. EEG correlates of task engagement and mental workload in vigilance, learning, and memory tasks. Aviat Space Environ Med. 78, 5 Suppl (May 2007), B231--44.
[2]
Benjamin Blankertz, Michael Tangermann, Carmen Vidaurre, Siamac Fazli, Claudia Sannelli, Stefan Haufe, Cecilia Maeder, Lenny Ramsey, Irene Sturm, Gabriel Curio, and Klaus-Robert Müller. 2010. The Berlin Brain-Computer Interface: Non-Medical Uses of BCI Technology. Front Neurosci 4 (Jan. 2010), 198.
[3]
Christopher G. Burns and Stephen H. Fairclough. 2015. Use of auditory event-related potentials to measure immersion during a computer game. International Journal of Human-Computer Studies 73 (2015), 107--114.
[4]
Ula Cartwright-Finch and Nilli Lavie. 2007. The role of perceptual load in inattentional blindness. Cognition 102, 3 (2007), 321--340.
[5]
J T Coull. 1998. Neural correlates of attention and arousal: insights from electrophysiology, functional neuroimaging and psychopharmacology. Progress in neurobiology 55, 4 (July 1998), 343--61.
[6]
Edward Cutrell and Desney Tan. 2008. BCI for passive input in HCI. CHI '08 Workshops (2008), 1--3.
[7]
Sebastian Deterding, Dan Dixon, Rilla Khaled, and Lennart Nacke. 2011. From game design elements to gamefulness. In MindTrek '11. 9.
[8]
Stephen H. Fairclough. 2009. Fundamentals of physiological computing. Interacting with Comp. 21, 1--2 (Jan. 2009), 133--145.
[9]
Pierre W Ferrez and Jose Del R Millan. 2008. Error-related EEG potentials generated during simulated brain-computer interaction. IEEE Trans. Biomed. Eng. 55, 3 (March 2008), 923--9.
[10]
David R. Flatla, Carl Gutwin, Lennart E. Nacke, Scott Bateman, and Regan L. Mandryk. 2011. Calibration games: making calibration tasks enjoyable by adding motivating game elements. UIST '11 (2011), 403--412.
[11]
Jérémy Frey, Christian Mühl, Fabien Lotte, and Martin Hachet. 2014. Review of the use of electroencephalography as an evaluation method for human-computer interaction. In PhyCS '14.
[12]
David Grimes, DS Tan, and SE Hudson. 2008. Feasibility and pragmatics of classifying working memory load with an electroencephalograph. CHI '08 (2008), 835.
[13]
F.E. Grubbs. 1969. Procedures for Detecting Outlying Observations in Samples. Technometrics 11, 1 (1969), 1--21.
[14]
SG Hart and LE Staveland. 1988. Development of NASA-TLX (Task Load Index): Results of empirical and theoretical research. In Human mental workload.
[15]
Leanne M. Hirshfield, Erin Treacy Solovey, Audrey Girouard, James Kebinger, Robert J.K. Jacob, Angelo Sassaroli, and Sergio Fantini. 2009. Brain measurement for usability testing and adaptive interfaces. In CHI '09. ACM Press, NY, NY, USA, 2185.
[16]
Ulrich Hoffmann, JM Vesin, and Touradj Ebrahimi. 2006. Spatial filters for the classification of event-related potentials. In ESANN '06.
[17]
J. Matias Kivikangas, Inger Ekman, Guillaume Chanel, Simo Järvelä, Ben Cowley, Pentti Henttonen, and Niklas Ravaja. 2010. Review on psychophysiological methods in game research. Proc. of 1st Nordic DiGRA (2010).
[18]
Olivier Ledoit and Michael Wolf. 2004. A well-conditioned estimator for large-dimensional covariance matrices. J Multivar Anal (Feb. 2004).
[19]
A. John Maule and Anne C Edland. 1997. The effects of time pressure on human judgment and decision making. In Decision making: Cognitive models and Explanations.
[20]
Ranjana K Mehta and Raja Parasuraman. 2013. Neuroergonomics: a review of applications to physical and cognitive work. Frontiers in human neuroscience 7, December (Jan. 2013), 889.
[21]
Ernst Niedermeyer and FH Lopes da Silva. 2005. Electroencephalography: basic principles, clinical applications, and related fields. LWW.
[22]
S Nieuwenhuis, K R Ridderinkhof, J Blom, G P Band, and A Kok. 2001. Error-related brain potentials are differentially related to awareness of response errors: evidence from an antisaccade task. Psychophysiology 38, 5 (Sept. 2001), 752--60.
[23]
Richard E. Nisbett and Timothy DeCamp Wilson. 1977. Telling more than we can know: Verbal reports on mental processes. Psychological Review 84, 3 (1977), 231--260.
[24]
Adrian M. Owen, Kathryn M. McMillan, Angela R. Laird, and Ed Bullmore. 2005. N-back working memory paradigm: A meta-analysis of normative functional neuroimaging studies. Human Brain Mapping 25, 1 (2005), 46--59.
[25]
Evan M M. Peck, Beste F. Yuksel, Alvitta Ottley, Robert J.K. Jacob, and Remco Chang. 2013. Using fNIRS brain sensing to evaluate information visualization interfaces. CHI '13 (2013), 473.
[26]
Rosalind W. Picard. 1995. Affective computing. Technical Report 321. MIT Media Laboratory.
[27]
Matthew Pike, ML Wilson, Anna Divoli, and Alyona Medelyan. 2012. CUES: Cognitive Usability Evaluation System. EuroHCIR '12 (2012), 1--4.
[28]
G. Michael Poor, Guy Zimmerman, Dale S. Klopfer, Samuel D. Jaffee, Laura Marie Leventhal, and Julie Barnes. 2013. Mobility Matters: Identifying Cognitive Demands That Are Sensitive to Orientation. In Interact '13, Vol. 8117 LNCS. 193--210.
[29]
Felix Putze, Christoph Amma, and Tanja Schultz. 2015. Design and Evaluation of a Self-Correcting Gesture Interface based on Error Potentials from EEG. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. ACM, 3375--3384.
[30]
Herbert Ramoser, Johannes Müller-Gerking, and Gert Pfurtscheller. 2000. Optimal spatial filtering of single trial EEG during imagined hand movement. IEEE Trans Rehabil Eng 8, 4 (2000), 441--446.
[31]
S Sternberg. 1966. High-speed scanning in human memory. Science (NY, N.Y.) 153 (1966), 652--654.
[32]
Romain Trachel, Thomas Brochier, and Maureen Clerc. 2013. Enhancing visuospatial attention performance with brain-computer interfaces. CHI '13 (2013), 1245.
[33]
Chi Vi and Sriram Subramanian. 2012. Detecting error-related negativity for interaction design. CHI '12 (2012), 493.
[34]
J.A. Wilson, C. Guger, and G. Schalk. 2012. BCI hardware and software. In Brain-computer interfaces: principles and practice. 165--188.
[35]
Dennis Wobrock, Jérémy Frey, Delphine Graef, Jean-Baptiste de la Rivi'ere, Julien Castet, and Fabien Lotte. 2015. Continuous Mental Effort Evaluation during 3D Object Manipulation Tasks based on Brain and Physiological Signals. In INTERACT '15.

