Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/2817721.2823497acmconferencesArticle/Chapter ViewAbstractPublication PagesissConference Proceedingsconference-collections
poster

A See-Through Display for Interactive Museum Showcases

Published: 15 November 2015 Publication History

Abstract

We present a prototype of an interactive showcase for museum exhibits that exploits a multi-touch see-through display screen. The transparent display makes it possible to superimpose an overlay of digital information while observing the physical object behind the screen. We developed an application that allows visitors to tell their experience with the object as well as to introduce comments on other visitors contributions. Our goal is to engage users in the creation of digital narratives with cultural heritage artifacts, thus constructing new layers of meaning that are parallel to the official ones provided by curators. Results from a formative study give promising feedbacks on the usefulness, novelty and attractiveness of the prototype.

Supplementary Material

suppl.mov (itspp0119-file3.mp4)
Supplemental video

References

[1]
Liam Bannon, Steve Benford, John Bowers, and Christian Heath. 2005. Hybrid design creates innovative museum experiences. Commun. ACM 48(3), 62--65.
[2]
Andrea Bellucci, Paloma Diaz, and Ignacio Aedo. 2014. Digitally augmented narratives for physical artifacts. In Proc. of AVI '14, 229--232.
[3]
Monica Calcagno and Claudio Biscaro. 2012. Designing the Interactions in the Museum: Learning from Palazzo Strozzi. Int. Studies of Mgt. & Org. 42(2), 43--56.
[4]
Marc Hassenzahl, Michael Burmester, and Franz Koller. 2003. AttrakDiff: Ein Fragebogen zur Messung wahrgenommener hedonischer und pragmatischer Qualität. InMensch & Computer 2003, 187--196.
[5]
Eva Hornecker. 2008. "I don't understand it either, but it is cool"-visitor interactions with a multi-touch table in a museum. In Proc. of TABLETOP '08, 113120.
[6]
Giulio Jacucci, Ann Morrison, Gabriela T. Richard, Jari Kleimola, Peter Peltonen, Lorenza Parisi, and Toni Laitinen. 2010. Worlds of information: designing for engagement at a public multi-touch display. In Proc. of CHI '10, 2267--2276.
[7]
Paul Mulholland and Trevor Collins. 2002. Using digital narratives to support the collaborative learning and exploration of cultural heritage. In Proc. of DESA '02, 527--531.
[8]
Daniela Petrelli, Luigina Ciolfi, Dick van Dijk, Eva Hornecker, Elena Not, and Albrecht Schmidt. 2013. Integrating material and digital: a new way for cultural heritage. ACM Interactions 20(4), 58--63.
[9]
Maggie B. Stogner. 2009. The Media-enhanced Museum Experience: Debating the use of Media Technology in Cultural Exhibitions. Curator: The Museum Journal, 52(4), 385--397.

Cited By

View all
  • (2022)To Go or not to Go? A Participatory Approach to Digitally Augmenting Museum ExperiencesProceedings of Mensch und Computer 202210.1145/3543758.3543759(128-136)Online publication date: 4-Sep-2022
  • (2022)CleAR Sight: Exploring the Potential of Interacting with Transparent Tablets in Augmented Reality2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00034(196-205)Online publication date: Oct-2022
  • (2020)Methods and Practices for Assessing the User Experience of Interactive Systems for Cultural HeritageApplying Innovative Technologies in Heritage Science10.4018/978-1-7998-2871-6.ch009(171-208)Online publication date: 2020
  • Show More Cited By

Index Terms

  1. A See-Through Display for Interactive Museum Showcases

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    ITS '15: Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces
    November 2015
    522 pages
    ISBN:9781450338998
    DOI:10.1145/2817721
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 15 November 2015

    Check for updates

    Author Tags

    1. cultural heritage
    2. multi-touch
    3. see-through display

    Qualifiers

    • Poster

    Funding Sources

    Conference

    ITS '15
    Sponsor:
    ITS '15: Interactive Tabletops and Surfaces
    November 15 - 18, 2015
    Madeira, Portugal

    Acceptance Rates

    ITS '15 Paper Acceptance Rate 29 of 122 submissions, 24%;
    Overall Acceptance Rate 119 of 418 submissions, 28%

    Upcoming Conference

    ISS '24
    Conference on Interactive Surfaces and Spaces
    October 27 - 30, 2024
    Vancouver , BC , Canada

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)31
    • Downloads (Last 6 weeks)3
    Reflects downloads up to 04 Oct 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2022)To Go or not to Go? A Participatory Approach to Digitally Augmenting Museum ExperiencesProceedings of Mensch und Computer 202210.1145/3543758.3543759(128-136)Online publication date: 4-Sep-2022
    • (2022)CleAR Sight: Exploring the Potential of Interacting with Transparent Tablets in Augmented Reality2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00034(196-205)Online publication date: Oct-2022
    • (2020)Methods and Practices for Assessing the User Experience of Interactive Systems for Cultural HeritageApplying Innovative Technologies in Heritage Science10.4018/978-1-7998-2871-6.ch009(171-208)Online publication date: 2020
    • (2020)Empirical Evaluations of Interactive Systems in Cultural HeritageCognitive Analytics10.4018/978-1-7998-2460-2.ch067(1331-1355)Online publication date: 2020
    • (2020)A Shoe Is a Shoe Is a Shoe: Interpersonalization and Meaning-making in Museums – Research Findings and Design ImplicationsInternational Journal of Human–Computer Interaction10.1080/10447318.2020.1767982(1-11)Online publication date: 26-May-2020
    • (2019)A Design of Augmented-Reality Smart Window Using Directive Information Fusion Technology for ExhibitionsHuman-Computer Interaction. Recognition and Interaction Technologies10.1007/978-3-030-22643-5_35(447-457)Online publication date: 27-Jun-2019
    • (2018)Augmented Experiences in Cultural Spaces through Social ParticipationJournal on Computing and Cultural Heritage 10.1145/323067511:4(1-18)Online publication date: 20-Dec-2018
    • (2017)Empirical Evaluations of Interactive Systems in Cultural HeritageInternational Journal of Computational Methods in Heritage Science10.4018/IJCMHS.20170101071:1(100-122)Online publication date: 1-Jan-2017
    • (2017)When Smart Devices Interact With Pervasive ScreensACM Transactions on Multimedia Computing, Communications, and Applications10.1145/311593313:4(1-23)Online publication date: 12-Aug-2017
    • (2017)Notify-and-interact: A beacon-smartphone interaction for user engagement in galleries2017 IEEE International Conference on Multimedia and Expo (ICME)10.1109/ICME.2017.8019467(1069-1074)Online publication date: Jul-2017
    • Show More Cited By

    View Options

    Get Access

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media