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Geometric Network Creation Games

Published: 17 June 2019 Publication History

Abstract

Network Creation Games are a well-known approach for explaining and analyzing the structure, quality and dynamics of real-world networks like the Internet and other infrastructure networks which evolved via the interaction of selfish agents without a central authority. In these games selfish agents which correspond to nodes in a network strategically buy incident edges to improve their centrality. However, past research on these games has only considered the creation of networks with unit-weight edges. In practice, e.g. when constructing a fiber-optic network, the choice of which nodes to connect and also the induced price for a link crucially depends on the distance between the involved nodes and such settings can be modeled via edge-weighted graphs. We incorporate arbitrary edge weights by generalizing the well-known model by Fabrikant et al. [PODC'03] to edge-weighted host graphs and focus on the geometric setting where the weights are induced by the distances in some metric space. In stark contrast to the state-of-the-art for the unit-weight version, where the Price of Anarchy is conjectured to be constant and where resolving this is a major open problem, we prove a tight non-constant bound on the Price of Anarchy for the metric version and a slightly weaker upper bound for the non-metric case. Moreover, we analyze the existence of equilibria, the computational hardness and the game dynamics for several natural metrics. The model we propose can be seen as the game-theoretic analogue of a variant of the classical Network Design Problem. Thus, low-cost equilibria of our game correspond to decentralized and stable approximations of the optimum network design.

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Cited By

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  • (2025)On Dynamics of Basic Network Creation Games With Non‐Uniform Communication InterestConcurrency and Computation: Practice and Experience10.1002/cpe.836137:4-5Online publication date: 11-Feb-2025
  • (2023)Temporal network creation gamesProceedings of the Thirty-Second International Joint Conference on Artificial Intelligence10.24963/ijcai.2023/279(2511-2519)Online publication date: 19-Aug-2023
  • (2023)The Impact of Cooperation in Bilateral Network CreationProceedings of the 2023 ACM Symposium on Principles of Distributed Computing10.1145/3583668.3594588(321-331)Online publication date: 19-Jun-2023
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cover image ACM Conferences
SPAA '19: The 31st ACM Symposium on Parallelism in Algorithms and Architectures
June 2019
410 pages
ISBN:9781450361842
DOI:10.1145/3323165
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Publication History

Published: 17 June 2019

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Author Tags

  1. computational hardness
  2. edge-weighted networks
  3. game dynamics
  4. nash equilibrium
  5. network creation games
  6. price of anarchy

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  • Research-article

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  • COST Action CA16228 European Network for Game Theory (GAMENET)

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SPAA '19

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SPAA '19 Paper Acceptance Rate 34 of 109 submissions, 31%;
Overall Acceptance Rate 447 of 1,461 submissions, 31%

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SPAA '25
37th ACM Symposium on Parallelism in Algorithms and Architectures
July 28 - August 1, 2025
Portland , OR , USA

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Cited By

View all
  • (2025)On Dynamics of Basic Network Creation Games With Non‐Uniform Communication InterestConcurrency and Computation: Practice and Experience10.1002/cpe.836137:4-5Online publication date: 11-Feb-2025
  • (2023)Temporal network creation gamesProceedings of the Thirty-Second International Joint Conference on Artificial Intelligence10.24963/ijcai.2023/279(2511-2519)Online publication date: 19-Aug-2023
  • (2023)The Impact of Cooperation in Bilateral Network CreationProceedings of the 2023 ACM Symposium on Principles of Distributed Computing10.1145/3583668.3594588(321-331)Online publication date: 19-Jun-2023
  • (2023)On Dynamics of Basic Network Creation Games with Non-Uniform Communication Interest2023 Eleventh International Symposium on Computing and Networking Workshops (CANDARW)10.1109/CANDARW60564.2023.00023(86-92)Online publication date: 27-Nov-2023
  • (2023)Social Distancing Network CreationAlgorithmica10.1007/s00453-022-01089-685:7(2087-2130)Online publication date: 12-Jan-2023
  • (2021)Network Creation Games with Traceroute-Based StrategiesAlgorithms10.3390/a1402003514:2(35)Online publication date: 26-Jan-2021
  • (2021)Efficiency and Stability in Euclidean Network DesignProceedings of the 33rd ACM Symposium on Parallelism in Algorithms and Architectures10.1145/3409964.3461807(232-242)Online publication date: 6-Jul-2021
  • (2020)Learning strategic network emergence gamesProceedings of the 34th International Conference on Neural Information Processing Systems10.5555/3495724.3496294(6791-6802)Online publication date: 6-Dec-2020
  • (2019)Geometric spanner gamesTheoretical Computer Science10.1016/j.tcs.2019.07.020Online publication date: Jul-2019

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