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Crafting Tangible Interfaces for Human Digestion: Unpacking the Research through Design Prototyping Journey

Published: 13 February 2022 Publication History

Abstract

This pictorial unpacks the prototyping journey of Digestive Tumble - a tangible system that demonstrates the processes involved in the human digestive system. The system aims to support awareness of our digestive processes and help users to make informed decisions about their dietary choices. Digestive Tumble consists of nine modules, where the modules visualise a unique stage of the digestion. The system represents the digestion of five major food groups: grains, meat, vegetables, fruits and dairy through colourful tokens. Users interact with the system by inserting tokens representing their meal. These tokens transform into colourful beads, which then traverse through different modules to show the digestion of the given meal. We reflect upon the steps involved in visualising an internal bodily process through a tangible system. We hope that our design reflection will inspire future systems on visualising other internal bodily processes to support body learning through everyday reflection.

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Cited By

View all
  • (2024)Go-Go Biome: Evaluation of a Casual Game for Gut Health Engagement and ReflectionProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642742(1-20)Online publication date: 11-May-2024
  • (2023)Designing Interactive Experiences For Gut Health Engagement and ReflectionExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3577058(1-6)Online publication date: 19-Apr-2023
  • (2022)Gooey Gut Trail: Board Game Play to Understand Human-Microbial InteractionsProceedings of the ACM on Human-Computer Interaction10.1145/35495026:CHI PLAY(1-31)Online publication date: 31-Oct-2022

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      cover image ACM Conferences
      TEI '22: Proceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction
      February 2022
      758 pages
      ISBN:9781450391474
      DOI:10.1145/3490149
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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      Published: 13 February 2022

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      View all
      • (2024)Go-Go Biome: Evaluation of a Casual Game for Gut Health Engagement and ReflectionProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642742(1-20)Online publication date: 11-May-2024
      • (2023)Designing Interactive Experiences For Gut Health Engagement and ReflectionExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3577058(1-6)Online publication date: 19-Apr-2023
      • (2022)Gooey Gut Trail: Board Game Play to Understand Human-Microbial InteractionsProceedings of the ACM on Human-Computer Interaction10.1145/35495026:CHI PLAY(1-31)Online publication date: 31-Oct-2022

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