Cited By

View all
  • (2024)Your Eyes on Speed: Using Pupil Dilation to Adaptively Select Speed-Reading Parameters in Virtual RealityProceedings of the ACM on Human-Computer Interaction10.1145/36765318:MHCI(1-17)Online publication date: 24-Sep-2024
  • (2024)Understanding the Impact of the Reality-Virtuality Continuum on Visual Search Using Fixation-Related Potentials and Eye Tracking FeaturesProceedings of the ACM on Human-Computer Interaction10.1145/36765288:MHCI(1-33)Online publication date: 24-Sep-2024
  • (2024)Identifying Hand-based Input Preference Based on Wearable EEGProceedings of the Augmented Humans International Conference 202410.1145/3652920.3653028(102-118)Online publication date: 4-Apr-2024
  • Show More Cited By

Index Terms

  1. Framework for Electroencephalography-based Evaluation of User Experience

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
    May 2016
    6108 pages
    ISBN:9781450333627
    DOI:10.1145/2858036
    Publication rights licensed to ACM. ACM acknowledges that this contribution was authored or co-authored by an employee, contractor or affiliate of a national government. As such, the Government retains a nonexclusive, royalty-free right to publish or reproduce this article, or to allow others to do so, for Government purposes only.

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 07 May 2016

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. EEG
    2. HCI evaluation
    3. attention
    4. interaction errors
    5. neuroergonomy
    6. workload

    Qualifiers

    • Research-article

    Conference

    CHI'16
    Sponsor:
    CHI'16: CHI Conference on Human Factors in Computing Systems
    May 7 - 12, 2016
    California, San Jose, USA

    Acceptance Rates

    CHI '16 Paper Acceptance Rate 565 of 2,435 submissions, 23%;
    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

    Upcoming Conference

    CHI 2025
    ACM CHI Conference on Human Factors in Computing Systems
    April 26 - May 1, 2025
    Yokohama , Japan

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)49
    • Downloads (Last 6 weeks)6
    Reflects downloads up to 05 Jan 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)Your Eyes on Speed: Using Pupil Dilation to Adaptively Select Speed-Reading Parameters in Virtual RealityProceedings of the ACM on Human-Computer Interaction10.1145/36765318:MHCI(1-17)Online publication date: 24-Sep-2024
    • (2024)Understanding the Impact of the Reality-Virtuality Continuum on Visual Search Using Fixation-Related Potentials and Eye Tracking FeaturesProceedings of the ACM on Human-Computer Interaction10.1145/36765288:MHCI(1-33)Online publication date: 24-Sep-2024
    • (2024)Identifying Hand-based Input Preference Based on Wearable EEGProceedings of the Augmented Humans International Conference 202410.1145/3652920.3653028(102-118)Online publication date: 4-Apr-2024
    • (2024)Towards an Evaluation Framework for Extended Reality Authentication SchemesExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3651021(1-6)Online publication date: 11-May-2024
    • (2024)Biometric Methods for User Research: Three Case StudiesExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3637132(1-8)Online publication date: 11-May-2024
    • (2024)Neural Reactivity to Haptics: Virtual Tasks Versus Physical TasksIEEE Sensors Journal10.1109/JSEN.2024.336417024:7(11817-11828)Online publication date: 1-Apr-2024
    • (2024)eXtended Reality Services for Outdoor Cultural Spaces: System Design and Evaluation Framework Using Unbiased Biometric Data2024 15th International Conference on Information, Intelligence, Systems & Applications (IISA)10.1109/IISA62523.2024.10786698(1-8)Online publication date: 17-Jul-2024
    • (2024)Representing scentsInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2024.103357192:COnline publication date: 18-Nov-2024
    • (2024)Brain-Computer Interaction and NeuroergonomicsMind, Body, and Digital Brains10.1007/978-3-031-58363-6_10(141-156)Online publication date: 23-Jun-2024
    • (2023)PhysioKit: An Open-Source, Low-Cost Physiological Computing Toolkit for Single- and Multi-User StudiesSensors10.3390/s2319824423:19(8244)Online publication date: 4-Oct-2023
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media