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Wall-based Space Manipulation Technique for Efficient Placement of Distant Objects in Augmented Reality

Published: 11 October 2018 Publication History
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  • Abstract

    We present a wall-based space manipulation (WSM) technique that enables users to efficiently select and move distant objects by dynamically squeezing their surrounding space in augmented reality. Users can bring a target object closer by dragging a solid plane behind the object and squeezing the space between them and the plane so that they can select and move the object more delicately and efficiently. We furthermore discuss the unique design challenges of WSM, including the dimension of space reduction and the recognition of the reduced space in relation to the real space. We conducted a user evaluation to verify how WSM improves the performance of the hand-centered object manipulation technique on the HoloLens for moving near objects far away and vice versa. The results indicate that WSM overall performed consistently well and significantly improved efficiency while alleviating arm fatigue.

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    cover image ACM Conferences
    UIST '18: Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology
    October 2018
    1016 pages
    ISBN:9781450359481
    DOI:10.1145/3242587
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 11 October 2018

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    Author Tags

    1. 3-d interaction technique
    2. augmented reality
    3. distant object placement
    4. space manipulation

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    UIST '18 Paper Acceptance Rate 80 of 375 submissions, 21%;
    Overall Acceptance Rate 842 of 3,967 submissions, 21%

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    • (2024)Evaluating an In-Hand Ball-Shaped Controller for Object Manipulation in Virtual Reality2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00025(10-19)Online publication date: 16-Mar-2024
    • (2023)Spatial Chef: A Spatial Transforming VR Game with Full Body InteractionExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3583826(1-6)Online publication date: 19-Apr-2023
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