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Physecology: A Conceptual Framework to Describe Data Physicalizations in their Real-World Context

Published: 14 January 2022 Publication History

Abstract

The standard definition for “physicalizations” is “a physical artifact whose geometry or material properties encode data” [47]. While this working definition provides the fundamental groundwork for conceptualizing physicalization, in practice many physicalization systems go beyond the scope of this definition as they consist of distributed physical and digital elements that involve complex interaction mechanisms. In this article, we examine how “physicalization” is part of a broader ecology—the “physecology”—with properties that go beyond the scope of the working definition. Through analyzing 60 representative physicalization papers, we derived six design dimensions of a physecology: (i) represented data type, (ii) way of information communication, (iii) interaction mechanisms, (iv) spatial input–output coupling, (v) physical setup, and (vi) audiences involved. Our contribution is the extension of the definition of physicalization to the broader concept of “physecology,” to provide conceptual clarity on the design of physicalizations for future work.

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  1. Physecology: A Conceptual Framework to Describe Data Physicalizations in their Real-World Context

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    cover image ACM Transactions on Computer-Human Interaction
    ACM Transactions on Computer-Human Interaction  Volume 29, Issue 3
    June 2022
    359 pages
    ISSN:1073-0516
    EISSN:1557-7325
    DOI:10.1145/3505203
    Issue’s Table of Contents

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 14 January 2022
    Accepted: 01 September 2021
    Revised: 01 August 2021
    Received: 01 May 2021
    Published in TOCHI Volume 29, Issue 3

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    Author Tags

    1. Data physicalization
    2. physical visualization
    3. physecology
    4. conceptual framework

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