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Sex Talk: Designing for Sexual Health with Adolescents

Published: 27 June 2017 Publication History

Abstract

In this paper, we describe a user-centred design process, where we engaged with 58 adolescents over an 18-month period to design and evaluate a multiplayer mobile game which prompts peer-led interactions around sex and sexuality. Engagement with our design process, and response to our game, has been enthusiastic, highlighting the rich opportunities for HCI to contribute constructively to how HCI may contribute to sexual health in adolescents. Based on our experiences we discuss three lessons learnt: lightweight digital approaches can be extremely successful at facilitating talk among young people about sex; sharing control of the conversation between all stakeholders is a fair and achievable approach; even problematic interactions can be opportunities to talk about sex.

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    cover image ACM Conferences
    IDC '17: Proceedings of the 2017 Conference on Interaction Design and Children
    June 2017
    808 pages
    ISBN:9781450349215
    DOI:10.1145/3078072
    This work is licensed under a Creative Commons Attribution International 4.0 License.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 27 June 2017

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    Author Tags

    1. design
    2. sexuality
    3. user-centered design
    4. young people

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    • Research-article

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    • EPSRC Centre for Doctoral Training in Digital Civics

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    IDC '17
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    IDC '17: Interaction Design and Children
    June 27 - 30, 2017
    California, Stanford, USA

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    IDC '17 Paper Acceptance Rate 25 of 118 submissions, 21%;
    Overall Acceptance Rate 172 of 578 submissions, 30%

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    Cited By

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    • (2024)You, Me, and HPV: Design Research to Explore Attitudes Towards Cervical Self-SamplingInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2024.103221(103221)Online publication date: Jan-2024
    • (2023)Reducing Dental Anxiety in Children Using a Mobile Health App: Usability and User Experience StudyJMIR Formative Research10.2196/304437(e30443)Online publication date: 27-Oct-2023
    • (2023)MenstruWear: In-The-Wild Study For Characterizing The Effect Of User Activities On Sanitary Napkin-Based Bodily Fluid MonitoringProceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter10.1145/3605390.3605404(1-12)Online publication date: 20-Sep-2023
    • (2023)Embodied Embroidery: Somaesthetic Interaction Design for Women's MasturbationProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572803(1-15)Online publication date: 26-Feb-2023
    • (2023)“Information-Backward but Sex-Forward”: Navigating Masculinity towards Intimate Wellbeing and Heterosexual RelationshipsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581478(1-16)Online publication date: 19-Apr-2023
    • (2023)Online Dating as Context to Design Sexual Consent Technology with Women and LGBTQ+ StakeholdersProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580911(1-17)Online publication date: 19-Apr-2023
    • (2023)Can Messaging Applications Prevent Sexting Abuse? A Technology AnalysisIEEE Transactions on Mobile Computing10.1109/TMC.2023.3238189(1-14)Online publication date: 2023
    • (2023)Persuasive Application for Sex Education2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH)10.1109/SeGAH57547.2023.10253766(1-7)Online publication date: 28-Aug-2023
    • (2023)A decentralised messaging system robust against the unauthorised forwarding of private contentFuture Generation Computer Systems10.1016/j.future.2023.03.025145:C(211-222)Online publication date: 1-Aug-2023
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