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3D Folded PrintGami: Transforming Passive 3D Printed Objects to Interactive by Inserted Paper Origami Circuits

Published: 04 June 2016 Publication History

Abstract

Recent advances in 3D printing allowed end users to easily utilize desktop 3D printers. However, these printers mainly consume molten plastic, due to limited materiality. While high interests on creating interactive 3D objects with electronics are ubiquitous, commercial 3D printers have its own boundaries of not integrating electronics. On the other hand, paper as flexible medium has shown its possibility to be a channel to host interactive objects, enabling interaction triggered by user. In this paper, we introduce a process of integrating paper circuit into a 3D printed object, combining two universal fabrication techniques, 3D printing and paper crafting: 1) design a hollow 3D model, 2) construct circuits on the 2D planar cutout of this figure, 3) pause 3D printing to insert folded circuits in, 4) resume to continue printing. We empower makers and tinkerers to employ pervasive technology to build interactive 3D objects without hacking machine, obtaining professional utilities, or buying expensive materials.

References

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Cited By

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  • (2024)Intercircuit: Electroplating with Cavities for Fast Fabrication of Complex and High-Performance 3D CircuitsExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3651098(1-6)Online publication date: 11-May-2024
  • (2024)Flushner: A 3D Printing Technique That Inserts Stepped Objects to Achieve Surface Uniformity and High SpeedExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3648653(1-5)Online publication date: 11-May-2024
  • (2023)Multimodal 3D printed urban maps for blind people. Evaluations and scientific investigationsProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3614503(1-7)Online publication date: 22-Oct-2023
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  1. 3D Folded PrintGami: Transforming Passive 3D Printed Objects to Interactive by Inserted Paper Origami Circuits

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      cover image ACM Conferences
      DIS '16: Proceedings of the 2016 ACM Conference on Designing Interactive Systems
      June 2016
      1374 pages
      ISBN:9781450340311
      DOI:10.1145/2901790
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 04 June 2016

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      Author Tags

      1. 3D printing
      2. craft
      3. paper circuit
      4. personal fabrication

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      • NSF

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      DIS '16
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      DIS '16: Designing Interactive Systems Conference 2016
      June 4 - 8, 2016
      QLD, Brisbane, Australia

      Acceptance Rates

      DIS '16 Paper Acceptance Rate 107 of 418 submissions, 26%;
      Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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      Cited By

      View all
      • (2024)Intercircuit: Electroplating with Cavities for Fast Fabrication of Complex and High-Performance 3D CircuitsExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3651098(1-6)Online publication date: 11-May-2024
      • (2024)Flushner: A 3D Printing Technique That Inserts Stepped Objects to Achieve Surface Uniformity and High SpeedExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3648653(1-5)Online publication date: 11-May-2024
      • (2023)Multimodal 3D printed urban maps for blind people. Evaluations and scientific investigationsProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3614503(1-7)Online publication date: 22-Oct-2023
      • (2022)Tangible Construction Kit for Blind and Partially Sighted DrawersProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3505580(1-6)Online publication date: 13-Feb-2022
      • (2021)ModElecProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/34950005:4(1-20)Online publication date: 30-Dec-2021
      • (2021)Exquisite Circuits: Collaborative Electronics Design through Drawing GamesProceedings of the 13th Conference on Creativity and Cognition10.1145/3450741.3466776(1-14)Online publication date: 22-Jun-2021
      • (2021)Thermoformed Circuit Boards: Fabrication of highly conductive freeform 3D printed circuit boards with heat bendingProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445469(1-10)Online publication date: 6-May-2021
      • (2021)ShrinCage: 4D Printing Accessories that Self-AdaptProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445220(1-12)Online publication date: 6-May-2021
      • (2019)Creating Accessible Interactive Audio-Tactile Drawings using Spatial Augmented RealityProceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces10.1145/3343055.3359711(17-28)Online publication date: 10-Nov-2019
      • (2019)StackMold: Rapid Prototyping of Functional Multi-Material Objects with Selective Levels of Surface DetailsProceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology10.1145/3332165.3347915(687-699)Online publication date: 17-Oct-2019
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