Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/2995257.2995392acmotherconferencesArticle/Chapter ViewAbstractPublication PagesaciConference Proceedingsconference-collections
research-article

Becoming with: towards the inclusion of animals as participants in design processes

Published: 15 November 2016 Publication History

Abstract

In this exploratory paper, we advocate for a way to mitigate the anthropocentrism inherent in interaction-design methodologies. We propose to involve animals that live in anthropic environments as participants in design processes. The current relationships between animals and technology have an inevitable impact on their well-being and raise fundamental ethical questions concerning our design policies. Drawing from the work of Bruno Latour and Donna Haraway, we argue for a situated approach in which we reflect upon concrete design contexts. We explore the notion of becoming with as a conceptual framework for the intuitive and bodily understanding that takes place between humans and animals when they encounter one-another in shared contexts. Adopting a research through design approach, we further explore this notion by reflecting upon two different participatory design projects with two dogs. We found these reflections to offer valuable perspectives for designers to analyse and discuss their iterative processes.

References

[1]
Binder, T., Michelis, G.D., Ehn, P., Jacucci, G., Linde, P., and Wagner, I. 2011. Design Things. The MIT Press, Cambridge, MA.
[2]
Bradshaw, J. 2011. Dog Sense: How the New Science of Dog Behavior Can Make You A Better Friend to Your Pet. Basic Books, New York, NY.
[3]
Burghardt, G. M. 1985. Animal awareness: Current perceptions and historical perspective. American Psychologist, 40, 905--919.
[4]
De Mul, J. 2013. Understanding nature. Dilthey, Plessner and biohermeneutics. In: Dilthey, Anthropologie, und Geschichte. Köningshausen & Neumann, W!ürzburg, DE 459--478.
[5]
Ehn, P. 1989. Work-oriented Design of Computer Artifacts. Arbetslivcentrum, Stockholm, SE.
[6]
Gaver, W. 2012. What should we expect from research through design? Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM Press, 937--946,
[7]
Gualeni, S. 2015. Virtual Worlds as Philosophical Tools: How to Philosophize with a Digital Hammer. Palgrave MacMillan, London, UK.
[8]
Haraway, D. J. 1988. Situated knowledges: The science question in feminism and the privilege of partial perspective. Feminist Studies, 14 (3), pp. 575--599.
[9]
Haraway, D. J. 2008. When Species Meet. University of Minnesota Press, Minneapolis, MN.
[10]
Ihde, D. 1990. Technology and the Lifeworld: From Garden to Earth. Indiana University Press, Bloomington, IN.
[11]
Jönsson, L. 2014 Design events. On explorations of a nonanthropocentric framework in design. Unpublished Ph.D. thesis, The Royal Danish Academy of Fine Arts, School of Design.
[12]
Kogan, L. R., Schoenfeld-Tacher, R., and Simon, A. A. 2012. Behavioral effects of auditory stimulation on kennelled dogs. Journal of Veterinary Behavior: Clinical Applications and Research, 7(5), 268--275.
[13]
Latour, B. 2007. Reassembling the Social: An Introduction to Actor-Network-Theory. Oxford University Press, Oxford, NY.
[14]
Latour, B., and Venn, C. 2002. Morality and technology the end of means. Theory, Culture & Society, 19(5-6),247--260.
[15]
Lenskjold, T. U., and Jönsson, L. 2014. A foray into not-quite companion species: Design experiments with urban-animals as significant others. Artifact, 3(2), 7--1.
[16]
Mancini, C. 2011. Animal-computer interaction: A manifesto. Interactions, 18(4), 69--73.
[17]
Mancini, C., Harris, R., Aengenheister, B., and Guest, C. 2014. Re-centering practices: A canine interface for cancer detection. Proceedings of the NordiCHI'14 Workshop on Animal Computer Interaction, ACM Press.
[18]
Mancini, C., Van Der Linden, J., Bryan, J., and Stuart, A. 2012. Exploring interspecies sensemaking: Dog tracking semiotics and multispecies ethnography. Proceedings of the 2012 ACM Conference on Ubiquitous Computing, ACM Press, 143--152.
[19]
North, S., Hall, C., Roshier, A., and Mancini, C. 2014. HABIT: Horse automated behaviour identification tool: A position paper. Proceedings of the British HCI Conference, BCS.
[20]
Schleicher, D., Jones, P., and Kachur, O. 2010. Bodystorming as embodied designing. Interactions, 17(6), 47--51.
[21]
Seed, A., and Byrne, R. 2010. Animal tool-use. Current Biology, 20(23), R1032--R1039.
[22]
Väätäjä, H. 2014. Assessing dog's experience in ACI. Proceedings of the NordiCHI'14 Workshop on Animal Computer Interaction, ACM Press.
[23]
Verbeek, P. P. 2011. Moralising Technology: Understanding and Designing the Morality of Things. University of Chicago Press, Chicago, IL.
[24]
Weisberg, Z. 2009. The broken promises of monsters: Haraway, animals and the humanist legacy. Journal for Critical Animal Studies, 7(2), 22--62.
[25]
Westerlaken, M., and Gualeni, S. 2013. Digitally complemented zoomorhpism: A theoretical foundation for human-animal interaction design. Proceedings of the Conference on Designing Pleasurable Products and Interfaces (DPPI'13), ACM Press, 193--200.
[26]
Westerlaken, M, and Gualeni, S. 2014. Felino: The philosophical practice of making an interspecies videogame. Proceedings of the Philosophy of computer Games Conference, available at http://gamephilosophy2014.org/wp-content/uploads/2014/11/Westerlaken_Gualeni-20014.-Felino_The-Philosophical-Practice-of-Making-an-Interspecies-Videogame.-PCG2014.pdf
[27]
Wittgenstein, L. 1973. Philosophical Investigations, 3rdEdition, Pearson, Boston, MA.

