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When Smart Devices Interact With Pervasive Screens: A Survey

Published: 12 August 2017 Publication History

Abstract

The meeting of pervasive screens and smart devices has witnessed the birth of screen-smart device interaction (SSI), a key enabler to many novel interactive use cases. Most current surveys focus on direct human-screen interaction, and to the best of our knowledge, none have studied state-of-the-art SSI. This survey identifies three core elements of SSI and delivers a timely discussion on SSI oriented around the screen, the smart device, and the interaction modality. Two evaluation metrics (i.e., interaction latency and accuracy) have been adopted and refined to match the evaluation criterion of SSI. The bottlenecks that hinder the further advancement of the current SSI in connection with this metrics are studied. Last, future research challenges and opportunities are highlighted in the hope of inspiring continuous research efforts to realize the next generation of SSI.

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cover image ACM Transactions on Multimedia Computing, Communications, and Applications
ACM Transactions on Multimedia Computing, Communications, and Applications  Volume 13, Issue 4
November 2017
362 pages
ISSN:1551-6857
EISSN:1551-6865
DOI:10.1145/3129737
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 12 August 2017
Accepted: 01 June 2017
Revised: 01 May 2017
Received: 01 August 2016
Published in TOMM Volume 13, Issue 4

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Author Tags

  1. Pervasive screen
  2. interactive technology
  3. smart device

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  • Survey
  • Research
  • Refereed

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  • HKUST-NIE Social Media Lab, HKUST

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