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VR social copresence with light field displays

Published: 10 December 2021 Publication History

Abstract

As virtual reality (VR) devices become increasingly commonplace, asymmetric interactions between people with and without headsets are becoming more frequent. Existing video pass-through VR headsets solve one side of these asymmetric interactions by showing the user a live reconstruction of the outside world. This paper further advocates for reverse pass-through VR, wherein a three-dimensional view of the user's face and eyes is presented to any number of outside viewers in a perspective-correct manner using a light field display. Tying together research in social telepresence and copresence, autostereoscopic displays, and facial capture, reverse pass-through VR enables natural eye contact and other important non-verbal cues in a wider range of interaction scenarios, providing a path to potentially increase the utility and social acceptability of VR headsets in shared and public spaces.

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MP4 File (a244-matsuda.mp4)

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Cited By

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  • (2025)Optical Adhesives and Screen Sealants for Foldable Displays: Analysis, Progress and TrendsACS Applied Materials & Interfaces10.1021/acsami.4c11678Online publication date: 19-Jan-2025
  • (2024)EAT: epipolar-aware Transformer for low-light light field enhancementMultimedia Tools and Applications10.1007/s11042-024-19271-zOnline publication date: 17-May-2024
  • (2023)Learning to simultaneously enhance field of view and dynamic range for light field imagingInformation Fusion10.1016/j.inffus.2022.10.02191:C(215-229)Online publication date: 1-Mar-2023

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  1. VR social copresence with light field displays

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    cover image ACM Transactions on Graphics
    ACM Transactions on Graphics  Volume 40, Issue 6
    December 2021
    1351 pages
    ISSN:0730-0301
    EISSN:1557-7368
    DOI:10.1145/3478513
    Issue’s Table of Contents
    This work is licensed under a Creative Commons Attribution International 4.0 License.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 10 December 2021
    Published in TOG Volume 40, Issue 6

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    Author Tags

    1. light field displays
    2. reverse pass-through
    3. social copresence
    4. virtual reality

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    View all
    • (2025)Optical Adhesives and Screen Sealants for Foldable Displays: Analysis, Progress and TrendsACS Applied Materials & Interfaces10.1021/acsami.4c11678Online publication date: 19-Jan-2025
    • (2024)EAT: epipolar-aware Transformer for low-light light field enhancementMultimedia Tools and Applications10.1007/s11042-024-19271-zOnline publication date: 17-May-2024
    • (2023)Learning to simultaneously enhance field of view and dynamic range for light field imagingInformation Fusion10.1016/j.inffus.2022.10.02191:C(215-229)Online publication date: 1-Mar-2023

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