Cited By

View all
  • (2025)Bio(techno)logie und MedientheorieHandbuch Medientheorien im 21. Jahrhundert10.1007/978-3-658-38128-8_43-1(1-15)Online publication date: 11-Jan-2025
  • (2024)The Day After: Ethical Considerations for the End of Enriching Animal Research ProjectsProceedings of the International Conference on Animal-Computer Interaction10.1145/3702336.3702345(1-8)Online publication date: 2-Dec-2024
  • (2024)Seeding a Repository of Methods-To-Be for Nature-Entangled Design ResearchProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660745(1101-1115)Online publication date: 1-Jul-2024
  • Show More Cited By

Index Terms

  1. Becoming with: towards the inclusion of animals as participants in design processes

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Other conferences
    ACI '16: Proceedings of the Third International Conference on Animal-Computer Interaction
    November 2016
    116 pages
    ISBN:9781450347587
    DOI:10.1145/2995257
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

    Sponsors

    • OU: The Open University

    In-Cooperation

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 15 November 2016

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. animal
    2. anthropocentrism
    3. becoming with
    4. design
    5. interaction
    6. play

    Qualifiers

    • Research-article

    Conference

    ACI '16
    Sponsor:
    • OU
    ACI '16: Third International Conference on Animal-Computer Interaction
    November 15 - 17, 2016
    Milton Keynes, United Kingdom

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)111
    • Downloads (Last 6 weeks)11
    Reflects downloads up to 13 Jan 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2025)Bio(techno)logie und MedientheorieHandbuch Medientheorien im 21. Jahrhundert10.1007/978-3-658-38128-8_43-1(1-15)Online publication date: 11-Jan-2025
    • (2024)The Day After: Ethical Considerations for the End of Enriching Animal Research ProjectsProceedings of the International Conference on Animal-Computer Interaction10.1145/3702336.3702345(1-8)Online publication date: 2-Dec-2024
    • (2024)Seeding a Repository of Methods-To-Be for Nature-Entangled Design ResearchProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660745(1101-1115)Online publication date: 1-Jul-2024
    • (2024)Charting Ethical Tensions in Multispecies Technology Research through Beneficiary-Epistemology SpaceProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641994(1-15)Online publication date: 11-May-2024
    • (2024) Dancing with foxes : More‐than‐human design in ‘the chicken city’ Transactions of the Institute of British Geographers10.1111/tran.12695Online publication date: 10-Jun-2024
    • (2023)Advancing Cattle Health Monitoring through ACI-Driven Wearable Sensor Technology: A Case Study of Leg-Worn System DevelopmentProceedings of the Tenth International Conference on Animal-Computer Interaction10.1145/3637882.3637893(1-13)Online publication date: 4-Dec-2023
    • (2023)Dogs or Not Dogs? Examining ACI Authors' Reporting on Animal Participants' Willingness to Engage in Research: A Spotlight on Mediated and Contingent ConsentProceedings of the Tenth International Conference on Animal-Computer Interaction10.1145/3637882.3637888(1-13)Online publication date: 4-Dec-2023
    • (2023)Co-designing Enrichment Toys with Bottlenose Dolphins: Playfulness as a Corrective to AnthropocentrismProceedings of the Tenth International Conference on Animal-Computer Interaction10.1145/3637882.3637885(1-12)Online publication date: 4-Dec-2023
    • (2023)Hum-ble Beginnings: Developing Touch- and Proximity-Input-Based Interfaces for Zoo-Housed Giraffes’ Audio EnrichmentProceedings of the ACM on Human-Computer Interaction10.1145/36264707:ISS(175-197)Online publication date: 1-Nov-2023
    • (2023)Prototyping with Monkeys: Uncovering What Buttons for Monkeys Look LikeProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572735(1-13)Online publication date: 26-Feb-2023
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media