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Skin-On Interfaces: A Bio-Driven Approach for Artificial Skin Design to Cover Interactive Devices

Published: 17 October 2019 Publication History

Abstract

We propose a paradigm called Skin-On interfaces, in which interactive devices have their own (artificial) skin, thus enabling new forms of input gestures for end-users (e.g. twist, scratch). Our work explores the design space of Skin-On interfaces by following a bio-driven approach: (1) From a sensory point of view, we study how to reproduce the look and feel of the human skin through three user studies;(2) From a gestural point of view, we explore how gestures naturally performed on skin can be transposed to Skin-On interfaces; (3) From a technical point of view, we explore and discuss different ways of fabricating interfaces that mimic human skin sensitivity and can recognize the gestures observed in the previous study; (4) We assemble the insights of our three exploratory facets to implement a series of Skin-On interfaces and we also contribute by providing a toolkit that enables easy reproduction and fabrication.

Supplementary Material

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      Published In

      cover image ACM Conferences
      UIST '19: Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology
      October 2019
      1229 pages
      ISBN:9781450368162
      DOI:10.1145/3332165
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      Publication History

      Published: 17 October 2019

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      Author Tags

      1. artificial skin
      2. deformable
      3. interaction techniques
      4. malleable
      5. sensing
      6. skin-on

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      • Research-article

      Funding Sources

      • Agence Nationale de la Recherche
      • Engineering and Physical Sciences Research Council

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      UIST '19

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      Overall Acceptance Rate 842 of 3,967 submissions, 21%

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      UIST '24

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      • (2024)PalmEx: Adding Palmar Force-Feedback for 3D Manipulation With Haptic Exoskeleton GlovesIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.324407630:7(3973-3980)Online publication date: Jul-2024
      • (2023)AI-On-Skin: Towards Enabling Fast and Scalable On-body AI Inference for Wearable On-Skin InterfacesProceedings of the ACM on Human-Computer Interaction10.1145/35932397:EICS(1-34)Online publication date: 19-Jun-2023
      • (2023)“Hey, can we talk?”: Exploring How Revealing Implicit Emotional Responses Tangibly Could Foster Empathy During Mobile TextingProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3573124(1-7)Online publication date: 26-Feb-2023
      • (2023)Beyond prototyping boards: future paradigms for electronics toolkitsExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3573792(1-6)Online publication date: 19-Apr-2023
      • (2023)TexonMask: Facial Expression Recognition Using Textile Electrodes on Commodity FacemasksProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581295(1-15)Online publication date: 19-Apr-2023
      • (2023)SkinPaper: Exploring Opportunities for Woven Paper as a Wearable Material for On-Skin InteractionsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581034(1-16)Online publication date: 19-Apr-2023
      • (2023)Mediated Social Touch With Mobile Devices: A Review of Designs and EvaluationsIEEE Transactions on Haptics10.1109/TOH.2023.332750616:4(785-804)Online publication date: Oct-2023
      • (2022)Large-Area and Low-Cost Force/Tactile Capacitive Sensor for Soft Robotic ApplicationsSensors10.3390/s2211408322:11(4083)Online publication date: 27-May-2022
      • (2022)SensurfacesProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35346166:2(1-19)Online publication date: 7-Jul-2022
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