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Bend-it: design and fabrication of kinetic wire characters

Published: 04 December 2018 Publication History

Abstract

Elastically deforming wire structures are lightweight, durable, and can be bent within minutes using CNC bending machines. We present a computational technique for the design of kinetic wire characters, tailored for fabrication on consumer-grade hardware. Our technique takes as input a network of curves or a skeletal animation, then estimates a cable-driven, compliant wire structure which matches user-selected targets or keyframes as closely as possible. To enable large localized deformations, we shape wire into functional spring-like entities at a discrete set of locations. We first detect regions where changes to local stiffness properties are needed, then insert bendable entities of varying shape and size. To avoid a discrete optimization, we first optimize stiffness properties of generic, non-fabricable entities which capture well the behavior of our bendable designs. To co-optimize stiffness properties and cable forces, we formulate an equilibrium-constrained minimization problem, safeguarding against inelastic deformations. We demonstrate our method on six fabricated examples, showcasing rich behavior including large deformations and complex, spatial motion.

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  1. Bend-it: design and fabrication of kinetic wire characters

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    Published In

    cover image ACM Transactions on Graphics
    ACM Transactions on Graphics  Volume 37, Issue 6
    December 2018
    1401 pages
    ISSN:0730-0301
    EISSN:1557-7368
    DOI:10.1145/3272127
    Issue’s Table of Contents
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 04 December 2018
    Published in TOG Volume 37, Issue 6

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    Author Tags

    1. computational design
    2. digital fabrication
    3. rods
    4. wire bending

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    • (2024)Event-ID: Intrinsic Decomposition Using an Event CameraProceedings of the 32nd ACM International Conference on Multimedia10.1145/3664647.3681133(10095-10104)Online publication date: 28-Oct-2024
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