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Exploring Terminology for Perception of Motion in Virtual Reality

Published: 28 June 2021 Publication History
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    A key aspect of Virtual Reality (VR) applications is the ability to move in the environment, which relies on the illusion of self-motion to create a good user experience. Self-motion has traditionally been studied in psychophysical studies in which a range of wording has been adopted to describe self-motion. However, it is not clear from current research whether the words used in self-motion studies match study participants’ own intuitions about the experience of self-motion. We argue that the terminology used in self-motion studies should be drawn from a participant perspective to improve validity. We undertook an online study involving VR self-motion and card-sorting with 50 participants to examine current self-motion terminology. We found that participants were not familiar with the concept of self-motion and that the virtual scene itself might suggest different terminology. We suggest how studies on motion perception in VR should be designed to better reflect participants’ vernacular.

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    Cited By

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    • (2024)Investigating the influence of neck muscle vibration on illusory self-motion in virtual realityVirtual Reality10.1007/s10055-024-00951-y28:2Online publication date: 15-Mar-2024
    • (2023)Measuring vection: a review and critical evaluation of different methods for quantifying illusory self-motionBehavior Research Methods10.3758/s13428-023-02148-856:3(2292-2310)Online publication date: 27-Jun-2023
    • (2023)Inducing Self-Motion Sensations With Haptic Feedback: State-of-The-Art and Perspectives on “Haptic Motion”IEEE Transactions on Haptics10.1109/TOH.2023.327926716:2(171-181)Online publication date: 1-Apr-2023
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    cover image ACM Conferences
    DIS '21: Proceedings of the 2021 ACM Designing Interactive Systems Conference
    June 2021
    2082 pages
    ISBN:9781450384766
    DOI:10.1145/3461778
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    Publication History

    Published: 28 June 2021

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    Author Tags

    1. evaluation methods
    2. self-motion
    3. terminology
    4. user study
    5. virtual reality

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    • Research-article
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    • Refereed limited

    Funding Sources

    • UK EPSRC
    • EPSRC and AHRC Centre for Doctoral Training in Media and Arts Technology

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    DIS '21
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    DIS '21: Designing Interactive Systems Conference 2021
    June 28 - July 2, 2021
    Virtual Event, USA

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    Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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    Cited By

    View all
    • (2024)Investigating the influence of neck muscle vibration on illusory self-motion in virtual realityVirtual Reality10.1007/s10055-024-00951-y28:2Online publication date: 15-Mar-2024
    • (2023)Measuring vection: a review and critical evaluation of different methods for quantifying illusory self-motionBehavior Research Methods10.3758/s13428-023-02148-856:3(2292-2310)Online publication date: 27-Jun-2023
    • (2023)Inducing Self-Motion Sensations With Haptic Feedback: State-of-The-Art and Perspectives on “Haptic Motion”IEEE Transactions on Haptics10.1109/TOH.2023.327926716:2(171-181)Online publication date: 1-Apr-2023
    • (2023)A virtual reality study investigating the train illusionRoyal Society Open Science10.1098/rsos.22162210:4Online publication date: 12-Apr-2023
    • (2022)Does A Secondary Task Inhibit Vection in Virtual Reality?2022 IEEE International Conference on Systems, Man, and Cybernetics (SMC)10.1109/SMC53654.2022.9945475(1057-1064)Online publication date: 9-Oct-2022
    • (2022)Does the Vividness of Imagination Influence Illusory Self-Motion in Virtual Reality?2022 IEEE International Conference on Systems, Man, and Cybernetics (SMC)10.1109/SMC53654.2022.9945359(1065-1071)Online publication date: 9-Oct-2022
    • (2022)Self-motion perception without sensory motionExperimental Brain Research10.1007/s00221-022-06442-3240:10(2677-2685)Online publication date: 20-Aug-2022
    • (2021)A systematic review and meta-analysis on the use of tactile stimulation in vection researchAttention, Perception, & Psychophysics10.3758/s13414-021-02400-384:1(300-320)Online publication date: 17-Dec-2021

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