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The MADE-Axis: A Modular Actuated Device to Embody the Axis of a Data Dimension

Published: 05 November 2021 Publication History
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  • Abstract

    Tangible controls-especially sliders and rotary knobs-have been explored in a wide range of interactive applications for desktop and immersive environments. Studies have shown that they support greater precision and provide proprioceptive benefits, such as support for eyes-free interaction. However, such controls tend to be expressly designed for specific applications. We draw inspiration from a bespoke controller for immersive data visualisation, but decompose this design into a simple, wireless, composable unit featuring two actuated sliders and a rotary encoder. Through these controller units, we explore the interaction opportunities around actuated sliders; supporting precise selection, infinite scrolling, adaptive data representations, and rich haptic feedback; all within a mode-less interaction space. We demonstrate the controllers' use for simple, ad hoc desktop interaction,before moving on to more complex, multi-dimensional interactions in VR and AR. We show that the flexibility and composability of these actuated controllers provides an emergent design space which covers the range of interactive dynamics for visual analysis. In a user study involving pairs performing collaborative visual analysis tasks in mixed-reality, our participants were able to easily compose rich visualisations, make insights and discuss their findings.

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    • (2024)A Study on Collaborative Visual Data Analysis in Augmented Reality with Asymmetric Display TypesIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.337210330:5(2633-2643)Online publication date: May-2024
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    cover image Proceedings of the ACM on Human-Computer Interaction
    Proceedings of the ACM on Human-Computer Interaction  Volume 5, Issue ISS
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    November 2021
    481 pages
    EISSN:2573-0142
    DOI:10.1145/3498314
    Issue’s Table of Contents
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 05 November 2021
    Published in PACMHCI Volume 5, Issue ISS

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    1. data visualization
    2. embodied interfaces

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    • (2024)Exploiting Physical Referent Features as Input for Multidimensional Data Selection in Augmented RealityACM Transactions on Computer-Human Interaction10.1145/3648613Online publication date: 20-Feb-2024
    • (2024)A Systematic Literature Review of User Evaluation in Immersive AnalyticsComputer Graphics Forum10.1111/cgf.1511143:3Online publication date: 10-Jun-2024
    • (2024)A Study on Collaborative Visual Data Analysis in Augmented Reality with Asymmetric Display TypesIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.337210330:5(2633-2643)Online publication date: May-2024
    • (2024)Path Tracing in 2D, 3D, and Physicalized NetworksIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.323898930:7(3564-3577)Online publication date: Jul-2024
    • (2023)Design Patterns for Situated Visualization in Augmented RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.332739830:1(1324-1335)Online publication date: 26-Oct-2023
    • (2023)Exploring Interactions with Printed Data Visualizations in Augmented RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.320938629:1(418-428)Online publication date: 27-Jan-2023
    • (2023)Multi-Focus Querying of the Human Genome Information on Desktop and in Virtual Reality: an Evaluation2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR59233.2023.00129(1123-1131)Online publication date: 16-Oct-2023
    • (2022)Tangible Globes for Data Visualisation in Augmented RealityProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517715(1-16)Online publication date: 29-Apr-2022
    • (2022)A Design Space For Data Visualisation Transformations Between 2D And 3D In Mixed-Reality EnvironmentsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501859(1-14)Online publication date: 29-Apr-2022
    • (2022)Immersive Analytics 2.0: Spatial and Embodied SensemakingExtended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491101.3503726(1-7)Online publication date: 27-Apr-2022
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